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Lunar Sergeant of Lunar Tarsh

Light Infantry of Yalamese Clan, Furthest Tribe.


Cults
Initiate of Seven Mothers
/2 RP
Characteristics
Charisma 13
Constitution 3
Dexterity 4
Intelligence 14
Power 13
Size 14
Strength 14
Damage Bonus +1D4
SIZ SR 2
DEX SR 5
Hit Locations
Location Armor HP
Head 19-20 3 5
L Arm 16-18 3 4
R Arm 13-15 3 4
Chest 12 5 6
Abdomen 9-11 5 5
L Leg 5-8 3 5
R Leg 1-4 3 5
Hit Points
HP
/4

Magic Points
MP
/13

Runes
Moon Moon 70%
Death Death 75%
Skills
Speak (New Pelorian) (50) 65%
Kopis (10) 60%
Medium Shield (15) 60%
1H Spear (5) 60%
Battle (10) 55%
Javelin (10) 50%
Worship (Seven Mothers) (5) 50%
Spirit Combat (20) 40%
Scan (25) 40%
Sing (10) 40%
Magic
Spirit Magic
Befuddle 2
Bladesharp 2
Glamour 2
Protection 1
Rune Spells
Reflection 1
Regrow Limb 2
Weapons
Attack Skill Damage SR HP
1H Short Spear 60% 1D6+1+1D4 9
/10
Kopis 60% 1D8+1+1D4 9
/12
Medium Shield 60% 1D4+1D4 10
/12
Attack Skill Damage SR HP Range
Thrown Javelin 50% 1D10+1D2 5 8 20m

Lunar Soldier of Lunar Tarsh

Light Infantry of Yalamese Clan, Furthest Tribe.


Cults
Initiate of Seven Mothers
/2 RP
Characteristics
Charisma 11
Constitution 12
Dexterity 13
Intelligence 14
Power 13
Size 14
Strength 14
Damage Bonus +1D4
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 3 5
L Arm 16-18 3 4
R Arm 13-15 3 4
Chest 12 3 6
Abdomen 9-11 3 5
L Leg 5-8 3 5
R Leg 1-4 3 5
Hit Points
HP
/13

Magic Points
MP
/13

Runes
Moon Moon 70%
Death Death 75%
Skills
Javelin (10) 65%
1H Spear (5) 65%
Kopis (10) 65%
Speak (New Pelorian) (50) 60%
Medium Shield (15) 60%
Battle (10) 55%
Worship (Seven Mothers) (5) 50%
Jump (39) 44%
Scan (25) 40%
Large Shield (15) 40%
Magic
Spirit Magic
Befuddle 2
Bladesharp 2
Glamour 2
Protection 1
Rune Spells
Reflection 1
Regrow Limb 2
Weapons
Attack Skill Damage SR HP
1H Short Spear 65% 1D6+1+1D4 6
/10
Kopis 65% 1D8+1+1D4 6
/12
Medium Shield 60% 1D4+1D4 7
/12
Attack Skill Damage SR HP Range
Thrown Javelin 65% 1D10+1D2 2 8 20m

Horse

Animal


Cults
Initiate of
/0 RP
Characteristics
Charisma 10
Constitution 13
Dexterity 11
Intelligence 6
Power 11
Size 26
Strength 26
Damage Bonus +2D6
SIZ SR 0
DEX SR 3
Hit Locations
Location Armor HP
Head 17-20 1 6
R Foreleg 14-16 1 6
L Foreleg 11-13 1 6
Forequarters 8-10 1 7
Hindquarters 5-7 1 7
L Hind Leg 3-4 1 6
R Hind Leg 1-2 1 6
Hit Points
HP
/18

Magic Points
MP
/11

Runes
Movement Movement 90%
Skills
Jumpt (0) 75%
Swim (0) 50%
Rear & Plunge (0) 35%
Kick (0) 35%
Listen (0) 35%
Trample (0) 35%
Bite (0) 35%
Climb (0) 30%
Scan (0) 25%
Dodge (0) 25%
Magic
Spirit Magic: None
Rune Spells: None
Weapons
Attack Skill Damage SR HP
Bite 35% 1d8+2D6 7
/0
Kick 35% 1d6+2D6 7
/0
Rear & Plunge 35% 2d6+2D6 7
/0
Trample 35% 2d6+2D6 7
/0

Sif Never-Miss of Grazelands

Light Infantry of Clan, Nochet Tribe.


Cults
Initiate of Orlanth Adventurous
/3 RP
Characteristics
Charisma 9
Constitution 12
Dexterity 17
Intelligence 18
Power 13
Size 12
Strength 14
Damage Bonus +1D4
SIZ SR 2
DEX SR 1
Hit Locations
Location Armor HP
Head 19-20 3 4
L Arm 16-18 3 3
R Arm 13-15 3 3
Chest 12 3 5
Abdomen 9-11 3 4
L Leg 5-8 3 4
R Leg 1-4 3 4
Hit Points
HP
/12

Magic Points
MP
/13

Runes
Fertility Fertility 85%
Movement Movement 75%
Skills
2H Spear (15) 95%
Move Quietly (10) 75%
Ride (Horse) (5) 75%
Medium Shield (15) 70%
Scan (25) 70%
Worship (Orlanth) (0) 65%
Composite Bow (5) 65%
Broadsword (10) 65%
Battle (10) 60%
Speak (Pure Horse Tongue) (50) 58%
Magic
Spirit Magic
Bladesharp 2
Demoralize 0
Heal 3
Rune Spells
Lightning 1
Weapons
Attack Skill Damage SR HP
Broadsword 65% 1D8+1+1D4 5
/12
Long Spear 95% 1D10+1+1D4 3
/10
Medium Shield 70% 1D4+1D4 6
/12

Hargast of Sartar

Fisher of Blackspear Clan, Colymar Tribe.


Cults
Initiate of Orlanth Adventurous
/3 RP
RP (Humakt)
/2
Characteristics
Charisma 9
Constitution 16
Dexterity 13
Intelligence 14
Power 15
Size 14
Strength 15
Damage Bonus +1D4
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 3 0
L Arm 16-18 3 -5
R Arm 13-15 3 5
Chest 12 3 7
Abdomen 9-11 3 6
L Leg 5-8 3 6
R Leg 1-4 3 6
Hit Points
HP
/17

Magic Points
MP
/15

Runes
Air Air 90%
Disorder Disorder 75%
Movement Movement 95%
Skills
Javelin (10) 75%
Medium Shield (15) 75%
Broadsword (10) 70%
Sing (10) 70%
Lore (River) (0) 60%
Spirit Combat (20) 55%
Jump (39) 54%
Swim (15) 50%
Climb (40) 45%
Orate (10) 45%
Magic
Spirit Magic
Bladesharp 3
Detect Enemies 1
Mobility 1
Rune Spells
Flight 1
Lightning 1
Shield 1
Sword Trance 1
True Weapon (any) 1
Weapons
Attack Skill Damage SR HP
Broadsword 70% 1D8+1+1D4 6
/12
Medium Shield 75% 1D4+1D4 7
/12
Attack Skill Damage SR HP Range
Thrown Javelin 75% 1D10+1D2 2 8 20m

Lunar Soldier of Lunar Tarsh

Light Infantry of Yalamese Clan, Furthest Tribe.


Cults
Initiate of Seven Mothers
/2 RP
Characteristics
Charisma 11
Constitution 12
Dexterity 13
Intelligence 14
Power 13
Size 14
Strength 14
Damage Bonus +1D4
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 3 5
L Arm 16-18 3 4
R Arm 13-15 3 4
Chest 12 3 6
Abdomen 9-11 3 5
L Leg 5-8 3 5
R Leg 1-4 3 5
Hit Points
HP
/13

Magic Points
MP
/13

Runes
Moon Moon 70%
Death Death 75%
Skills
Javelin (10) 65%
Kopis (10) 65%
1H Spear (5) 65%
Medium Shield (15) 60%
Speak (New Pelorian) (50) 60%
Battle (10) 55%
Worship (Seven Mothers) (5) 50%
Jump (39) 44%
Spirit Combat (20) 40%
Scan (25) 40%
Magic
Spirit Magic
Befuddle 2
Bladesharp 2
Glamour 2
Protection 1
Rune Spells
Reflection 1
Regrow Limb 2
Weapons
Attack Skill Damage SR HP
1H Short Spear 65% 1D6+1+1D4 6
/10
Kopis 65% 1D8+1+1D4 6
/12
Medium Shield 60% 1D4+1D4 7
/12
Attack Skill Damage SR HP Range
Thrown Javelin 65% 1D10+1D2 2 8 20m



Khelus White-Brow of Lunar Tarsh

Noble of Clan, Tribe.


Cults
Initiate of Seven Mothers
/3 RP
Characteristics
Charisma 18
Constitution 13
Dexterity 16
Intelligence 15
Power 13
Size 13
Strength 11
Damage Bonus
SIZ SR 2
DEX SR 1
Hit Locations
Location Armor HP
Head 19-20 5 5
L Arm 16-18 6 4
R Arm 13-15 6 4
Chest 12 6 6
Abdomen 9-11 6 5
L Leg 5-8 6 5
R Leg 1-4 6 5
Hit Points
HP
/14

Magic Points
MP
/13

Runes
Moon Moon 90%
Death Death 85%
Man Man 75%
Skills
Medium Shield (15) 90%
Kopis (10) 85%
Speak (New Pelorian) (50) 80%
Orate (10) 70%
Insight (Human) (20) 60%
Manage Household (10) 55%
Intrigue (5) 55%
Cult Lore (Seven Mothers) (5) 45%
Spirit Combat (20) 45%
Large Shield (15) 40%
Magic
Spirit Magic
Befuddle 2
Glamour 2
Rune Spells
Madness 2
Mindblast 2
Summon Elemental 1
Weapons
Attack Skill Damage SR HP
Kopis 85% 1D8+1 5
/12
Medium Shield 90% 1D4 6
/12
Attack Skill Damage SR HP Range
Thrown Javelin 30% 1D10 1 8 20m

Lunar Soldier of Lunar Tarsh

Light Infantry of Yalamese Clan, Furthest Tribe.


Cults
Initiate of Seven Mothers
/2 RP
Characteristics
Charisma 11
Constitution 12
Dexterity 13
Intelligence 14
Power 13
Size 14
Strength 14
Damage Bonus +1D4
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 3 5
L Arm 16-18 3 4
R Arm 13-15 3 4
Chest 12 3 6
Abdomen 9-11 3 5
L Leg 5-8 3 5
R Leg 1-4 3 5
Hit Points
HP
/13

Magic Points
MP
/13

Runes
Moon Moon 70%
Death Death 75%
Skills
Kopis (10) 65%
1H Spear (5) 65%
Javelin (10) 65%
Speak (New Pelorian) (50) 60%
Medium Shield (15) 60%
Battle (10) 55%
Worship (Seven Mothers) (5) 50%
Jump (39) 44%
Spirit Combat (20) 40%
Scan (25) 40%
Magic
Spirit Magic
Befuddle 2
Bladesharp 2
Glamour 2
Protection 1
Rune Spells
Reflection 1
Regrow Limb 2
Weapons
Attack Skill Damage SR HP
1H Short Spear 65% 1D6+1+1D4 6
/10
Kopis 65% 1D8+1+1D4 6
/12
Medium Shield 60% 1D4+1D4 7
/12
Attack Skill Damage SR HP Range
Thrown Javelin 65% 1D10+1D2 2 8 20m

Lunar Soldier of Lunar Tarsh

Light Infantry of Yalamese Clan, Furthest Tribe.


Cults
Initiate of Seven Mothers
/2 RP
Characteristics
Charisma 11
Constitution 12
Dexterity 13
Intelligence 14
Power 13
Size 14
Strength 14
Damage Bonus +1D4
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 3 5
L Arm 16-18 3 4
R Arm 13-15 3 4
Chest 12 3 6
Abdomen 9-11 3 5
L Leg 5-8 3 5
R Leg 1-4 3 5
Hit Points
HP
/13

Magic Points
MP
/13

Runes
Moon Moon 70%
Death Death 75%
Skills
Kopis (10) 65%
1H Spear (5) 65%
Javelin (10) 65%
Speak (New Pelorian) (50) 60%
Medium Shield (15) 60%
Battle (10) 55%
Worship (Seven Mothers) (5) 50%
Jump (39) 44%
Scan (25) 40%
Spirit Combat (20) 40%
Magic
Spirit Magic
Befuddle 2
Bladesharp 2
Glamour 2
Protection 1
Rune Spells
Reflection 1
Regrow Limb 2
Weapons
Attack Skill Damage SR HP
1H Short Spear 65% 1D6+1+1D4 6
/10
Kopis 65% 1D8+1+1D4 6
/12
Medium Shield 60% 1D4+1D4 7
/12
Attack Skill Damage SR HP Range
Thrown Javelin 65% 1D10+1D2 2 8 20m

Lunar Soldier of Lunar Tarsh

Light Infantry of Yalamese Clan, Furthest Tribe.


Cults
Initiate of Seven Mothers
/2 RP
Characteristics
Charisma 11
Constitution 12
Dexterity 13
Intelligence 14
Power 13
Size 14
Strength 14
Damage Bonus +1D4
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 3 5
L Arm 16-18 3 4
R Arm 13-15 3 4
Chest 12 3 6
Abdomen 9-11 3 5
L Leg 5-8 3 5
R Leg 1-4 3 5
Hit Points
HP
/13

Magic Points
MP
/13

Runes
Moon Moon 70%
Death Death 75%
Skills
Javelin (10) 65%
Kopis (10) 65%
1H Spear (5) 65%
Medium Shield (15) 60%
Speak (New Pelorian) (50) 60%
Battle (10) 55%
Worship (Seven Mothers) (5) 50%
Jump (39) 44%
Scan (25) 40%
Large Shield (15) 40%
Magic
Spirit Magic
Befuddle 2
Bladesharp 2
Glamour 2
Protection 1
Rune Spells
Reflection 1
Regrow Limb 2
Weapons
Attack Skill Damage SR HP
1H Short Spear 65% 1D6+1+1D4 6
/10
Kopis 65% 1D8+1+1D4 6
/12
Medium Shield 60% 1D4+1D4 7
/12
Attack Skill Damage SR HP Range
Thrown Javelin 65% 1D10+1D2 2 8 20m



Arnur Orlifsson of Sartar

Light Infantry of Starfall Clan, Dundealos Tribe.


Cults
Initiate of Orlanth Adventurous
/3 RP
Characteristics
Charisma 14
Constitution 12
Dexterity 14
Intelligence 17
Power 11
Size 16
Strength 14
Damage Bonus +1D4
SIZ SR 1
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 3 5
L Arm 16-18 3 4
R Arm 13-15 3 4
Chest 12 3 6
Abdomen 9-11 3 5
L Leg 5-8 3 5
R Leg 1-4 3 5
Hit Points
HP
/13

Magic Points
MP
/11

Runes
Air Air 80%
Disorder Disorder 75%
Movement Movement 75%
Skills
Composite Bow (5) 80%
Orate (10) 80%
Broadsword (10) 75%
Scan (25) 70%
Medium Shield (15) 70%
Speak (Heortling) (50) 60%
Javelin (10) 60%
Listen (25) 55%
Battle (10) 50%
Homeland Lore (Sartar) (30) 50%
Magic
Spirit Magic
Bladesharp 3
Heal 1
Mobility 1
Rune Spells
Leap 1
Lightning 1
Shield 1
Weapons
Attack Skill Damage SR HP
1H Javelin 30% 1D6+1D4 5
/8
Broadsword 75% 1D8+1+1D4 5
/12
Medium Shield 70% 1D4+1D4 6
/12
Attack Skill Damage SR HP Range
Composite Bow 80% 1D8+1 2 7 100m
Thrown Javelin 60% 1D10+1D2 2 8 20m

Whingle Twostep of Prax: Impala Rider

Assistant Shaman of Batterhorn Clan, Impala Tribe Tribe.


Cults
Initiate of Waha
/4 RP
Characteristics
Charisma 17
Constitution 14
Dexterity 12
Intelligence 14
Power 14
Size 11
Strength 10
Damage Bonus
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 0 5
L Arm 16-18 0 4
R Arm 13-15 0 4
Chest 12 0 6
Abdomen 9-11 0 5
L Leg 5-8 0 5
R Leg 1-4 0 5
Hit Points
HP
/14

Magic Points
MP
/14

Runes
Beast Beast 75%
Death Death 80%
Skills
Spirit Combat (20) 115%
Speak (Praxian) (50) 60%
Composite Bow (5) 55%
Spirit Travel (0) 55%
Meditate (0) 50%
Peaceful Cut (10) 50%
Spirit Dance (0) 45%
Ride (Impala) (5) 40%
Small Shield (15) 40%
Herd (5) 40%
Magic
Spirit Magic
Detect Spirit 1
Distraction 1
Second Sight 3
Speedart 1
Spirit Screen 2
Rune Spells
Axis Mundi 1
Discorporation 1
Shield 1
Summon Cult Spirit (Spirit of Law) 1
Weapons
Attack Skill Damage SR HP
Shortsword 25% 1D6+1 8
/12
Small Shield 40% 1D3 8
/8
Attack Skill Damage SR HP Range
Composite Bow 55% 1D8+1 3 7 100m

Frenkel Blacknose of Sartar

Priest of Starfall Clan, Dundealos Tribe.


Cults
Initiate of Argan Argar
/3 RP
Characteristics
Charisma 12
Constitution 13
Dexterity 16
Intelligence 15
Power 12
Size 19
Strength 15
Damage Bonus +1D6
SIZ SR 1
DEX SR 1
Hit Locations
Location Armor HP
Head 19-20 4 5
L Arm 16-18 3 4
R Arm 13-15 3 4
Chest 12 5 6
Abdomen 9-11 5 5
L Leg 5-8 3 5
R Leg 1-4 3 5
Hit Points
HP
/15

Magic Points
MP
/12

Runes
Fertility Fertility 70%
Harmony Harmony 80%
Man Man 75%
Skills
Sing (10) 60%
Worship (Argan Argar) (5) 55%
Cult Lore (Argan Argar) (5) 55%
1H Spear (5) 50%
Insight (Human) (20) 50%
Insight (Troll) (20) 50%
Jump (48) 48%
Climb (40) 40%
Medium Shield (15) 40%
Speak (Darktongue) (0) 40%
Magic
Spirit Magic
Darkwall 2
Detect Magic 1
Glamour 2
Rune Spells
Create Shadow 1
Dark Walk 1
Suppress Lodril 3
Weapons
Attack Skill Damage SR HP
1H Short Spear 50% 1D6+1+1D6 4
/10
Broadsword 35% 1D8+1+1D6 4
/12
Medium Shield 40% 1D4+1D6 5
/12
Attack Skill Damage SR HP Range
Sling 25% 1D8 1 80 0m
Thrown Javelin 30% 1D10+1D3 1 8 20m

Hof Hassle of Sartar

Hunter of Starfall Clan, Dundealos Tribe.


Cults
Initiate of Eurmal
/5 RP
Characteristics
Charisma 12
Constitution 11
Dexterity 14
Intelligence 19
Power 12
Size 16
Strength 10
Damage Bonus +1D4
SIZ SR 1
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 0 4
L Arm 16-18 0 3
R Arm 13-15 0 3
Chest 12 0 5
Abdomen 9-11 0 4
L Leg 5-8 0 4
R Leg 1-4 0 4
Hit Points
HP
/12

Magic Points
MP
/12

Runes
Water Water 70%
Disorder Disorder 75%
Illusion Illusion 85%
Skills
Dodge (28) 78%
Self Bow (5) 60%
Fast Talk (5) 55%
Speak (Heortling) (50) 55%
Listen (25) 55%
Charm (15) 55%
Sing (10) 50%
Jump (42) 47%
Scan (25) 45%
Track (5) 45%
Magic
Spirit Magic
Disruption 1
Mobility 1
Protection 3
Rune Spells
Clever Tongue 1
Hallucinate 1
Lie 2
Reflection 1
Remove Body Part (Head) 1
Weapons
Attack Skill Damage SR HP
Broadsword 40% 1D8+1+1D4 5
/12
Medium Shield 45% 1D4+1D4 6
/12
Attack Skill Damage SR HP Range
Self Bow 60% 1D6+1 2 5 80m

Gerdi Strongarm of Sartar

Bandit of Redberry Clan, Cinsina Tribe.


Cults
Initiate of Ernalda
/5 RP
Characteristics
Charisma 12
Constitution 15
Dexterity 12
Intelligence 10
Power 10
Size 18
Strength 16
Damage Bonus +1D6
SIZ SR 1
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 0 6
L Arm 16-18 0 5
R Arm 13-15 0 5
Chest 12 3 7
Abdomen 9-11 2 6
L Leg 5-8 2 6
R Leg 1-4 2 6
Hit Points
HP
/17

Magic Points
MP
/10

Runes
Earth Earth 80%
Beast Beast 75%
Death Death 75%
Truth Truth 70%
Skills
Battle Axe (10) 60%
Large Shield (15) 60%
Scan (25) 50%
Intimidate (15) 50%
Sing (10) 50%
Survival (15) 45%
Spirit Combat (20) 45%
Dodge (24) 44%
Worship (Ernalda) (5) 40%
Dance (10) 35%
Magic
Spirit Magic
Heal 4
Slow 1
Rune Spells
Absorption 1
Heal Body 3
Regrow Limb 2
Restone Health 1
Summon Elemental 1
Weapons
Attack Skill Damage SR HP
1H Battle Axe 60% 1D8+2+1D6 7
/8
Large Shield 60% 1D6+1D6 7
/16
Attack Skill Damage SR HP Range
Sling 15% 1D8 3 80 0m



Dire Wolf

Creature


Cults
Initiate of
/0 RP
Characteristics
Charisma 10
Constitution 14
Dexterity 17
Intelligence 7
Power 14
Size 16
Strength 17
Damage Bonus +1D6
SIZ SR 1
DEX SR 1
Hit Locations
Location Armor HP
Head 17-20 3 5
R Foreleg 14-16 3 5
L Foreleg 11-13 3 5
Forequarters 8-10 3 6
Hindquarters 5-7 3 6
L Hind Leg 3-4 3 5
R Hind Leg 1-2 3 5
Hit Points
HP
/15

Magic Points
MP
/14

Runes
Skills
Track (0) 75%
Dodge (0) 50%
Move Quietly (0) 50%
Bite (0) 45%
Hide (0) 25%
Magic
Spirit Magic: None
Rune Spells: None
Weapons
Attack Skill Damage SR HP
Bite 45% 1d8+1+1D6 6
/0

Telmori Wolf-Brother

Non-Player Character


Cults
Initiate of Orlanth
/3 RP
Characteristics
Charisma 10
Constitution 13
Dexterity 13
Intelligence 13
Power 11
Size 13
Strength 22
Damage Bonus +1D6
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 17-20 1 5
R Foreleg 14-16 1 5
L Foreleg 11-13 1 5
Forequarters 8-10 1 6
Hindquarters 5-7 1 6
L Hind Leg 3-4 1 5
R Hind Leg 1-2 1 5
Hit Points
HP
/14

Magic Points
MP
/11

Runes
Beast Beast 75%
Skills
Dodge (0) 90%
Track (0) 90%
Move Quietly (0) 80%
Bite (0) 80%
Javelin w/ Atlatl (0) 80%
Short Spear (0) 75%
Medium Shield (0) 75%
Search (0) 70%
Scan (0) 70%
Spirit Combat (0) 40%
Magic
Spirit Magic
Dullblade 2
Heal 2
Ironhand 2
Rune Spells
Transform Self 2
Wolf's Head 1
Wolfhide 3
Wolfrunning 2
Weapons
Attack Skill Damage SR HP
Bite 80% 1d8+1+1D6 6
/0
Javelin w/ Atlatl 80% 2d6+1+1D6 7
/8
Medium Shield 75% 1d4+1D6 6
/12
Short Spear 75% 1d6+1+1D6 6
/10

Jagar Sog of Grazelands

Assistant Shaman of Telmori Clan, Wulfsland Tribe.


Cults
Initiate of Telmor
/6 RP
Characteristics
Charisma 17
Constitution 14
Dexterity 11
Intelligence 15
Power 19
Size 14
Strength 11
Damage Bonus +1D4
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 0 6
L Arm 16-18 0 5
R Arm 13-15 0 5
Chest 12 0 7
Abdomen 9-11 0 6
L Leg 5-8 0 6
R Leg 1-4 0 6
Hit Points
HP
/16

Magic Points
MP
/19

Runes
Moon Moon 80%
Death Death 85%
Disorder Disorder 95%
Skills
Spirit Combat (20) 115%
2H Spear (15) 75%
Speak (Pure Horse Tongue) (50) 65%
Spirit Dance (0) 60%
Meditate (0) 60%
Spirit Lore (0) 60%
Spirit Travel (0) 60%
Speak (Spiritspeech) (0) 60%
Herd (5) 50%
Dodge (22) 45%
Magic
Spirit Magic
Binding Enchantment 1
Control (Spirits) 4
Countermagic 4
Disruption 1
Fanaticism 1
Heal 4
Second Sight 3
Silence 1
Spirit Binding 1
Rune Spells
Transform Self 2
Wolf's Head 1
Wolfhide 3
Wolfrunning 2
Weapons
Attack Skill Damage SR HP
2H Short Spear 75% 1D8+1+1D4 6
/10
Small Shield 40% 1D3+1D4 8
/8

Kostajor Wolf-Champion of Sartar

Light Infantry of Telmori Clan, Wulfsland Tribe.


Cults
Initiate of Telmor
/8 RP
Characteristics
Charisma 17
Constitution 14
Dexterity 13
Intelligence 14
Power 11
Size 14
Strength 16
Damage Bonus +1D4
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 3 5
L Arm 16-18 2 4
R Arm 13-15 2 4
Chest 12 3 6
Abdomen 9-11 3 5
L Leg 5-8 2 5
R Leg 1-4 2 5
Hit Points
HP
/15

Magic Points
MP
/11

Runes
Air Air 90%
Beast Beast 95%
Movement Movement 75%
Skills
Battle (10) 90%
Broadsword (10) 85%
1H Spear (5) 80%
Javelin (10) 80%
Cult Lore (Telmor ) (5) 75%
Spirit Combat (20) 75%
Track (5) 70%
Survival (15) 70%
Medium Shield (15) 65%
Speak (Heortling) (50) 60%
Magic
Spirit Magic
Befuddle 2
Demoralize 2
Vigor 2
Rune Spells
Wolf's Head 1
Wolfhide 3
Wolfrunning 2
Weapons
Attack Skill Damage SR HP
1H Short Spear 80% 1D6+1+1D4 6
/10
Broadsword 85% 1D8+1+1D4 6
/12
Medium Shield 65% 1D4+1D4 7
/12
Attack Skill Damage SR HP Range
Thrown Javelin 80% 1D10+1D2 2 8 20m

Telmori Wolf-Brother

Non-Player Character


Cults
Initiate of Orlanth
/3 RP
Characteristics
Charisma 10
Constitution 13
Dexterity 13
Intelligence 13
Power 11
Size 13
Strength 22
Damage Bonus +1D6
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 17-20 1 5
R Foreleg 14-16 1 5
L Foreleg 11-13 1 5
Forequarters 8-10 1 6
Hindquarters 5-7 1 6
L Hind Leg 3-4 1 5
R Hind Leg 1-2 1 5
Hit Points
HP
/14

Magic Points
MP
/11

Runes
Beast Beast 75%
Skills
Track (0) 90%
Dodge (0) 90%
Bite (0) 80%
Move Quietly (0) 80%
Javelin w/ Atlatl (0) 80%
Medium Shield (0) 75%
Short Spear (0) 75%
Scan (0) 70%
Search (0) 70%
Spirit Combat (0) 40%
Magic
Spirit Magic
Dullblade 2
Heal 2
Ironhand 2
Rune Spells
Transform Self 2
Wolf's Head 1
Wolfhide 3
Wolfrunning 2
Weapons
Attack Skill Damage SR HP
Bite 80% 1d8+1+1D6 6
/0
Javelin w/ Atlatl 80% 2d6+1+1D6 7
/8
Medium Shield 75% 1d4+1D6 6
/12
Short Spear 75% 1d6+1+1D6 6
/10

Telmori Wolf-Brother

Non-Player Character


Cults
Initiate of Orlanth
/3 RP
Characteristics
Charisma 10
Constitution 13
Dexterity 13
Intelligence 13
Power 11
Size 13
Strength 22
Damage Bonus +1D6
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 17-20 1 5
R Foreleg 14-16 1 5
L Foreleg 11-13 1 5
Forequarters 8-10 1 6
Hindquarters 5-7 1 6
L Hind Leg 3-4 1 5
R Hind Leg 1-2 1 5
Hit Points
HP
/14

Magic Points
MP
/11

Runes
Beast Beast 75%
Skills
Dodge (0) 90%
Track (0) 90%
Javelin w/ Atlatl (0) 80%
Bite (0) 80%
Move Quietly (0) 80%
Short Spear (0) 75%
Medium Shield (0) 75%
Scan (0) 70%
Search (0) 70%
Spirit Combat (0) 40%
Magic
Spirit Magic
Dullblade 2
Heal 2
Ironhand 2
Rune Spells
Transform Self 2
Wolf's Head 1
Wolfhide 3
Wolfrunning 2
Weapons
Attack Skill Damage SR HP
Bite 80% 1d8+1+1D6 6
/0
Javelin w/ Atlatl 80% 2d6+1+1D6 7
/8
Medium Shield 75% 1d4+1D6 6
/12
Short Spear 75% 1d6+1+1D6 6
/10

Dire Wolf

Creature


Cults
Initiate of
/0 RP
Characteristics
Charisma 10
Constitution 14
Dexterity 17
Intelligence 7
Power 14
Size 16
Strength 17
Damage Bonus +1D6
SIZ SR 1
DEX SR 1
Hit Locations
Location Armor HP
Head 17-20 3 5
R Foreleg 14-16 3 5
L Foreleg 11-13 3 5
Forequarters 8-10 3 6
Hindquarters 5-7 3 6
L Hind Leg 3-4 3 5
R Hind Leg 1-2 3 5
Hit Points
HP
/15

Magic Points
MP
/14

Runes
Skills
Track (0) 75%
Dodge (0) 50%
Move Quietly (0) 50%
Bite (0) 45%
Hide (0) 25%
Magic
Spirit Magic: None
Rune Spells: None
Weapons
Attack Skill Damage SR HP
Bite 45% 1d8+1+1D6 6
/0