Durulz Raiders - Arlen Surefoot


Operating along the Creek-Stream river this band of Durulz has been conducting guerrilla warfare against the Lunars for several years.



Koronil Healer of Durulz (Ducks)

Light Infantry of Clan, Tribe. [View]


Cults
Initiate of Humakt
/3 RP
Characteristics
Strength 9
Constitution 16
Size 5
Dexterity 16
Intelligence 12
Power 11
Charisma 10
Damage Bonus
SIZ SR 3
DEX SR 1
Hit Locations
Location Armor HP
Head 19-20 5 5
L Arm 16-18 5 4
R Arm 13-15 5 4
Chest 12 5 6
Abdomen 9-11 5 5
L Leg 5-8 5 5
R Leg 1-4 5 5
Hit Points
HP
/15

Magic Points
MP
/11

Runes
Moon Moon 80%
Death Death 85%
Movement Movement 85%
Skills
Swim 110%
Medium Shield 85%
Jump 78%
Battle Axe 75%
Sling 55%
Climb 45%
Battle 40%
1H Axe 40%
Meditate 40%
Dodge 37%
Magic
Spirit Magic
Detect Enemies 1
Disruption 1
Strength 2
Vigor 2
Rune Spells
Detect Truth 1
Sword Trance 1
True Weapon 1
Weapons
Attack Skill Damage SR HP
1H Battle Axe 75% 1D8+2 7 8 / 8
Medium Shield 85% 1D4 7 12 / 12
Attack Skill Damage SR Range Special
Sling 55% 1D8 1 80m

Adessa of Durulz (Ducks)

Light Infantry of Clan, Tribe. [View]


Cults
Initiate of Humakt
/3 RP
Characteristics
Strength 10
Constitution 18
Size 5
Dexterity 12
Intelligence 14
Power 17
Charisma 12
Damage Bonus
SIZ SR 3
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 5 6
L Arm 16-18 5 5
R Arm 13-15 5 5
Chest 12 5 7
Abdomen 9-11 5 6
L Leg 5-8 5 6
R Leg 1-4 5 6
Hit Points
HP
/18

Magic Points
MP
/17

Runes
Earth Earth 80%
Death Death 85%
Disorder Disorder 85%
Skills
Swim 110%
Medium Shield 90%
Battle Axe 80%
Survival 60%
Cult Lore (Humakt) 60%
Javelin 55%
Battle 50%
Kick 50%
Scan 45%
Listen 45%
Magic
Spirit Magic
Bladesharp 1
Disruption 1
Protection 8
Rune Spells
Bind Ghost 1
Sever Spirit 3
Shield 1
Weapons
Attack Skill Damage SR HP
1H Battle Axe 80% 1D8+2 9 8 / 8
Medium Shield 90% 1D4 9 12 / 12
Attack Skill Damage SR Range Special
Thrown Javelin 55% 1D10 3 20m

Entrella the Sleeper of Durulz (Ducks)

Light Infantry of Clan, Tribe. [View]


Cults
Initiate of Humakt
/3 RP
Characteristics
Strength 9
Constitution 12
Size 8
Dexterity 15
Intelligence 12
Power 11
Charisma 16
Damage Bonus
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 5 4
L Arm 16-18 5 3
R Arm 13-15 5 3
Chest 12 5 5
Abdomen 9-11 5 4
L Leg 5-8 5 4
R Leg 1-4 5 4
Hit Points
HP
/11

Magic Points
MP
/11

Runes
Earth Earth 80%
Death Death 85%
Harmony Harmony 85%
Skills
Swim 110%
Large Shield 80%
Broadsword 80%
Jump 75%
Speak (Heortling) 65%
Climb 55%
Battle Axe 50%
Battle 40%
Scan 35%
Listen 35%
Magic
Spirit Magic
Detect Enemies 1
Detect Undead 1
Protection 1
Repair 2
Strength 2
Rune Spells
Shield 1
Sword Trance 1
Turn Undead 1
Weapons
Attack Skill Damage SR HP
Broadsword 80% 1D8+1 6 12 / 12
Large Shield 80% 1D6 7 16 / 16
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 2 100m

Korsson of Durulz (Ducks)

Light Infantry of Clan, Tribe. [View]


Cults
Initiate of Humakt
/3 RP
Characteristics
Strength 14
Constitution 17
Size 5
Dexterity 15
Intelligence 16
Power 9
Charisma 13
Damage Bonus
SIZ SR 3
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 5 6
L Arm 16-18 5 5
R Arm 13-15 5 5
Chest 12 5 7
Abdomen 9-11 5 6
L Leg 5-8 5 6
R Leg 1-4 5 6
Hit Points
HP
/16

Magic Points
MP
/9

Runes
Air Air 90%
Death Death 85%
Truth Truth 85%
Skills
Swim 110%
Large Shield 85%
Intimidate 70%
Speak (Heortling) 65%
Javelin 55%
Search 55%
Composite Bow 50%
Jump 50%
Climb 45%
Battle 45%
Magic
Spirit Magic
Fireblade 4
Repair 6
Vigor 2
Rune Spells
Oath 2
True Weapon 1
Turn Undead 1
Weapons
Attack Skill Damage SR HP
Broadsword 35% 1D8+1 7 12 / 12
Large Shield 85% 1D6 8 16 / 16
Attack Skill Damage SR Range Special
Thrown Javelin 55% 1D10 2 20m