Lonyr of Sartar

Bandit of Clan, Tribe.


Cults
Rune Lord of Telmor
/8 RP
Characteristics
Charisma 11
Constitution 14
Dexterity 16
Intelligence 14
Power 17
Size 16
Strength 14
Damage Bonus +1D4
SIZ SR 1
DEX SR 1
Hit Locations
Location Armor HP
Head 19-20 7 6
L Arm 16-18 7 5
R Arm 13-15 7 5
Chest 12 7 7
Abdomen 9-11 7 6
L Leg 5-8 7 6
R Leg 1-4 7 6
Hit Points
HP
/16

Magic Points
MP
/17

Runes
Air Air 70%
Moon Moon 90%
Beast Beast 95%
Movement Movement 95%
Skills
Spirit Combat (20) 140%
Dagger (15) 110%
Dodge (32) 107%
Jump (48) 98%
Survival (15) 95%
Climb (40) 90%
Large Shield (15) 90%
Kick (15) 70%
Grapple (25) 65%
Crossbows (25) 65%
Magic
Spirit Magic
Distraction 1
Ironhand 4
Second Sight 3
Shimmer 4
Rune Spells
Transform Self 2
Wolf's Head 1
Wolfhide 3
Wolfrunning 2
Weapons
Attack Skill Damage SR HP
Dagger 110% 1D4+2+1D4 6
/6
Large Shield 90% 1D6+1D4 5
/16
Attack Skill Damage SR HP Range
Light Crossbow 65% 2D4+2 1 6 100m

Arandasdottir of Sartar

Heavy Infantry of Clan, Tribe.


Cults
Rune Lord of Yelmalio
/8 RP
Characteristics
Charisma 11
Constitution 13
Dexterity 13
Intelligence 19
Power 15
Size 18
Strength 12
Damage Bonus +1D4
SIZ SR 1
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 9 5
L Arm 16-18 9 4
R Arm 13-15 9 4
Chest 12 9 6
Abdomen 9-11 9 5
L Leg 5-8 9 5
R Leg 1-4 9 5
Hit Points
HP
/15

Magic Points
MP
/15

Runes
Earth Earth 70%
Fire/Sky Fire/Sky 90%
Disorder Disorder 95%
Truth Truth 95%
Skills
Medium Shield (15) 110%
Dagger (15) 105%
1H Spear (5) 95%
Battle (10) 90%
Celestial Lore (5) 90%
Javelin (10) 90%
Sing (10) 85%
Spirit Combat (20) 75%
Scan (25) 70%
Listen (25) 70%
Magic
Spirit Magic
Coordination 2
Darkwall 2
Farsee 2
Repair 3
Rune Spells
Catseye 1
Sunbright 2
Weapons
Attack Skill Damage SR HP
Dagger 105% 1D4+2+1D4 7
/6
Medium Shield 110% 1D4+1D4 6
/12
Attack Skill Damage SR HP Range
Thrown Javelin 90% 1D10+1D2 2 8 20m

Ivarndessa Good-Ale of Sartar

Priest of Clan, Tribe.


Cults
Rune Lord of Seven Mothers
/8 RP
Characteristics
Charisma 14
Constitution 11
Dexterity 13
Intelligence 17
Power 16
Size 16
Strength 13
Damage Bonus +1D4
SIZ SR 1
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 8 4
L Arm 16-18 8 3
R Arm 13-15 8 3
Chest 12 8 5
Abdomen 9-11 8 4
L Leg 5-8 8 4
R Leg 1-4 8 4
Hit Points
HP
/12

Magic Points
MP
/16

Runes
Fire/Sky Fire/Sky 70%
Moon Moon 90%
Death Death 95%
Truth Truth 95%
Skills
Sing (10) 110%
Climb (40) 85%
Medium Shield (15) 85%
Jump (39) 84%
Broadsword (10) 80%
Fist (25) 80%
Large Shield (15) 80%
Dagger (15) 65%
Homeland Lore (Local) (30) 65%
Farm (10) 65%
Magic
Spirit Magic
Control 2
Darkwall 2
Detect Magic 1
Detect Spirit 1
Fireblade 4
Lightwall 2
Parry 4
Spell Matrix Enchantment 1
Rune Spells
Dismiss Air Elemental 1
Dismiss Fire Elemental 1
Reflection 1
Regrow Limb 2
Summon Air Elemental 1
Summon Darkness Elemental 1
Summon Moon Elemental 1
Summon Water Elemental 1
Weapons
Attack Skill Damage SR HP
Fist 80% 1D3+1D4 7
/0
Medium Shield 85% 1D4+1D4 6
/12
Attack Skill Damage SR HP Range
Light Crossbow 40% 2D4+2 2 6 100m

Kanarsson of Sartar

Fisher of Clan, Tribe.


Cults
Rune Lord of Telmor
/8 RP
Characteristics
Charisma 14
Constitution 13
Dexterity 19
Intelligence 16
Power 16
Size 16
Strength 12
Damage Bonus +1D4
SIZ SR 1
DEX SR 0
Hit Locations
Location Armor HP
Head 19-20 4 5
L Arm 16-18 4 4
R Arm 13-15 4 4
Chest 12 4 6
Abdomen 9-11 4 5
L Leg 5-8 4 5
R Leg 1-4 4 5
Hit Points
HP
/14

Magic Points
MP
/16

Runes
Air Air 70%
Fire/Sky Fire/Sky 70%
Water Water 90%
Beast Beast 95%
Truth Truth 95%
Skills
Spirit Combat (20) 100%
Medium Shield (15) 95%
Climb (40) 90%
Sing (10) 90%
Dodge (38) 88%
Boat (5) 85%
Worship (Telmor ) (0) 70%
Sling (5) 70%
Rock (15) 70%
Jump (57) 67%
Magic
Spirit Magic
Detect Trap 1
Detect Undead 1
Mobility 1
Shimmer 8
Spirit Screen 2
Summon 1
Rune Spells
Transform Self 2
Wolf's Head 1
Wolfhide 3
Wolfrunning 2
Weapons
Attack Skill Damage SR HP
Dagger 40% 1D4+2+1D4 5
/6
Medium Shield 95% 1D4+1D4 4
/12
Attack Skill Damage SR HP Range
Self Bow 65% 1D6+1 0 5 80m