Egg Point Mob - Ian Whitchurch




Senrella the Pure-Skin of Durulz (Ducks)

Troll Warrior of Clan, Tribe. [View]


Cults
Initiate of Humakt
/1 RP
Characteristics
Strength 9
Constitution 14
Size 7
Dexterity 11
Intelligence 17
Power 7
Charisma 13
Damage Bonus
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 0 5
L Arm 16-18 0 4
R Arm 13-15 0 4
Chest 12 0 6
Abdomen 9-11 0 5
L Leg 5-8 0 5
R Leg 1-4 0 5
Hit Points
HP
/13

Magic Points
MP
/7

Runes
Death Death 75%
Truth Truth 75%
Skills
Swim 90%
Large Shield 70%
Dagger 70%
Battle 60%
Speak (Heortling) 60%
2H Mace 55%
Climb 50%
Listen 45%
Farm 40%
Cult Lore (Humakt) 40%
Magic
Spirit Magic
Demoralize 2
Fireblade 4
Rune Spells
Turn Undead 1
Weapons
Attack Skill Damage SR HP
Dagger 70% 1D4+2 9 6 / 6
Large Shield 70% 1D6 8 16 / 16
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 3 100m

Jarrow of Durulz (Ducks)

Philosopher of Clan, Tribe. [View]


Cults
Initiate of Humakt
/1 RP
Characteristics
Strength 11
Constitution 13
Size 5
Dexterity 14
Intelligence 10
Power 11
Charisma 9
Damage Bonus
SIZ SR 3
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 0 4
L Arm 16-18 0 3
R Arm 13-15 0 3
Chest 12 0 5
Abdomen 9-11 0 4
L Leg 5-8 0 4
R Leg 1-4 0 4
Hit Points
HP
/12

Magic Points
MP
/11

Runes
Death Death 75%
Man Man 75%
Skills
Swim 85%
Intimidate 60%
Read/Write (Old Tarsh) 60%
Climb 55%
Speak (Heortling) 50%
Jump 47%
Meditate 40%
Orate 35%
Spirit Combat 35%
Medium Shield 35%
Magic
Spirit Magic
Detect Enemies 1
Fireblade 4
Rune Spells
Morale 2
Weapons
Attack Skill Damage SR HP
Grapple 30% Special 9 0 / 0
Medium Shield 35% 1D4 8 12 / 12
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 2 100m

Lonsulva Sarulfsdottir of Durulz (Ducks)

Light Infantry of Clan, Tribe. [View]


Cults
Initiate of Humakt
/1 RP
Characteristics
Strength 12
Constitution 14
Size 9
Dexterity 13
Intelligence 16
Power 9
Charisma 12
Damage Bonus
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 3 5
L Arm 16-18 3 4
R Arm 13-15 3 4
Chest 12 3 6
Abdomen 9-11 3 5
L Leg 5-8 3 5
R Leg 1-4 3 5
Hit Points
HP
/14

Magic Points
MP
/9

Runes
Air Air 70%
Beast Beast 75%
Death Death 75%
Skills
Swim 95%
Medium Shield 75%
Broadsword 70%
Javelin 65%
Composite Bow 60%
Battle 55%
Climb 45%
Intimidate 45%
Jump 44%
Scan 40%
Magic
Spirit Magic
Repair 5
Rune Spells
Shield 1
Weapons
Attack Skill Damage SR HP
Broadsword 70% 1D8+1 6 12 / 12
Medium Shield 75% 1D4 7 12 / 12
Attack Skill Damage SR Range Special
Thrown Javelin 65% 1D10 2 20m