Orlanthi Adventuring Band - Crel


A group of Orlanthi adventurers exploring while Sartar is consumed by war. In my game, they're exploring Dragon's Rift and the ruins of New Lunar Temple.



Arnur Orlifsson of Sartar

Light Infantry of Starfall Clan, Dundealos Tribe. [View]


Cults
Initiate of Orlanth Adventurous
/3 RP
Characteristics
Strength 14
Constitution 12
Size 16
Dexterity 14
Intelligence 17
Power 11
Charisma 14
Damage Bonus +1D4
SIZ SR 1
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 3 5
L Arm 16-18 3 4
R Arm 13-15 3 4
Chest 12 3 6
Abdomen 9-11 3 5
L Leg 5-8 3 5
R Leg 1-4 3 5
Hit Points
HP
/13

Magic Points
MP
/11

Runes
Air Air 80%
Disorder Disorder 75%
Movement Movement 75%
Skills
Orate 80%
Composite Bow 80%
Broadsword 75%
Medium Shield 70%
Scan 70%
Speak (Heortling) 60%
Javelin 60%
Listen 55%
Homeland Lore (Sartar) 50%
Battle 50%
Magic
Spirit Magic
Bladesharp 3
Heal 1
Mobility 1
Rune Spells
Leap 1
Lightning 1
Shield 1
Weapons
Attack Skill Damage SR HP
1H Javelin 30% 1D6+1D4 5 8 / 8
Broadsword 75% 1D8+1+1D4 5 12 / 12
Medium Shield 70% 1D4+1D4 6 12 / 12
Attack Skill Damage SR Range Special
Composite Bow 80% 1D8+1 2 100m
Thrown Javelin 60% 1D10+1D2 2 20m

Whingle Twostep of Prax: Impala Rider

Assistant Shaman of Batterhorn Clan, Impala Tribe Tribe. [View]


Cults
Initiate of Waha
/4 RP
Characteristics
Strength 10
Constitution 14
Size 11
Dexterity 12
Intelligence 14
Power 14
Charisma 17
Damage Bonus
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 0 5
L Arm 16-18 0 4
R Arm 13-15 0 4
Chest 12 0 6
Abdomen 9-11 0 5
L Leg 5-8 0 5
R Leg 1-4 0 5
Hit Points
HP
/14

Magic Points
MP
/14

Runes
Beast Beast 75%
Death Death 80%
Skills
Spirit Combat 115%
Speak (Praxian) 60%
Composite Bow 55%
Spirit Travel 55%
Peaceful Cut 50%
Meditate 50%
Spirit Dance 45%
Sing 40%
Herd 40%
Small Shield 40%
Magic
Spirit Magic
Detect Spirit 1
Distraction 1
Second Sight 3
Speedart 1
Spirit Screen 2
Rune Spells
Axis Mundi 1
Discorporation 1
Shield 1
Summon Cult Spirit (Spirit of Law) 1
Weapons
Attack Skill Damage SR HP
Shortsword 25% 1D6+1 8 12 / 12
Small Shield 40% 1D3 8 8 / 8
Attack Skill Damage SR Range Special
Composite Bow 55% 1D8+1 3 100m

Frenkel Blacknose of Sartar

Priest of Starfall Clan, Dundealos Tribe. [View]


Cults
Initiate of Argan Argar
/3 RP
Characteristics
Strength 15
Constitution 13
Size 19
Dexterity 16
Intelligence 15
Power 12
Charisma 12
Damage Bonus +1D6
SIZ SR 1
DEX SR 1
Hit Locations
Location Armor HP
Head 19-20 4 5
L Arm 16-18 3 4
R Arm 13-15 3 4
Chest 12 5 6
Abdomen 9-11 5 5
L Leg 5-8 3 5
R Leg 1-4 3 5
Hit Points
HP
/15

Magic Points
MP
/12

Runes
Fertility Fertility 70%
Harmony Harmony 80%
Man Man 75%
Skills
Sing 60%
Worship (Argan Argar) 55%
Cult Lore (Argan Argar) 55%
Insight (Human) 50%
Insight (Troll) 50%
1H Spear 50%
Jump 48%
Climb 40%
Speak (Darktongue) 40%
Medium Shield 40%
Magic
Spirit Magic
Darkwall 2
Detect Magic 1
Glamour 2
Rune Spells
Create Shadow 1
Dark Walk 1
Suppress Lodril 3
Weapons
Attack Skill Damage SR HP
1H Short Spear 50% 1D6+1+1D6 4 10 / 10
Broadsword 35% 1D8+1+1D6 4 12 / 12
Medium Shield 40% 1D4+1D6 5 12 / 12
Attack Skill Damage SR Range Special
Sling 25% 1D8 1 0m
Thrown Javelin 30% 1D10+1D3 1 20m

Hof Hassle of Sartar

Hunter of Starfall Clan, Dundealos Tribe. [View]


Cults
Initiate of Eurmal
/5 RP
Characteristics
Strength 10
Constitution 11
Size 16
Dexterity 14
Intelligence 19
Power 12
Charisma 12
Damage Bonus +1D4
SIZ SR 1
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 0 4
L Arm 16-18 0 3
R Arm 13-15 0 3
Chest 12 0 5
Abdomen 9-11 0 4
L Leg 5-8 0 4
R Leg 1-4 0 4
Hit Points
HP
/12

Magic Points
MP
/12

Runes
Water Water 70%
Disorder Disorder 75%
Illusion Illusion 85%
Skills
Dodge 78%
Self Bow 60%
Speak (Heortling) 55%
Fast Talk 55%
Listen 55%
Charm 55%
Sing 50%
Jump 47%
Track 45%
Scan 45%
Magic
Spirit Magic
Disruption 1
Mobility 1
Protection 3
Rune Spells
Clever Tongue 1
Hallucinate 1
Lie 2
Reflection 1
Remove Body Part (Head) 1
Weapons
Attack Skill Damage SR HP
Broadsword 40% 1D8+1+1D4 5 12 / 12
Medium Shield 45% 1D4+1D4 6 12 / 12
Attack Skill Damage SR Range Special
Self Bow 60% 1D6+1 2 80m

Gerdi Strongarm of Sartar

Bandit of Redberry Clan, Cinsina Tribe. [View]


Cults
Initiate of Ernalda
/5 RP
Characteristics
Strength 16
Constitution 15
Size 18
Dexterity 12
Intelligence 10
Power 10
Charisma 12
Damage Bonus +1D6
SIZ SR 1
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 0 6
L Arm 16-18 0 5
R Arm 13-15 0 5
Chest 12 3 7
Abdomen 9-11 2 6
L Leg 5-8 2 6
R Leg 1-4 2 6
Hit Points
HP
/17

Magic Points
MP
/10

Runes
Earth Earth 80%
Beast Beast 75%
Death Death 75%
Truth Truth 70%
Skills
Large Shield 60%
Battle Axe 60%
Scan 50%
Sing 50%
Intimidate 50%
Survival 45%
Spirit Combat 45%
Dodge 44%
Worship (Ernalda) 40%
Climb 35%
Magic
Spirit Magic
Heal 4
Slow 1
Rune Spells
Absorption 1
Heal Body 3
Regrow Limb 2
Restone Health 1
Summon Elemental 1
Weapons
Attack Skill Damage SR HP
1H Battle Axe 60% 1D8+2+1D6 7 8 / 8
Large Shield 60% 1D6+1D6 7 16 / 16
Attack Skill Damage SR Range Special
Sling 15% 1D8 3 0m