test band - Michael Jon




NPC_1 of Green Elf

Noble of Clan, Tribe. [View]


Cults
Initiate of Ernalda
/1 RP
Characteristics
Strength 15
Constitution 15
Size 16
Dexterity 15
Intelligence 17
Power 11
Charisma 12
Damage Bonus +1D4
SIZ SR 1
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 6 6
L Arm 16-18 6 5
R Arm 13-15 6 5
Chest 12 6 7
Abdomen 9-11 6 6
L Leg 5-8 6 6
R Leg 1-4 6 6
Hit Points
HP
/16

Magic Points
MP
/11

Runes
Fertility Fertility 75%
Man Man 75%
Skills
Small Shield 80%
Fist 80%
Climb 75%
Listen 65%
Dance 65%
Plant Lore 60%
Spirit Combat 50%
Jump 50%
Manage Household 50%
Elf Bow 45%
Magic
Spirit Magic
Ignite 1
Shimmer 2
Vigor 2
Rune Spells
Charisma 1
Weapons
Attack Skill Damage SR HP
Fist 80% 1D3+1D4 7 0 / 0
Small Shield 80% 1D3+1D4 6 8 / 8
Attack Skill Damage SR Range Special
Elf Bow 45% 1D8+1 2 80m

NPC_2 of Pelanda: Arir

Scribe of Clan, Tribe. [View]


Cults
Initiate of Issaries
/1 RP
Characteristics
Strength 9
Constitution 14
Size 13
Dexterity 11
Intelligence 13
Power 10
Charisma 14
Damage Bonus
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 0 5
L Arm 16-18 0 4
R Arm 13-15 0 4
Chest 12 0 6
Abdomen 9-11 0 5
L Leg 5-8 0 5
R Leg 1-4 0 5
Hit Points
HP
/15

Magic Points
MP
/10

Runes
Illusion Illusion 75%
Movement Movement 75%
Skills
Read/Write (Old Tarsh) 95%
Sing 60%
Speak (New Pelorian) 55%
Climb 50%
Bureacracy 45%
Homeland Lore (Local) 45%
Homeland Lore (Arir) 35%
Jump 33%
Fist 30%
Grapple 30%
Magic
Spirit Magic
Glamour 2
Glue 3
Rune Spells
Lock 1
Weapons
Attack Skill Damage SR HP
1H Battle Axe 30% 1D8+2 8 8 / 8
Medium Shield 20% 1D4 8 12 / 12
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 3 100m

NPC_3 of Lunar Tarsh

Priest of Clan, Tribe. [View]


Cults
Initiate of Crimson Bat
/3 RP
Characteristics
Strength 13
Constitution 12
Size 13
Dexterity 12
Intelligence 16
Power 12
Charisma 13
Damage Bonus +1D4
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 6 5
L Arm 16-18 6 4
R Arm 13-15 6 4
Chest 12 6 6
Abdomen 9-11 6 5
L Leg 5-8 6 5
R Leg 1-4 6 5
Hit Points
HP
/13

Magic Points
MP
/12

Runes
Fire/Sky Fire/Sky 80%
Death Death 85%
Man Man 85%
Skills
Climb 75%
Sing 70%
Speak (New Pelorian) 55%
Meditate 50%
Farm 50%
Jump 46%
Large Shield 45%
Homeland Lore (Local) 45%
2H Spear 35%
Spirit Combat 35%
Magic
Spirit Magic
Befuddle 2
Visibility 2
Rune Spells
Dismiss Moon Elemental 1
Divination 1
Shield 1
Weapons
Attack Skill Damage SR HP
Large Shield 45% 1D6+1D4 8 16 / 16
Long Spear 35% 1D10+1+1D4 5 10 / 10
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 3 100m

NPC_4 of Pelanda: Worion

Light Cavalry of Clan, Tribe. [View]


Cults
Rune Lord of Grandfather Baboon
/8 RP
Characteristics
Strength 14
Constitution 13
Size 16
Dexterity 12
Intelligence 16
Power 14
Charisma 14
Damage Bonus +1D4
SIZ SR 1
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 7 5
L Arm 16-18 7 4
R Arm 13-15 7 4
Chest 12 7 6
Abdomen 9-11 7 5
L Leg 5-8 7 5
R Leg 1-4 7 5
Hit Points
HP
/14

Magic Points
MP
/14

Runes
Air Air 90%
Beast Beast 95%
Truth Truth 95%
Skills
Arbalest 120%
Medium Shield 95%
Battle 95%
Scan 80%
Listen 80%
Spirit Combat 65%
Jump 61%
Dance 60%
Sing 60%
2H Axe 60%
Magic
Spirit Magic
Bludgeon 2
Control 6
Rivereyes 1
Strength 2
Summon 3
Rune Spells
Axis Mundi 1
Discorporation 1
Magic Point Enchantment 1
Matrix Creation 1
Resurrect 3
Spirit Armor Enchantment 1
Spirit Guardian 1
Spirit Melding 2
Weapons
Attack Skill Damage SR HP
Great Axe 60% 2D6+2+1D4 6 10 / 10
Medium Shield 95% 1D4+1D4 7 12 / 12
Attack Skill Damage SR Range Special
Arbalest 120% 3D6+1 3 150m

NPC_5 of Centaur

Elf Noble of Clan, Tribe. [View]


Cults
Initiate of Babeester Gor
/3 RP
Characteristics
Strength 20
Constitution 14
Size 29
Dexterity 15
Intelligence 12
Power 15
Charisma 10
Damage Bonus +2D6
SIZ SR 0
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 7 7
L Arm 17-18 7 6
R Arm 15-16 7 6
Chest 13-14 7 8
L Foreleg 11-12 7 6
R Foreleg 9-10 7 6
Forequarters 7-8 7 8
Hindquarters 5-6 7 8
L Hind Leg 3-4 7 6
R Hind Leg 1-2 7 6
Hit Points
HP
/20

Magic Points
MP
/15

Runes
Earth Earth 80%
Death Death 85%
Harmony Harmony 85%
Skills
Intimidate 85%
Play Instrument 75%
Spirit Combat 70%
Shortsword 50%
Composite Bow 50%
Speak (Beastspeech) 50%
Elf Bow 45%
Crossbows 45%
Plant Lore 45%
Grapple 35%
Magic
Spirit Magic
Bladesharp 1
Detect Enemies 1
Disruption 1
Rune Spells
Berserker 2
Slash 1
Summon Earth Elemental 1
Weapons
Attack Skill Damage SR HP
Medium Shield 35% 1D4+2D6 5 12 / 12
Sickle 50% 1D6+1+2D6 5 6 / 6
Attack Skill Damage SR Range Special
Elf Bow 45% 1D8+1 2 80m

NPC_6 of Gospodar

Celestial Navigator of Clan, Tribe. [View]


Cults
Rune Lord of Valind
/8 RP
Characteristics
Strength 13
Constitution 12
Size 18
Dexterity 16
Intelligence 15
Power 10
Charisma 14
Damage Bonus +1D4
SIZ SR 1
DEX SR 1
Hit Locations
Location Armor HP
Head 19-20 4 5
L Arm 16-18 4 4
R Arm 13-15 4 4
Chest 12 4 6
Abdomen 9-11 4 5
L Leg 5-8 4 5
R Leg 1-4 4 5
Hit Points
HP
/14

Magic Points
MP
/10

Runes
Air Air 100%
Darkness Darkness 90%
Illusion Illusion 95%
Skills
Search 105%
Jump 88%
Medium Shield 80%
Small Shield 80%
Worship (Valind) 80%
Manage Household 80%
Arbalest 60%
First Aid 60%
Large Shield 60%
Grapple 60%
Magic
Spirit Magic
Dispel Magic 3
Disruption 1
Extinguish 2
Speedart 1
Rune Spells
Cloud Call 1
Dismiss Air Elemental 1
Increase/Decrease Wind 1
Snow 1
Summon Air Elemental 1
Weapons
Attack Skill Damage SR HP
Fist 60% 1D3+1D4 6 0 / 0
Small Shield 80% 1D3+1D4 5 8 / 8
Attack Skill Damage SR Range Special
Light Crossbow 45% 2D4+2 1 100m

NPC_7 of Grazelands

Elf Noble of Clan, Tribe. [View]


Cults
Initiate of Vinga
/1 RP
Characteristics
Strength 18
Constitution 7
Size 10
Dexterity 9
Intelligence 16
Power 17
Charisma 7
Damage Bonus +1D4
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 5 3
L Arm 16-18 5 2
R Arm 13-15 5 2
Chest 12 5 4
Abdomen 9-11 5 3
L Leg 5-8 5 3
R Leg 1-4 5 3
Hit Points
HP
/8

Magic Points
MP
/17

Runes
Harmony Harmony 75%
Movement Movement 75%
Skills
Orate 60%
Elf Bow 60%
Climb 60%
Herd 60%
Spirit Combat 55%
Worship (Orlanth) 50%
Speak (Pure Horse Tongue) 50%
Small Shield 45%
2H Spear 45%
Shortsword 45%
Magic
Spirit Magic
Demoralize 2
Disruption 1
Rune Spells
Leap 1
Weapons
Attack Skill Damage SR HP
Sickle 45% 1D6+1+1D4 8 6 / 6
Small Shield 45% 1D3+1D4 8 8 / 8
Attack Skill Damage SR Range Special
Elf Bow 60% 1D8+1 3 80m

NPC_8 of Dark Troll Adventurer

Healer of Clan, Tribe. [View]


Cults
Initiate of Engizi
/3 RP
Characteristics
Strength 16
Constitution 13
Size 20
Dexterity 17
Intelligence 16
Power 9
Charisma 12
Damage Bonus +1D6
SIZ SR 1
DEX SR 1
Hit Locations
Location Armor HP
Head 19-20 2 5
L Arm 16-18 2 4
R Arm 13-15 2 4
Chest 12 2 6
Abdomen 9-11 2 5
L Leg 5-8 2 5
R Leg 1-4 2 5
Hit Points
HP
/15

Magic Points
MP
/9

Runes
Darkness Darkness 70%
Water Water 80%
Fertility Fertility 85%
Movement Movement 85%
Skills
Jump 81%
Climb 70%
Darksense Search 55%
Plant Lore 50%
2H Mace 50%
1H Mace 50%
Speak (Boatspeech) 50%
Large Shield 50%
Treat Disease 50%
First Aid 45%
Magic
Spirit Magic
Extinguish 9
Mobility 1
Rune Spells
Dismiss Water Elemental 1
Fireshield 2
Strongnet 2
Weapons
Attack Skill Damage SR HP
Heavy Mace 50% 1D8+2+1D6 5 10 / 10
Large Shield 50% 1D6+1D6 5 16 / 16
Attack Skill Damage SR Range Special
Light Crossbow 40% 2D4+2 1 100m