Doblain Dogeaters 2 - Gerard Crowe




Berventkos the Lead of Old Tarsh

Thief of Clan, Tribe. [View]


Cults
Initiate of Humakt
/3 RP
Characteristics
Strength 18
Constitution 11
Size 15
Dexterity 10
Intelligence 12
Power 17
Charisma 12
Damage Bonus +1D6
SIZ SR 1
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 2 5
L Arm 16-18 2 4
R Arm 13-15 2 4
Chest 12 2 6
Abdomen 9-11 2 5
L Leg 5-8 2 5
R Leg 1-4 2 5
Hit Points
HP
/13

Magic Points
MP
/17

Runes
Moon Moon 80%
Death Death 85%
Truth Truth 85%
Skills
Sleight 100%
Climb 85%
Spirit Combat 55%
Speak (Tarshite) 55%
Battle Axe 50%
Worship (Humakt) 45%
Jump 40%
Pole Lasso 40%
Disguise 40%
Fast Talk 40%
Magic
Spirit Magic
Coordination 1
Demoralize 2
Detect Enemies 1
Repair 2
Strength 2
Vigor 2
Rune Spells
Morale 2
Shield 1
Sword Trance 1
Weapons
Attack Skill Damage SR HP
1H Battle Axe 50% 1D8+2+1D6 7 8 / 8
Medium Shield 40% 1D4+1D6 7 12 / 12
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 3 100m

Natala Salir Butted-Lip of Lunar Tarsh

Light Infantry of Clan, Tribe. [View]


Cults
Initiate of Seven Mothers
/1 RP
Characteristics
Strength 14
Constitution 10
Size 19
Dexterity 12
Intelligence 15
Power 14
Charisma 12
Damage Bonus +1D6
SIZ SR 1
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 3 4
L Arm 16-18 3 3
R Arm 13-15 3 3
Chest 12 3 5
Abdomen 9-11 3 4
L Leg 5-8 3 4
R Leg 1-4 3 4
Hit Points
HP
/12

Magic Points
MP
/14

Runes
Death Death 75%
Movement Movement 75%
Skills
Speak (New Pelorian) 70%
Javelin 60%
Large Shield 60%
Dagger 55%
Battle 55%
Kopis 50%
Listen 40%
Spirit Combat 40%
Scan 40%
Farm 40%
Magic
Spirit Magic
Sleep 3
Rune Spells
Summon Water Elemental 1
Weapons
Attack Skill Damage SR HP
Dagger 55% 1D4+2+1D6 8 6 / 6
Large Shield 60% 1D6+1D6 7 16 / 16
Attack Skill Damage SR Range Special
Thrown Javelin 60% 1D10+1D3 3 20m

Erna of Lunar Tarsh

Light Infantry of Clan, Tribe. [View]


Cults
Initiate of Seven Mothers
/1 RP
Characteristics
Strength 12
Constitution 13
Size 15
Dexterity 11
Intelligence 12
Power 11
Charisma 13
Damage Bonus +1D4
SIZ SR 1
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 3 5
L Arm 16-18 3 4
R Arm 13-15 3 4
Chest 12 3 6
Abdomen 9-11 3 5
L Leg 5-8 3 5
R Leg 1-4 3 5
Hit Points
HP
/14

Magic Points
MP
/11

Runes
Death Death 75%
Disorder Disorder 75%
Skills
Speak (New Pelorian) 90%
Large Shield 65%
Kopis 55%
Javelin 55%
Battle 50%
Composite Bow 40%
Climb 40%
Scan 35%
Spirit Combat 35%
Listen 35%
Magic
Spirit Magic
Detect Trap 1
Detect Undead 1
Distraction 1
Silence 1
Speedart 1
Rune Spells
Regrow Limb 2
Weapons
Attack Skill Damage SR HP
Kopis 55% 1D8+1+1D4 6 12 / 12
Large Shield 65% 1D6+1D4 7 16 / 16
Attack Skill Damage SR Range Special
Thrown Javelin 55% 1D10+1D2 3 20m

Hara Good-Ale of Lunar Tarsh

Light Infantry of Clan, Tribe. [View]


Cults
Initiate of Seven Mothers
/1 RP
Characteristics
Strength 16
Constitution 10
Size 12
Dexterity 14
Intelligence 17
Power 14
Charisma 16
Damage Bonus +1D4
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 3 4
L Arm 16-18 3 3
R Arm 13-15 3 3
Chest 12 3 5
Abdomen 9-11 3 4
L Leg 5-8 3 4
R Leg 1-4 3 4
Hit Points
HP
/10

Magic Points
MP
/14

Runes
Death Death 75%
Disorder Disorder 75%
Skills
Large Shield 80%
Speak (New Pelorian) 80%
Dagger 75%
1H Spear 70%
Battle 60%
Sling 55%
Jump 47%
Climb 45%
Farm 45%
Listen 45%
Magic
Spirit Magic
Farsee 2
Ironhand 1
Vigor 2
Rune Spells
Reflection 1
Weapons
Attack Skill Damage SR HP
Dagger 75% 1D4+2+1D4 8 6 / 6
Large Shield 80% 1D6+1D4 7 16 / 16
Attack Skill Damage SR Range Special
Sling 55% 1D8 2 80m

Erine-Cheek of Lunar Tarsh

Light Infantry of Clan, Tribe. [View]


Cults
Initiate of Seven Mothers
/1 RP
Characteristics
Strength 10
Constitution 11
Size 14
Dexterity 10
Intelligence 12
Power 13
Charisma 8
Damage Bonus
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 3 4
L Arm 16-18 3 3
R Arm 13-15 3 3
Chest 12 3 5
Abdomen 9-11 3 4
L Leg 5-8 3 4
R Leg 1-4 3 4
Hit Points
HP
/12

Magic Points
MP
/13

Runes
Moon Moon 70%
Death Death 75%
Movement Movement 75%
Skills
Speak (New Pelorian) 85%
Large Shield 55%
Scan 55%
Worship (Seven Mothers) 50%
Battle 50%
Spirit Combat 50%
Climb 40%
Sling 40%
Farm 35%
Listen 35%
Magic
Spirit Magic
Countermagic 3
Farsee 1
Visibility 2
Rune Spells
Summon Earth Elemental 1
Weapons
Attack Skill Damage SR HP
Large Shield 55% 1D6 8 16 / 16
Long Spear 30% 1D10+1 5 10 / 10
Attack Skill Damage SR Range Special
Sling 40% 1D8 3 80m