Primo scontro




Ferdia of Sartar

Light Infantry of Clan, Tribe.


Cults
Initiate of Orlanth Adventurous
/0 RP
Characteristics
Charisma 10
Constitution 13
Dexterity 10
Intelligence 6
Power 10
Size 10
Strength 10
Damage Bonus
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Hit Points
HP
/13

Magic Points
MP
/10

Runes
Air Air 75%
Skills
Climb (40) 40%
Jump (30) 30%
Homeland Lore (Local) (30) 25%
Crossbows (25) 20%
Listen (25) 20%
Fist (25) 20%
Dodge (20) 20%
Search (25) 20%
Spirit Combat (20) 20%
Scan (25) 20%
Magic
Spirit Magic: None
Rune Spells: None
Weapons

Ferdia of Sartar

Light Infantry of Clan, Tribe.


Cults
Initiate of Orlanth Adventurous
/4 RP
Characteristics
Charisma 12
Constitution 14
Dexterity 18
Intelligence 14
Power 10
Size 9
Strength 16
Damage Bonus +1D4
SIZ SR 2
DEX SR 1
Hit Locations
Location Armor HP
Head 19-20 0 5
L Arm 16-18 0 4
R Arm 13-15 0 4
Chest 12 0 6
Abdomen 9-11 0 5
L Leg 5-8 0 5
R Leg 1-4 0 5
Hit Points
HP
/14

Magic Points
MP
/10

Runes
Air Air 90%
Death Death 85%
Movement Movement 95%
Skills
Broadsword (10) 125%
Javelin (10) 110%
1H Spear (5) 105%
Medium Shield (15) 70%
Jump (54) 64%
Speak (Heortling) (50) 50%
Climb (40) 50%
Dodge (36) 46%
Battle (10) 45%
Grapple (25) 40%
Magic
Spirit Magic
Bladesharp 2
Countermagic 0
Detect Enemies 0
Heal 2
Mobility 0
Rune Spells
Dark Walk 1
Flight 1
Lightning 1
Shield 1
Wind Words 1
Weapons

Cian of Sartar

Light Infantry of Neill Rua Clan, Colymar Tribe.


Cults
Rune Lord of Humakt
/3 RP
Characteristics
Charisma 10
Constitution 12
Dexterity 16
Intelligence 13
Power 14
Size 10
Strength 18
Damage Bonus +1D4
SIZ SR 2
DEX SR 1
Hit Locations
Location Armor HP
Head 19-20 3 4
L Arm 16-18 3 3
R Arm 13-15 3 3
Chest 12 3 5
Abdomen 9-11 3 4
L Leg 5-8 3 4
R Leg 1-4 3 4
Hit Points
HP
/12

Magic Points
MP
/14

Runes
Air Air 90%
Death Death 95%
Truth Truth 85%
Skills
Broadsword (10) 120%
Medium Shield (15) 105%
Cult Lore (Humakt) (0) 65%
Javelin (10) 60%
Jump (48) 58%
Battle (10) 55%
Meditate (0) 55%
Dodge (32) 52%
Speak (Heortling) (50) 50%
Climb (40) 50%
Magic
Spirit Magic
Bladesharp 2
Demoralize 0
Detect Enemies 0
Detect Undead 0
Heal 3
Rune Spells
Morale 2
Oath 2
Sword Trance 1
True Weapon 1
Turn Undead 1
Weapons
Attack Skill Damage SR HP
Broadsword 120% 1D8+1+1D4 5
/12
Medium Shield 105% 1D4+1D4 6
/12
Attack Skill Damage SR HP Range
Thrown Javelin 60% 1D10+1D2 1 8 20m

Saoirse of Sartar

Healer of Neill Rua Clan, Colymar Tribe.


Cults
Initiate of Chalana Arroy
/3 RP
Characteristics
Charisma 16
Constitution 14
Dexterity 12
Intelligence 17
Power 18
Size 10
Strength 10
Damage Bonus
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 0 5
L Arm 16-18 0 4
R Arm 13-15 0 4
Chest 12 0 6
Abdomen 9-11 0 5
L Leg 5-8 0 5
R Leg 1-4 0 5
Hit Points
HP
/15

Magic Points
MP
/18

Runes
Earth Earth 70%
Fertility Fertility 95%
Harmony Harmony 95%
Skills
First Aid (10) 130%
Treat Disease (5) 75%
Speak (Heortling) (50) 75%
Orate (10) 60%
Treat Poison (5) 60%
Spirit Combat (20) 55%
Plant Lore (5) 55%
Cult Lore (Chalana Arroy) (5) 50%
Insight (Human) (20) 45%
Sing (10) 45%
Magic
Spirit Magic
Befuddle 0
Countermagic 4
Detect Magic 1
Heal 6
Protection 2
Rune Spells
Comfort Song 1
Cure All Disease 2
Cure Chaos Wound 1
Cure Poison 1
Harmony 1
Weapons
Attack Skill Damage SR HP
Broadsword 40% 1D8+1 7
/12
Medium Shield 45% 1D4 8
/12

Ferdia of Sartar

Light Infantry of Clan, Tribe.


Cults
Initiate of Orlanth Adventurous
/0 RP
Characteristics
Charisma 10
Constitution 13
Dexterity 10
Intelligence 6
Power 10
Size 10
Strength 10
Damage Bonus
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Hit Points
HP
/13

Magic Points
MP
/10

Runes
Air Air 75%
Skills
Climb (40) 40%
Jump (30) 30%
Homeland Lore (Local) (30) 25%
Listen (25) 20%
Grapple (25) 20%
Dodge (20) 20%
Spirit Combat (20) 20%
Scan (25) 20%
Crossbows (25) 20%
Search (25) 20%
Magic
Spirit Magic: None
Rune Spells: None
Weapons

Ferdia of Sartar

Light Infantry of Clan, Tribe.


Cults
Initiate of Orlanth Adventurous
/0 RP
Characteristics
Charisma 10
Constitution 13
Dexterity 10
Intelligence 6
Power 10
Size 10
Strength 10
Damage Bonus
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Hit Points
HP
/13

Magic Points
MP
/10

Runes
Air Air 75%
Skills
Climb (40) 40%
Jump (30) 30%
Homeland Lore (Local) (30) 25%
Listen (25) 20%
Crossbows (25) 20%
Grapple (25) 20%
Fist (25) 20%
Scan (25) 20%
Dodge (20) 20%
Search (25) 20%
Magic
Spirit Magic: None
Rune Spells: None
Weapons



Broken-Born of Lunar Tarsh

Light Infantry of Clan, Tribe.


Cults
Initiate of Seven Mothers
/3 RP
Characteristics
Charisma 12
Constitution 12
Dexterity 11
Intelligence 13
Power 18
Size 16
Strength 12
Damage Bonus +1D4
SIZ SR 1
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 5 5
L Arm 16-18 5 4
R Arm 13-15 5 4
Chest 12 5 6
Abdomen 9-11 5 5
L Leg 5-8 5 5
R Leg 1-4 5 5
Hit Points
HP
/14

Magic Points
MP
/18

Runes
Moon Moon 90%
Death Death 85%
Harmony Harmony 85%
Skills
Large Shield (15) 90%
Dagger (15) 85%
Kopis (10) 80%
Speak (New Pelorian) (50) 75%
Farm (10) 55%
Sling (5) 50%
Battle (10) 50%
Climb (40) 45%
Listen (25) 45%
Scan (25) 45%
Magic
Spirit Magic
Disruption 1
Distraction 1
Protection 1
Slow 1
Spirit Screen 5
Strength 2
Rune Spells
Regrow Limb 2
Summon Earth Elemental 1
Summon Fire Elemental 1
Weapons
Attack Skill Damage SR HP
Dagger 85% 1D4+2+1D4 8
/6
Kopis 80% 1D8+1+1D4 6
/12
Large Shield 90% 1D6+1D4 7
/16
Attack Skill Damage SR HP Range
Sling 50% 1D8 3 80 80m

Brodovar Brovestarsson of Lunar Tarsh

Light Infantry of Clan, Tribe.


Cults
Initiate of Seven Mothers
/1 RP
Characteristics
Charisma 9
Constitution 10
Dexterity 11
Intelligence 11
Power 11
Size 12
Strength 14
Damage Bonus +1D4
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 3 4
L Arm 16-18 3 3
R Arm 13-15 3 3
Chest 12 3 5
Abdomen 9-11 3 4
L Leg 5-8 3 4
R Leg 1-4 3 4
Hit Points
HP
/10

Magic Points
MP
/11

Runes
Moon Moon 70%
Death Death 75%
Movement Movement 75%
Skills
Speak (New Pelorian) (50) 70%
Sing (10) 65%
Large Shield (15) 65%
Kopis (10) 55%
Climb (40) 50%
1H Spear (5) 45%
Sling (5) 40%
Battle (10) 40%
Farm (10) 35%
Scan (25) 35%
Magic
Spirit Magic
Repair 2
Summon 3
Rune Spells
Dismiss Fire Elemental 1
Weapons
Attack Skill Damage SR HP
1H Short Spear 45% 1D6+1+1D4 7
/10
Large Shield 65% 1D6+1D4 8
/16
Attack Skill Damage SR HP Range
Sling 40% 1D8 3 80 80m

Hanth Verse of Lunar Tarsh

Light Infantry of Clan, Tribe.


Cults
Initiate of Seven Mothers
/3 RP
Characteristics
Charisma 13
Constitution 11
Dexterity 14
Intelligence 14
Power 13
Size 12
Strength 15
Damage Bonus +1D4
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 5 4
L Arm 16-18 5 3
R Arm 13-15 5 3
Chest 12 5 5
Abdomen 9-11 5 4
L Leg 5-8 5 4
R Leg 1-4 5 4
Hit Points
HP
/11

Magic Points
MP
/13

Runes
Moon Moon 90%
Death Death 85%
Harmony Harmony 85%
Skills
2H Spear (15) 90%
Medium Shield (15) 85%
Javelin (10) 80%
Speak (New Pelorian) (50) 75%
Kopis (10) 55%
Jump (42) 47%
Dance (10) 45%
Battle (10) 45%
Climb (40) 45%
Read/Write (New Pelorian) (0) 40%
Magic
Spirit Magic
Control 1
Darkwall 2
Dullblade 3
Shimmer 4
Rune Spells
Dismiss Air Elemental 1
Reflection 1
Summon Earth Elemental 1
Weapons
Attack Skill Damage SR HP
Long Spear 90% 1D10+1+1D4 4
/10
Medium Shield 85% 1D4+1D4 7
/12
Attack Skill Damage SR HP Range
Thrown Javelin 80% 1D10+1D2 2 8 20m

Ardrella the Uprighter of Lunar Tarsh

Light Infantry of Clan, Tribe.


Cults
Initiate of Seven Mothers
/1 RP
Characteristics
Charisma 15
Constitution 12
Dexterity 12
Intelligence 14
Power 10
Size 14
Strength 8
Damage Bonus
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 3 5
L Arm 16-18 3 4
R Arm 13-15 3 4
Chest 12 3 6
Abdomen 9-11 3 5
L Leg 5-8 3 5
R Leg 1-4 3 5
Hit Points
HP
/13

Magic Points
MP
/10

Runes
Beast Beast 75%
Death Death 75%
Skills
Speak (New Pelorian) (50) 75%
Large Shield (15) 70%
Dagger (15) 65%
Javelin (10) 60%
Kopis (10) 60%
Battle (10) 55%
Listen (25) 40%
Climb (40) 40%
Scan (25) 40%
Sing (10) 40%
Magic
Spirit Magic
Countermagic 1
Demoralize 2
Protection 1
Strength 2
Rune Spells
Mindblast 2
Weapons
Attack Skill Damage SR HP
Dagger 65% 1D4+2 9
/6
Large Shield 70% 1D6 8
/16
Attack Skill Damage SR HP Range
Thrown Javelin 60% 1D10 3 8 20m

Sarorkar of Lunar Tarsh

Light Infantry of Clan, Tribe.


Cults
Initiate of Seven Mothers
/1 RP
Characteristics
Charisma 10
Constitution 10
Dexterity 4
Intelligence 15
Power 10
Size 15
Strength 8
Damage Bonus
SIZ SR 1
DEX SR 5
Hit Locations
Location Armor HP
Head 19-20 3 4
L Arm 16-18 3 3
R Arm 13-15 3 3
Chest 12 3 5
Abdomen 9-11 3 4
L Leg 5-8 3 4
R Leg 1-4 3 4
Hit Points
HP
/11

Magic Points
MP
/10

Runes
Moon Moon 70%
Death Death 75%
Movement Movement 75%
Skills
Speak (New Pelorian) (50) 85%
Medium Shield (15) 55%
Dagger (15) 55%
Battle (10) 55%
Listen (25) 50%
Farm (10) 50%
Worship (Seven Mothers) (0) 40%
Scan (25) 40%
Homeland Lore (Local) (30) 35%
Sling (5) 35%
Magic
Spirit Magic
Coordination 2
Shimmer 2
Spell Matrix Enchantment 1
Rune Spells
Dismiss Air Elemental 1
Weapons
Attack Skill Damage SR HP
Dagger 55% 1D4+2 10
/6
Medium Shield 55% 1D4 9
/12
Attack Skill Damage SR HP Range
Sling 35% 1D8 5 80 80m

Erine-Chees-Tomorrow of Lunar Tarsh

Light Infantry of Clan, Tribe.


Cults
Initiate of Seven Mothers
/3 RP
Characteristics
Charisma 12
Constitution 16
Dexterity 12
Intelligence 14
Power 18
Size 17
Strength 14
Damage Bonus +1D4
SIZ SR 1
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 5 7
L Arm 16-18 5 6
R Arm 13-15 5 6
Chest 12 5 8
Abdomen 9-11 5 7
L Leg 5-8 5 7
R Leg 1-4 5 7
Hit Points
HP
/19

Magic Points
MP
/18

Runes
Moon Moon 90%
Death Death 85%
Disorder Disorder 85%
Skills
Medium Shield (15) 85%
Kopis (10) 80%
Speak (New Pelorian) (50) 75%
Javelin (10) 55%
Sling (5) 50%
Battle (10) 50%
Dodge (24) 49%
Scan (25) 45%
Listen (25) 45%
Spirit Combat (20) 45%
Magic
Spirit Magic
Bladesharp 4
Distraction 1
Lantern 1
Spirit Screen 1
Vigor 2
Rune Spells
Dismiss Darkness Elemental 1
Summon Fire Elemental 1
Summon Moon Elemental 1
Weapons
Attack Skill Damage SR HP
Kopis 80% 1D8+1+1D4 6
/12
Medium Shield 85% 1D4+1D4 7
/12
Attack Skill Damage SR HP Range
Thrown Javelin 55% 1D10+1D2 3 8 20m