Kubji

Movement Truth Fire/Sky

Hunter of Prax: Sable Riders, Initiate of Yelmalio

Sunhoof Clan | Sable Rider Tribe Thumbnail

Created at 2024/05/12 by Andy Smith


Description


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Characteristics
Strength 14 70%
Constitution 12 60%
Size 12 60%
Dexterity 17 85%
Intelligence 19 95%
Power 11 55%
Charisma 13 65%
Attributes
Rune Points (Yelmalio) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 12
Healing Rate 2
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 50%
Earth Earth 20%
Fire/Sky Fire/Sky 70%
Moon Moon 10%
Movement Movement 85%
Spirit Spirit 20%
Truth Truth 75%
Rune Spells
Sunbright Fire/Sky 2
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Hate (Lunar) 60%
Honor 90%
Love (Family) 70%
Loyalty (Tribe) 60%
Loyalty (White Bull Society) 60%
Reputation 5%
Spirit Magic
Coordination 2
Demoralize 2
Heal 1
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+10%)
Dodge (34) 54%
Ride (Sable Antelope) (5) 75%
Communication (+10%)
Intimidate (15) 35%
Sing (10) 30%
Speak (Flamespeech) (0) 50%
Speak (Tradetalk) (0) 20%
Manipulation (+20%)
Conceal (5) 35%

Knowledge (+10%)
Animal Lore (5) 45%
Battle (10) 30%
Celestial Lore (5) 30%
Cult Lore (Yelmalio) (0) 25%
Herd (5) 45%
Lore (Local) (0) 20%
Peaceful Cut (10) 35%
Survival (15) 35%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 50%
Worship (Yelmalio) (0) 35%
Perception (+10%)
Insight (Species) (20) 55%
Listen (25) 55%
Scan (25) 55%
Track (5) 70%
Ranged (+20%)
Composite Bow (5) 90%

Melee (+20%)
1H Spear (5) 35%
Dagger (15) 45%
Kopis (10) 55%
Shield (+20%)
Medium Shield (15) 45%
Stealth (+20%)
Hide (10) 40%

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (34) 54%
Drive (Chariot) (5) 15%
Jump (51) 61%
Ride (Horse) (5) 15%
Ride (Sable Antelope) (5) 75%
Swim (15) 25%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 20%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 35%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 30%
Speak (Heortling) (0) 0%
Speak (Flamespeech) (0) 50%
Speak (Praxian) (50) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+20%)
Conceal (5) 35%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 45%
Battle (10) 30%
Bureacracy (0) 0%
Celestial Lore (5) 30%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Yelmalio) (0) 25%
Customs (Heortling) (0) 0%
Customs (Sable Tribe) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 20%
Game (15) 25%
Herd (5) 45%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Local) (0) 20%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 35%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 35%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Yelmalio) (0) 35%
Perception (+10%)
Insight (Species) (20) 55%
Listen (25) 55%
Scan (25) 55%
Search (25) 35%
Track (5) 70%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 90%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 30%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 30%
Broadsword (10) 30%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 55%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 35%
Medium Shield (15) 45%
Small Shield (15) 35%
Stealth (+20%)
Hide (10) 40%
Move Quietly (10) 30%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 35% 1D6+1+1D4 5
/10
Kopis 55% 1D8+1+1D4 5
/12
Lance 25% 1D10+1+1D4 3
/10
Small Shield 35% 1D3+1D4 6
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 90% 1D8+1 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 4 /4
16-18 L Arm 3 3 /3
13-15 R Arm 3 3 /3
12 Chest 3 5 /5
9-11 Abdomen 5 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L