Valind bandits




Yanda of Lunar Tarsh

Bandit of Clan, Tribe.


Cults
Initiate of Eurmal
/1 RP
Characteristics
Charisma 9
Constitution 10
Dexterity 9
Intelligence 17
Power 14
Size 16
Strength 15
Damage Bonus +1D4
SIZ SR 1
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 3 4
L Arm 16-18 3 3
R Arm 13-15 3 3
Chest 12 3 5
Abdomen 9-11 3 4
L Leg 5-8 3 4
R Leg 1-4 3 4
Hit Points
HP
/11

Magic Points
MP
/14

Runes
Fertility Fertility 75%
Illusion Illusion 75%
Skills
1H Spear (5) 70%
Survival (15) 65%
Large Shield (15) 60%
Farm (10) 55%
Speak (New Pelorian) (50) 55%
Fast Talk (5) 55%
Hide (10) 45%
Javelin (10) 40%
Homeland Lore (Local) (30) 40%
Spirit Combat (20) 40%
Magic
Spirit Magic
Disruption 1
Glamour 2
Rune Spells
Illusory Sight 1
Weapons
Attack Skill Damage SR HP
1H Short Spear 70% 1D6+1+1D4 6
/10
Large Shield 60% 1D6+1D4 7
/16
Attack Skill Damage SR HP Range
Thrown Javelin 40% 1D10+1D2 3 8 20m

Vadast of Lunar Tarsh

Bandit of Clan, Tribe.


Cults
Initiate of Eurmal
/1 RP
Characteristics
Charisma 16
Constitution 16
Dexterity 13
Intelligence 16
Power 13
Size 12
Strength 13
Damage Bonus +1D4
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 3 6
L Arm 16-18 3 5
R Arm 13-15 3 5
Chest 12 3 7
Abdomen 9-11 3 6
L Leg 5-8 3 6
R Leg 1-4 3 6
Hit Points
HP
/16

Magic Points
MP
/13

Runes
Disorder Disorder 75%
Illusion Illusion 75%
Skills
Javelin (10) 70%
Dodge (26) 61%
Survival (15) 60%
Climb (40) 55%
Speak (New Pelorian) (50) 55%
Hide (10) 50%
Medium Shield (15) 45%
Jump (39) 44%
Spirit Combat (20) 40%
Kopis (10) 40%
Magic
Spirit Magic
Ignite 1
Shimmer 1
Silence 1
Rune Spells
Illusory Substance 1
Weapons
Attack Skill Damage SR HP
Kopis 40% 1D8+1+1D4 6
/12
Medium Shield 45% 1D4+1D4 7
/12
Attack Skill Damage SR HP Range
Thrown Javelin 70% 1D10+1D2 2 8 20m

Derd of Lunar Tarsh

Bandit of Clan, Tribe.


Cults
Initiate of Eurmal
/3 RP
Characteristics
Charisma 9
Constitution 11
Dexterity 11
Intelligence 15
Power 14
Size 14
Strength 9
Damage Bonus
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 5 4
L Arm 16-18 5 3
R Arm 13-15 5 3
Chest 12 5 5
Abdomen 9-11 5 4
L Leg 5-8 5 4
R Leg 1-4 5 4
Hit Points
HP
/12

Magic Points
MP
/14

Runes
Earth Earth 80%
Death Death 85%
Illusion Illusion 85%
Skills
Dodge (22) 87%
Kopis (10) 80%
Farm (10) 65%
Speak (New Pelorian) (50) 50%
Survival (15) 50%
Spirit Combat (20) 40%
Medium Shield (15) 40%
Climb (40) 40%
Worship (Eurmal) (0) 40%
Hide (10) 40%
Magic
Spirit Magic
Disruption 1
Ignite 1
Shimmer 6
Silence 1
Rune Spells
Illusory Odor 1
Illusory Substance 1
Illusory Taste 1
Weapons
Attack Skill Damage SR HP
Kopis 80% 1D8+1 7
/12
Medium Shield 40% 1D4 8
/12
Attack Skill Damage SR HP Range
Light Crossbow 30% 2D4+2 3 6 100m

Darmaktsson of Lunar Tarsh

Bandit of Clan, Tribe.


Cults
Initiate of Eurmal
/1 RP
Characteristics
Charisma 11
Constitution 12
Dexterity 10
Intelligence 14
Power 14
Size 18
Strength 9
Damage Bonus +1D4
SIZ SR 1
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 3 5
L Arm 16-18 3 4
R Arm 13-15 3 4
Chest 12 3 6
Abdomen 9-11 3 5
L Leg 5-8 3 5
R Leg 1-4 3 5
Hit Points
HP
/14

Magic Points
MP
/14

Runes
Harmony Harmony 75%
Illusion Illusion 75%
Skills
Dodge (20) 65%
2H Spear (15) 60%
Farm (10) 50%
Survival (15) 50%
Speak (New Pelorian) (50) 50%
Medium Shield (15) 50%
Spirit Combat (20) 40%
First Aid (10) 35%
Hide (10) 35%
Homeland Lore (Local) (30) 35%
Magic
Spirit Magic
Disruption 1
Ignite 1
Silence 1
Rune Spells
Illusory Sound 1
Weapons
Attack Skill Damage SR HP
Long Spear 60% 1D10+1+1D4 4
/10
Medium Shield 50% 1D4+1D4 7
/12
Attack Skill Damage SR HP Range
Light Crossbow 30% 2D4+2 3 6 100m

Barkar Dogsbreakelstan Golder of Lunar Tarsh

Bandit of Clan, Tribe.


Cults
Initiate of Eurmal
/1 RP
Characteristics
Charisma 9
Constitution 13
Dexterity 6
Intelligence 12
Power 8
Size 17
Strength 8
Damage Bonus +1D4
SIZ SR 1
DEX SR 4
Hit Locations
Location Armor HP
Head 19-20 3 5
L Arm 16-18 3 4
R Arm 13-15 3 4
Chest 12 3 6
Abdomen 9-11 3 5
L Leg 5-8 3 5
R Leg 1-4 3 5
Hit Points
HP
/15

Magic Points
MP
/8

Runes
Illusion Illusion 75%
Movement Movement 75%
Skills
Dodge (12) 57%
Survival (15) 55%
Speak (New Pelorian) (50) 50%
Kopis (10) 45%
Homeland Lore (Local) (30) 40%
Farm (10) 35%
Medium Shield (15) 30%
Spirit Combat (20) 30%
Dagger (15) 30%
Climb (40) 30%
Magic
Spirit Magic
Disruption 1
Silence 1
Rune Spells
Illusory Taste 1
Weapons
Attack Skill Damage SR HP
Kopis 45% 1D8+1+1D4 7
/12
Medium Shield 30% 1D4+1D4 8
/12
Attack Skill Damage SR HP Range
Light Crossbow 20% 2D4+2 4 6 100m

Erinalasdottir of Lunar Tarsh

Bandit of Clan, Tribe.


Cults
Initiate of Eurmal
/3 RP
Characteristics
Charisma 11
Constitution 14
Dexterity 15
Intelligence 16
Power 12
Size 17
Strength 12
Damage Bonus +1D4
SIZ SR 1
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 5 6
L Arm 16-18 5 5
R Arm 13-15 5 5
Chest 12 5 7
Abdomen 9-11 5 6
L Leg 5-8 5 6
R Leg 1-4 5 6
Hit Points
HP
/16

Magic Points
MP
/12

Runes
Darkness Darkness 80%
Fertility Fertility 85%
Illusion Illusion 85%
Skills
Dodge (30) 75%
Survival (15) 75%
Jump (45) 70%
Spirit Combat (20) 60%
Large Shield (15) 50%
Speak (New Pelorian) (50) 50%
Climb (40) 40%
Farm (10) 40%
Hide (10) 40%
Fast Talk (5) 40%
Magic
Spirit Magic
Disruption 1
Glamour 2
Ignite 1
Shimmer 1
Silence 1
Rune Spells
Illusory Motion 1
Illusory Taste 1
Reflection 1
Weapons
Attack Skill Damage SR HP
1H Short Spear 40% 1D6+1+1D4 5
/10
Large Shield 50% 1D6+1D4 6
/16
Attack Skill Damage SR HP Range
Light Crossbow 35% 2D4+2 2 6 100m

Kalla of Lunar Tarsh

Bandit of Clan, Tribe.


Cults
Rune Lord of Eurmal
/8 RP
Characteristics
Charisma 13
Constitution 14
Dexterity 13
Intelligence 13
Power 16
Size 15
Strength 14
Damage Bonus +1D4
SIZ SR 1
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 7 5
L Arm 16-18 7 4
R Arm 13-15 7 4
Chest 12 7 6
Abdomen 9-11 7 5
L Leg 5-8 7 5
R Leg 1-4 7 5
Hit Points
HP
/15

Magic Points
MP
/16

Runes
Air Air 70%
Water Water 90%
Illusion Illusion 95%
Man Man 95%
Skills
1H Spear (5) 100%
Dodge (26) 91%
Survival (15) 90%
Climb (40) 85%
Jump (39) 84%
Kopis (10) 65%
Farm (10) 65%
Javelin (10) 65%
Fist (25) 60%
Move Quietly (10) 55%
Magic
Spirit Magic
Disruption 1
Ignite 1
Shimmer 7
Silence 1
Rune Spells
Illusory Motion 1
Illusory Odor 1
Illusory Sight 1
Illusory Sound 1
Illusory Substance 1
Illusory Taste 1
Reflection 1
Weapons
Attack Skill Damage SR HP
1H Short Spear 100% 1D6+1+1D4 5
/10
Medium Shield 45% 1D4+1D4 6
/12
Attack Skill Damage SR HP Range
Thrown Javelin 65% 1D10+1D2 2 8 20m


Valind Heroquest


Icy Valind

Spirit


Cults
Rune Lord of Orlanth
/15 RP
Characteristics
Charisma 18
Constitution 18
Dexterity 15
Intelligence 13
Power 24
Size 30
Strength 30
Damage Bonus +3D6
SIZ SR 0
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 5 9
L Arm 16-18 4 8
R Arm 13-15 4 8
Chest 12 5 10
Abdomen 9-11 5 9
L Leg 5-8 3 9
R Leg 1-4 3 9
Hit Points
HP
/26

Magic Points
MP
/24

Runes
Air Air 80%
Darkness Darkness 90%
Water Water 80%
Death Death 90%
Stasis Stasis 90%
Infinity Infinity 50%
Skills
Thrown Frozen Spear (0) 90%
Ice Magic (0) 90%
Ride (Goat) (5) 90%
Frozen Spear (0) 90%
Broadsword (0) 85%
Brawl (0) 85%
Intimidate (15) 80%
Large Shield (15) 75%
Dodge (0) 70%
Celestial Lore (5) 60%
Magic
Spirit Magic
Bladesharp 6
Demoralize 2
Heal 8
Protection 6
Rune Spells
Earth Shield 3
Earthpower 3
Snow 1
Summon Water Elemental (any) 1
Suppress Lodril 3
Weapons
Attack Skill Damage SR HP
Broadsword 85% 1D8+1+3D6 4
/12
Frozen Spear 90% 2d8+2+3D6 5
/8
Large Shield 75% 1D6+3D6 5
/16
Attack Skill Damage SR HP Range
Thrown Frozen Spear 90% 2d8+3D3 2 8 100m

Valind's Goat

Creature


Cults
Rune Lord of Orlanth
/8 RP
Characteristics
Charisma 0
Constitution 16
Dexterity 10
Intelligence 0
Power 17
Size 50
Strength 50
Damage Bonus +5D6
SIZ SR 0
DEX SR 3
Hit Locations
Location Armor HP
Head 17-20 8 10
R Foreleg 14-16 8 10
L Foreleg 11-13 8 10
Forequarters 8-10 8 11
Hindquarters 5-7 8 11
L Hind Leg 3-4 8 10
R Hind Leg 1-2 8 10
Hit Points
HP
/28

Magic Points
MP
/17

Runes
Air Air 70%
Darkness Darkness 80%
Water Water 70%
Beast Beast 80%
Death Death 80%
Stasis Stasis 80%
Infinity Infinity 20%
Skills
Jump (0) 90%
Trample (0) 75%
Perception (0) 75%
Gore (0) 65%
Magic
Spirit Magic: None
Rune Spells
Create Fissure 1
Fear 1
Flight 1
Leap 1
Weapons
Attack Skill Damage SR HP
Gore 65% 1d10+5D6 7
/0
Trample 75% 5d6+5D6 7
/0