Rolandana

Earth Disorder Death

Thief of Old Tarsh, Initiate of Maran Gor

Shaker Temple Tribe Thumbnail

Created at 2024/05/26 by Walter C


Description

Rolandus Rolandusson (she/her) is a thief from Old Tarsh (Tarsh Exiles) residing in the shadow of Kero Fin near the Shaker Temple. He has lived as a thief for the tribes of the Tarsh Exiles in their battles with the encroaching Lunar invaders.


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Characteristics
Strength 13 65%
Constitution 15 75%
Size 16 80%
Dexterity 15 75%
Intelligence 13 65%
Power 9 45%
Charisma 11 55%
Attributes
Rune Points (Maran Gor) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 16
Healing Rate 3
Magic Points 9
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 20%
Darkness Darkness 50%
Earth Earth 90%
Death Death 80%
Disorder Disorder 85%
Plant Plant 5%
Rune Spells
Blast Earth Earth Death 1
Create Fissure Disorder Earth 1
Shake Earth Earth Disorder 1
Movement
Ground 8
Passions & Reputation
Devotion (Maran Gor) 60%
Devotion (Moran Gor) 60%
Hate (Lunars) 60%
Love (Family) 80%
Loyalty (Clan) 60%
Loyalty (Family) 60%
Loyalty (Shaker Temple) 60%
Loyalty (Tribe - Old Tarsh) 60%
Reputation 5%
Spirit Magic
Bladesharp 1
Disruption 1
Ironhand 1
Strength 2
Vigor 2
Details
Standard of Living Poor
Income 30 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 55%
Dodge (30) 45%
Ride (Bison) (5) 15%
Communication (+0%)
Dance (10) 60%
Disguise (5) 35%
Fast Talk (5) 35%
Intimidate (15) 50%
Sing (10) 30%
Speak (Earthtongue) (0) 10%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)
Devise (5) 25%
Sleight (10) 50%

Knowledge (+5%)
Cult Lore (Maran Gor) (0) 40%
Farm (10) 30%
Lore (Local) (0) 15%
Survival (15) 25%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 60%
Worship (Maran Gor) (0) 20%
Perception (+5%)
Search (25) 40%
Track (5) 20%
Ranged (+10%)
Composite Bow (5) 60%
Javelin (10) 30%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 85%
Broadsword (10) 30%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Stealth (+5%)
Hide (10) 35%
Move Quietly (10) 45%

Agility (+5%)
Boat (5) 10%
Climb (40) 55%
Dodge (30) 45%
Drive (Chariot) (5) 10%
Jump (45) 50%
Ride (Horse) (5) 10%
Ride (Bison) (5) 15%
Swim (15) 20%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 60%
Disguise (5) 35%
Fast Talk (5) 35%
Intimidate (15) 50%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 30%
Speak (Heortling) (0) 0%
Speak (Earthtongue) (0) 10%
Speak (Tarshite) (50) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 25%
Play Instrument (5) 15%
Sleight (10) 50%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Maran Gor) (0) 40%
Customs (Heortling) (0) 0%
Customs (Tarshite) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 30%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Local) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 60%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Maran Gor) (0) 20%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 40%
Track (5) 20%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 60%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 85%
Broadsword (10) 30%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 35%
Move Quietly (10) 45%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 85% 1D8+2+1D4 6
/8
Dagger 35% 1D4+2+1D4 7
/6
Grapple 35% Special+1D4 7
/0
Medium Shield 40% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 60% 1D8+1 2 100m
Light Crossbow 35% 2D4+2 2 100m
Thrown Axe 20% 1D6+1D2 2 20m
Thrown Javelin 30% 1D10+1D2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 6 /6
16-18 L Arm 2 5 /5
13-15 R Arm 2 5 /5
12 Chest 4 7 /7
9-11 Abdomen 2 6 /6
5-8 L Leg 2 6 /6
1-4 R Leg 2 6 /6
Equipment
Equipment
Lock picks
Jimmy
Other appropriate tools
Light one-handed weapon
Mask
20m rope w/ grapple
Sack
Hooded Lantern
30 L in coin
Secret thieves mark