Sherman Krank

Truth Death Air

Heavy Infantry of Sartar, Initiate of Humakt

Colymar Clan | Clearwine Tribe Thumbnail

Created at 2024/05/23 by Phil Jack


Description

A war torn never to be Sword of Humakt


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Characteristics
Strength 20 100%
Constitution 16 80%
Size 17 85%
Dexterity 21 105%
Intelligence 17 85%
Power 16 80%
Charisma 15 75%
Attributes
Rune Points (Humakt) 8
Damage Bonus +1D6
DEX Strike Rank 0
Hit Points 18
Healing Rate 3
Magic Points 16
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 80%
Fire/Sky Fire/Sky 20%
Water Water 60%
Death Death 90%
Truth Truth 90%
Rune Spells
Detect Truth Truth 1
Sword Trance Death 1
True Weapon Death 1
Turn Undead Death 1
Movement
Ground 8
Passions & Reputation
Devotion (Humakt) 60%
Hate (Lunar Empire) 60%
Honor 90%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 55%
Spirit Magic
Bladesharp 4
Disruption 1
Heal 6
Protection 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+15%)
Climb (40) 65%
Ride (Horse) (5) 95%
Ride (Horse) (5) 95%
Communication (+10%)
Charm (15) 45%
Dance (10) 25%
Intimidate (15) 40%
Sing (10) 40%
Speak (Tradetalk) (0) 30%
Manipulation (+30%)
Craft (Arms) (10) 80%
Devise (5) 65%

Knowledge (+10%)
Battle (10) 85%
Cult Lore (Humakt) (0) 55%
Farm (10) 40%
First Aid (10) 90%
Herd (5) 25%
Homeland Lore (Local) (30) 55%
Peaceful Cut (10) 21%
Plant Lore (5) 35%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Humakt) (0) 75%
Perception (+10%)
Listen (25) 95%
Scan (25) 95%
Search (25) 66%
Track (5) 29%
Ranged (+30%)
Composite Bow (5) 45%
Javelin (10) 83%

Melee (+30%)
1H Spear (5) 45%
Battle Axe (10) 50%
Broadsword (10) 145%
Dagger (15) 55%
Greatsword (5) 165%
Shield (+30%)
Large Shield (15) 55%
Medium Shield (15) 113%
Stealth (+15%)
Hide (10) 65%
Move Quietly (10) 70%

Agility (+15%)
Boat (5) 20%
Climb (40) 65%
Dodge (40) 55%
Drive (Chariot) (5) 20%
Jump (60) 75%
Ride (Horse) (5) 95%
Ride (Horse) (5) 95%
Swim (15) 30%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 45%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 40%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 40%
Speak (Tradetalk) (0) 30%
Manipulation (+30%)
Conceal (5) 35%
Craft (Arms) (10) 80%
Devise (5) 65%
Play Instrument (5) 35%
Sleight (10) 40%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 85%
Celestial Lore (5) 15%
Cult Lore (Humakt) (0) 55%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 90%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 55%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 21%
Plant Lore (5) 35%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Worship (Humakt) (0) 75%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 95%
Scan (25) 95%
Search (25) 66%
Track (5) 29%
Ranged (+30%)
Arbalest (10) 40%
Axe, Throwing (10) 40%
Composite Bow (5) 45%
Crossbows (25) 55%
Dagger, Throwing (5) 35%
Elf Bow (5) 35%
Javelin (10) 83%
Pole Lasso (5) 35%
Rock (15) 45%
Self Bow (5) 35%
Sling (5) 35%
Staff Sling (10) 40%
Throwing Dagger (10) 40%
Thrown Axe (10) 40%

Melee (+30%)
1H Axe (10) 40%
1H Hammer (10) 40%
1H Mace (15) 45%
1H Spear (5) 45%
2H Axe (5) 35%
2H Hammer (5) 35%
2H Mace (10) 40%
2H Spear (15) 45%
Battle Axe (10) 50%
Broadsword (10) 145%
Dagger (15) 55%
Fist (25) 55%
Grapple (25) 55%
Greatsword (5) 165%
Kick (15) 45%
Kopis (10) 40%
Lance (5) 35%
Pike (15) 45%
Quarterstaff (15) 45%
Rapier (5) 35%
Shortsword (10) 40%
Whip (5) 35%
Shield (+30%)
Large Shield (15) 55%
Medium Shield (15) 113%
Small Shield (15) 45%
Stealth (+15%)
Hide (10) 65%
Move Quietly (10) 70%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 145% 1D8+1+1D6 3
/12
Greatsword 165% 2D8+1D6 2
/12
Medium Shield 113% 1D4+1D6 4
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 83% 1D10+1D3 0 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 6 /6
16-18 L Arm 6 5 /5
13-15 R Arm 6 5 /5
12 Chest 5 7 /7
9-11 Abdomen 5 6 /6
5-8 L Leg 6 6 /6
1-4 R Leg 6 6 /6
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L