Saoirse of Sartar

Healer of Neill Rua Clan, Colymar Tribe.


Cults
Initiate of Chalana Arroy
/3 RP
Characteristics
Charisma 16
Constitution 14
Dexterity 12
Intelligence 17
Power 18
Size 10
Strength 10
Damage Bonus
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 0 5
L Arm 16-18 0 4
R Arm 13-15 0 4
Chest 12 0 6
Abdomen 9-11 0 5
L Leg 5-8 0 5
R Leg 1-4 0 5
Hit Points
HP
/15

Magic Points
MP
/18

Runes
Earth Earth 70%
Fertility Fertility 95%
Harmony Harmony 95%
Skills
First Aid (10) 130%
Treat Disease (5) 75%
Speak (Heortling) (50) 75%
Orate (10) 60%
Treat Poison (5) 60%
Spirit Combat (20) 55%
Plant Lore (5) 55%
Cult Lore (Chalana Arroy) (5) 50%
Insight (Human) (20) 45%
Climb (40) 45%
Magic
Spirit Magic
Befuddle 0
Countermagic 4
Detect Magic 1
Heal 6
Protection 2
Rune Spells
Comfort Song 1
Cure All Disease 2
Cure Chaos Wound 1
Cure Poison 1
Harmony 1
Weapons
Attack Skill Damage SR HP
Broadsword 40% 1D8+1 7
/12
Medium Shield 45% 1D4 8
/12

Cian of Sartar

Light Infantry of Neill Rua Clan, Colymar Tribe.


Cults
Rune Lord of Humakt
/3 RP
Characteristics
Charisma 10
Constitution 12
Dexterity 16
Intelligence 13
Power 14
Size 10
Strength 18
Damage Bonus +1D4
SIZ SR 2
DEX SR 1
Hit Locations
Location Armor HP
Head 19-20 3 4
L Arm 16-18 3 3
R Arm 13-15 3 3
Chest 12 3 5
Abdomen 9-11 3 4
L Leg 5-8 3 4
R Leg 1-4 3 4
Hit Points
HP
/12

Magic Points
MP
/14

Runes
Air Air 90%
Death Death 95%
Truth Truth 85%
Skills
Broadsword (10) 120%
Medium Shield (15) 105%
Cult Lore (Humakt) (0) 65%
Javelin (10) 60%
Jump (48) 58%
Battle (10) 55%
Meditate (0) 55%
Dodge (32) 52%
Speak (Heortling) (50) 50%
Climb (40) 50%
Magic
Spirit Magic
Bladesharp 2
Demoralize 0
Detect Enemies 0
Detect Undead 0
Heal 3
Rune Spells
Morale 2
Oath 2
Sword Trance 1
True Weapon 1
Turn Undead 1
Weapons
Attack Skill Damage SR HP
Broadsword 120% 1D8+1+1D4 5
/12
Medium Shield 105% 1D4+1D4 6
/12
Attack Skill Damage SR HP Range
Thrown Javelin 60% 1D10+1D2 1 8 20m

Ferdia of Sartar

Light Infantry of Clan, Tribe.


Cults
Initiate of Orlanth Adventurous
/4 RP
Characteristics
Charisma 12
Constitution 14
Dexterity 18
Intelligence 14
Power 10
Size 9
Strength 16
Damage Bonus +1D4
SIZ SR 2
DEX SR 1
Hit Locations
Location Armor HP
Head 19-20 0 5
L Arm 16-18 0 4
R Arm 13-15 0 4
Chest 12 0 6
Abdomen 9-11 0 5
L Leg 5-8 0 5
R Leg 1-4 0 5
Hit Points
HP
/14

Magic Points
MP
/10

Runes
Air Air 90%
Death Death 85%
Movement Movement 95%
Skills
Broadsword (10) 125%
Javelin (10) 110%
1H Spear (5) 105%
Medium Shield (15) 70%
Jump (54) 64%
Climb (40) 50%
Speak (Heortling) (50) 50%
Dodge (36) 46%
Battle (10) 45%
Listen (25) 40%
Magic
Spirit Magic
Bladesharp 2
Countermagic 0
Detect Enemies 0
Heal 2
Mobility 0
Rune Spells
Dark Walk 1
Flight 1
Lightning 1
Shield 1
Wind Words 1
Weapons

Ferdia of Sartar

Light Infantry of Clan, Tribe.


Cults
Initiate of Orlanth Adventurous
/0 RP
Characteristics
Charisma 10
Constitution 13
Dexterity 10
Intelligence 6
Power 10
Size 10
Strength 10
Damage Bonus
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Hit Points
HP
/13

Magic Points
MP
/10

Runes
Air Air 75%
Skills
Climb (40) 40%
Jump (30) 30%
Homeland Lore (Local) (30) 25%
Crossbows (25) 20%
Dodge (20) 20%
Fist (25) 20%
Spirit Combat (20) 20%
Grapple (25) 20%
Search (25) 20%
Listen (25) 20%
Magic
Spirit Magic: None
Rune Spells: None
Weapons

Ferdia of Sartar

Light Infantry of Clan, Tribe.


Cults
Initiate of Orlanth Adventurous
/4 RP
Characteristics
Charisma 12
Constitution 14
Dexterity 18
Intelligence 14
Power 10
Size 9
Strength 16
Damage Bonus +1D4
SIZ SR 2
DEX SR 1
Hit Locations
Location Armor HP
Head 19-20 0 5
L Arm 16-18 0 4
R Arm 13-15 0 4
Chest 12 0 6
Abdomen 9-11 0 5
L Leg 5-8 0 5
R Leg 1-4 0 5
Hit Points
HP
/14

Magic Points
MP
/10

Runes
Air Air 90%
Death Death 85%
Movement Movement 95%
Skills
Broadsword (10) 125%
Javelin (10) 110%
1H Spear (5) 105%
Medium Shield (15) 70%
Jump (54) 64%
Climb (40) 50%
Speak (Heortling) (50) 50%
Dodge (36) 46%
Battle (10) 45%
Large Shield (15) 40%
Magic
Spirit Magic
Bladesharp 2
Countermagic 0
Detect Enemies 0
Heal 2
Mobility 0
Rune Spells
Dark Walk 1
Flight 1
Lightning 1
Shield 1
Wind Words 1
Weapons

Ferdia of Sartar

Light Infantry of Clan, Tribe.


Cults
Initiate of Orlanth Adventurous
/4 RP
Characteristics
Charisma 12
Constitution 14
Dexterity 18
Intelligence 14
Power 10
Size 9
Strength 16
Damage Bonus +1D4
SIZ SR 2
DEX SR 1
Hit Locations
Location Armor HP
Head 19-20 0 5
L Arm 16-18 0 4
R Arm 13-15 0 4
Chest 12 0 6
Abdomen 9-11 0 5
L Leg 5-8 0 5
R Leg 1-4 0 5
Hit Points
HP
/14

Magic Points
MP
/10

Runes
Air Air 90%
Death Death 85%
Movement Movement 95%
Skills
Broadsword (10) 125%
Javelin (10) 110%
1H Spear (5) 105%
Medium Shield (15) 70%
Jump (54) 64%
Speak (Heortling) (50) 50%
Climb (40) 50%
Dodge (36) 46%
Battle (10) 45%
Crossbows (25) 40%
Magic
Spirit Magic
Bladesharp 2
Countermagic 0
Detect Enemies 0
Heal 2
Mobility 0
Rune Spells
Dark Walk 1
Flight 1
Lightning 1
Shield 1
Wind Words 1
Weapons