ducks - Oakfed


Ducks dude



NPC_1 of Sartar

Troll Nurse of Clan, Tribe. [View]


Cults
Initiate of Humakt
/3 RP
Characteristics
Strength 14
Constitution 14
Size 16
Dexterity 14
Intelligence 16
Power 16
Charisma 10
Damage Bonus +1D4
SIZ SR 1
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 2 5
L Arm 16-18 2 4
R Arm 13-15 2 4
Chest 12 2 6
Abdomen 9-11 2 5
L Leg 5-8 2 5
R Leg 1-4 2 5
Hit Points
HP
/15

Magic Points
MP
/16

Runes
Moon Moon 80%
Beast Beast 85%
Death Death 85%
Skills
Jump 72%
First Aid 70%
1H Mace 60%
Cult Lore (Humakt) 55%
Spirit Combat 50%
Medium Shield 50%
Grapple 45%
Climb 45%
Fist 45%
Treat Disease 40%
Magic
Spirit Magic
Bladesharp 1
Disruption 1
Parry 8
Rune Spells
Oath 2
Sever Spirit 3
True Weapon 1
Weapons
Attack Skill Damage SR HP
Grapple 45% Special+1D4 7 0 / 0
Medium Shield 50% 1D4+1D4 6 12 / 12
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 2 100m

NPC_3 of Sartar

Merchant of Clan, Tribe. [View]


Cults
Initiate of Orlanth Adventurous
/3 RP
Characteristics
Strength 15
Constitution 12
Size 13
Dexterity 10
Intelligence 18
Power 14
Charisma 15
Damage Bonus +1D4
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 2 5
L Arm 16-18 2 4
R Arm 13-15 2 4
Chest 12 2 6
Abdomen 9-11 2 5
L Leg 5-8 2 5
R Leg 1-4 2 5
Hit Points
HP
/13

Magic Points
MP
/14

Runes
Air Air 90%
Death Death 85%
Movement Movement 85%
Skills
Orate 80%
Manage Household 75%
Evaluate 75%
Homeland Lore (Local) 75%
Speak (Heortling) 70%
Farm 50%
Speak (Tradetalk) 50%
Sing 50%
Climb 50%
Bargain 45%
Magic
Spirit Magic
Disruption 1
Protection 2
Rune Spells
Dark Walk 1
Earth Shield 3
Leap 1
Weapons
Attack Skill Damage SR HP
Broadsword 35% 1D8+1+1D4 7 12 / 12
Medium Shield 40% 1D4+1D4 8 12 / 12
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 3 100m

NPC_1 of Sartar

Priest of Clan, Tribe. [View]


Cults
Initiate of Argan Argar
/1 RP
Characteristics
Strength 8
Constitution 8
Size 16
Dexterity 11
Intelligence 11
Power 12
Charisma 17
Damage Bonus
SIZ SR 1
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 4 3
L Arm 16-18 4 2
R Arm 13-15 4 2
Chest 12 4 4
Abdomen 9-11 4 3
L Leg 5-8 4 3
R Leg 1-4 4 3
Hit Points
HP
/9

Magic Points
MP
/12

Runes
Harmony Harmony 75%
Man Man 75%
Skills
Sing 80%
Worship (Argan Argar) 70%
Speak (Heortling) 60%
Climb 50%
Spirit Combat 50%
Dance 45%
Jump 33%
Speak (Darktongue) 30%
Orate 30%
Medium Shield 30%
Magic
Spirit Magic
Protection 5
Rune Spells
Dark Walk 1
Weapons
Attack Skill Damage SR HP
Dagger 25% 1D4+2 8 6 / 6
Medium Shield 30% 1D4 7 12 / 12
Attack Skill Damage SR Range Special
Light Crossbow 25% 2D4+2 3 100m

NPC_2 of Sartar

Light Cavalry of Clan, Tribe. [View]


Cults
Initiate of Valind
/3 RP
Characteristics
Strength 9
Constitution 7
Size 15
Dexterity 12
Intelligence 15
Power 12
Charisma 12
Damage Bonus
SIZ SR 1
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 5 3
L Arm 16-18 5 2
R Arm 13-15 5 2
Chest 12 5 4
Abdomen 9-11 5 3
L Leg 5-8 5 3
R Leg 1-4 5 3
Hit Points
HP
/8

Magic Points
MP
/12

Runes
Air Air 90%
Darkness Darkness 80%
Truth Truth 85%
Skills
Survival 85%
Large Shield 80%
Dagger 80%
Javelin 75%
Battle 55%
Battle Axe 55%
Listen 50%
Climb 50%
Scan 50%
Jump 36%
Magic
Spirit Magic
Bladesharp 6
Dispel Magic 1
Mobility 1
Shimmer 2
Rune Spells
Cloud Call 1
Dismiss Air Elemental 1
Snow 1
Weapons
Attack Skill Damage SR HP
Dagger 80% 1D4+2 8 6 / 6
Large Shield 80% 1D6 7 16 / 16
Attack Skill Damage SR Range Special
Thrown Javelin 75% 1D10 3 20m

NPC_2 of Sartar

Elf Crafter of Clan, Tribe. [View]


Cults
Initiate of Grandfather Baboon
/1 RP
Characteristics
Strength 11
Constitution 12
Size 13
Dexterity 7
Intelligence 16
Power 7
Charisma 11
Damage Bonus
SIZ SR 2
DEX SR 4
Hit Locations
Location Armor HP
Head 19-20 0 5
L Arm 16-18 0 4
R Arm 13-15 0 4
Chest 12 0 6
Abdomen 9-11 0 5
L Leg 5-8 0 5
R Leg 1-4 0 5
Hit Points
HP
/13

Magic Points
MP
/7

Runes
Air Air 70%
Beast Beast 75%
Death Death 75%
Skills
Spirit Combat 55%
Speak (Heortling) 50%
Plant Lore 50%
Meditate 45%
Farm 45%
Craft (Primary) 40%
Crossbows 35%
Homeland Lore (Local) 35%
Climb 35%
Listen 30%
Magic
Spirit Magic
Detect Undead 1
Lightwall 2
Slow 1
Speedart 1
Rune Spells
Binding Enchantment 1
Weapons
Attack Skill Damage SR HP
Broadsword 25% 1D8+1 8 12 / 12
Medium Shield 30% 1D4 9 12 / 12
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 4 100m

NPC_3 of Sartar

Celestial Navigator of Clan, Tribe. [View]


Cults
Initiate of Lhankor Mhy
/1 RP
Characteristics
Strength 12
Constitution 13
Size 14
Dexterity 10
Intelligence 11
Power 11
Charisma 6
Damage Bonus +1D4
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 0 5
L Arm 16-18 0 4
R Arm 13-15 0 4
Chest 12 0 6
Abdomen 9-11 0 5
L Leg 5-8 0 5
R Leg 1-4 0 5
Hit Points
HP
/14

Magic Points
MP
/11

Runes
Air Air 70%
Man Man 75%
Truth Truth 75%
Skills
Sing 55%
Spirit Combat 45%
Speak (Heortling) 45%
Read/Write (Old Tarsh) 45%
Medium Shield 40%
Climb 40%
Jump 30%
Farm 30%
Homeland Lore (Local) 30%
Fist 25%
Magic
Spirit Magic
Detect Enemies 1
Detect Life 1
Detect Magic 1
Dispel Magic 2
Rune Spells
Analyze Magic 1
Weapons
Attack Skill Damage SR HP
Grapple 25% Special+1D4 9 0 / 0
Medium Shield 40% 1D4+1D4 8 12 / 12
Attack Skill Damage SR Range Special
Light Crossbow 25% 2D4+2 3 100m

NPC_1 of Sartar

Assistant Shaman of Clan, Tribe. [View]


Cults
Initiate of Valind
/1 RP
Characteristics
Strength 17
Constitution 10
Size 10
Dexterity 9
Intelligence 15
Power 11
Charisma 12
Damage Bonus +1D4
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 0 4
L Arm 16-18 0 3
R Arm 13-15 0 3
Chest 12 0 5
Abdomen 9-11 0 4
L Leg 5-8 0 4
R Leg 1-4 0 4
Hit Points
HP
/10

Magic Points
MP
/11

Runes
Air Air 70%
Movement Movement 75%
Skills
Survival 85%
Spirit Combat 65%
Climb 55%
Speak (Heortling) 50%
Medium Shield 50%
Farm 45%
Fist 45%
Homeland Lore (Local) 35%
Large Shield 35%
Broadsword 35%
Magic
Spirit Magic
Bladesharp 8
Strength 2
Rune Spells
Increase/Decrease Wind 1
Weapons
Attack Skill Damage SR HP
Dagger 35% 1D4+2+1D4 9 6 / 6
Medium Shield 50% 1D4+1D4 8 12 / 12
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 3 100m

NPC_2 of Sartar

Farmer (Fixed) of Clan, Tribe. [View]


Cults
Initiate of Gustbran the Redsmith
/1 RP
Characteristics
Strength 14
Constitution 11
Size 18
Dexterity 9
Intelligence 16
Power 15
Charisma 11
Damage Bonus +1D4
SIZ SR 1
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 0 5
L Arm 16-18 0 4
R Arm 13-15 0 4
Chest 12 0 6
Abdomen 9-11 0 5
L Leg 5-8 0 5
R Leg 1-4 0 5
Hit Points
HP
/13

Magic Points
MP
/15

Runes
Disorder Disorder 75%
Man Man 75%
Skills
Farm 75%
Medium Shield 60%
Climb 55%
Manage Household 55%
Scan 50%
Spirit Combat 50%
Worship (Gustbran The Redsmith) 45%
Cult Lore (Gustbran The Redsmith) 35%
Craft (Redsmithing) 35%
Homeland Lore (Local) 35%
Magic
Spirit Magic
Light 1
Repair 4
Rune Spells
Find Substance 1
Weapons
Attack Skill Damage SR HP
1H Short Spear 35% 1D6+1+1D4 6 10 / 10
Medium Shield 60% 1D4+1D4 7 12 / 12
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 3 100m

NPC_3 of Sartar

Heavy Infantry of Clan, Tribe. [View]


Cults
Initiate of Gustbran the Redsmith
/1 RP
Characteristics
Strength 13
Constitution 4
Size 13
Dexterity 16
Intelligence 12
Power 14
Charisma 13
Damage Bonus +1D4
SIZ SR 2
DEX SR 1
Hit Locations
Location Armor HP
Head 19-20 5 2
L Arm 16-18 5 1
R Arm 13-15 5 1
Chest 12 5 3
Abdomen 9-11 5 2
L Leg 5-8 5 2
R Leg 1-4 5 2
Hit Points
HP
/5

Magic Points
MP
/14

Runes
Man Man 75%
Truth Truth 75%
Skills
Large Shield 65%
Jump 63%
Javelin 60%
Climb 55%
Battle 50%
Broadsword 45%
Spirit Combat 40%
Dodge 37%
Scan 35%
Listen 35%
Magic
Spirit Magic
Coordination 2
Light 1
Magic Point Enchantment 1
Spell Matrix Enchantment 1
Rune Spells
Matrix Creation 1
Weapons
Attack Skill Damage SR HP
Broadsword 45% 1D8+1+1D4 5 12 / 12
Large Shield 65% 1D6+1D4 6 16 / 16
Attack Skill Damage SR Range Special
Thrown Javelin 60% 1D10+1D2 1 20m

NPC_1 of Sartar

Assistant Shaman of Clan, Tribe. [View]


Cults
Initiate of Gustbran the Redsmith
/1 RP
Characteristics
Strength 16
Constitution 5
Size 13
Dexterity 14
Intelligence 12
Power 10
Charisma 7
Damage Bonus +1D4
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 0 2
L Arm 16-18 0 1
R Arm 13-15 0 1
Chest 12 0 3
Abdomen 9-11 0 2
L Leg 5-8 0 2
R Leg 1-4 0 2
Hit Points
HP
/6

Magic Points
MP
/10

Runes
Harmony Harmony 75%
Man Man 75%
Skills
Spirit Combat 75%
Climb 55%
1H Axe 50%
Jump 47%
Devise 45%
Craft (Redsmithing) 35%
Battle Axe 35%
Medium Shield 35%
Dodge 33%
Homeland Lore (Local) 30%
Magic
Spirit Magic
Coordination 6
Ignite 1
Strength 2
Rune Spells
Enchant Metal 1
Weapons
Attack Skill Damage SR HP
Medium Shield 35% 1D4+1D4 7 12 / 12
Small Axe 50% 1D6+1+1D4 8 6 / 6
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 2 100m

NPC_2 of Sartar

Troll Overseer of Clan, Tribe. [View]


Cults
Initiate of Engizi
/1 RP
Characteristics
Strength 8
Constitution 8
Size 14
Dexterity 14
Intelligence 16
Power 7
Charisma 11
Damage Bonus
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 0 3
L Arm 16-18 0 2
R Arm 13-15 0 2
Chest 12 0 4
Abdomen 9-11 0 3
L Leg 5-8 0 3
R Leg 1-4 0 3
Hit Points
HP
/9

Magic Points
MP
/7

Runes
Harmony Harmony 75%
Movement Movement 75%
Skills
Listen 65%
Broadsword 55%
Climb 55%
Medium Shield 50%
Speak (Heortling) 50%
Jump 47%
Insight (Trollkin) 45%
Cult Lore (Engizi) 40%
Homeland Lore (Local) 35%
Dagger 35%
Magic
Spirit Magic
Extinguish 4
Rivereyes 1
Rune Spells
Strongnet 2
Weapons
Attack Skill Damage SR HP
Broadsword 55% 1D8+1 6 12 / 12
Medium Shield 50% 1D4 7 12 / 12
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 2 100m

NPC_3 of Sartar

Heavy Infantry of Clan, Tribe. [View]


Cults
Initiate of Valind
/1 RP
Characteristics
Strength 16
Constitution 10
Size 12
Dexterity 14
Intelligence 14
Power 14
Charisma 11
Damage Bonus +1D4
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 5 4
L Arm 16-18 5 3
R Arm 13-15 5 3
Chest 12 5 5
Abdomen 9-11 5 4
L Leg 5-8 5 4
R Leg 1-4 5 4
Hit Points
HP
/10

Magic Points
MP
/14

Runes
Air Air 70%
Truth Truth 75%
Skills
Large Shield 70%
Broadsword 70%
Survival 65%
Jump 57%
Climb 45%
Battle 45%
Battle Axe 45%
Scan 40%
Spirit Combat 40%
Listen 40%
Magic
Spirit Magic
Disruption 1
Extinguish 2
Mobility 1
Rune Spells
Summon Air Elemental 1
Weapons
Attack Skill Damage SR HP
Broadsword 70% 1D8+1+1D4 6 12 / 12
Large Shield 70% 1D6+1D4 7 16 / 16
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 2 100m

NPC_1 of Pelanda: Darsen

Elf Crafter of Clan, Tribe. [View]


Cults
Initiate of Ernalda
/3 RP
Characteristics
Strength 12
Constitution 15
Size 14
Dexterity 15
Intelligence 13
Power 13
Charisma 13
Damage Bonus +1D4
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 2 6
L Arm 16-18 2 5
R Arm 13-15 2 5
Chest 12 2 7
Abdomen 9-11 2 6
L Leg 5-8 2 6
R Leg 1-4 2 6
Hit Points
HP
/16

Magic Points
MP
/13

Runes
Earth Earth 90%
Fertility Fertility 85%
Harmony Harmony 85%
Skills
Dance 85%
Jump 75%
Craft (Primary) 60%
Speak (New Pelorian) 55%
Plant Lore 50%
Climb 45%
Crossbows 45%
Small Shield 45%
2H Hammer 40%
Cult Lore (Ernalda) 40%
Magic
Spirit Magic
Demoralize 2
Second Sight 3
Shimmer 4
Slow 1
Rune Spells
Bless Crops 1
Bless Pregnancy 2
Heal Body 3
Weapons
Attack Skill Damage SR HP
Fist 35% 1D3+1D4 8 0 / 0
Small Shield 45% 1D3+1D4 7 8 / 8
Attack Skill Damage SR Range Special
Light Crossbow 45% 2D4+2 2 100m

NPC_2 of Esrolia

Troll Overseer of Clan, Tribe. [View]


Cults
Initiate of Orlanth Adventurous
/3 RP
Characteristics
Strength 13
Constitution 15
Size 11
Dexterity 11
Intelligence 11
Power 16
Charisma 15
Damage Bonus
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 2 5
L Arm 16-18 2 4
R Arm 13-15 2 4
Chest 12 2 6
Abdomen 9-11 2 5
L Leg 5-8 2 5
R Leg 1-4 2 5
Hit Points
HP
/15

Magic Points
MP
/16

Runes
Air Air 80%
Movement Movement 85%
Truth Truth 85%
Skills
Listen 85%
Speak (Esrolian) 55%
Homeland Lore (Local) 55%
Orate 50%
Spirit Combat 50%
Farm 45%
Rapier 45%
Jump 43%
Insight (Trollkin) 40%
Climb 40%
Magic
Spirit Magic
Bladesharp 1
Demoralize 2
Detect Enemies 1
Disruption 1
Rune Spells
Dark Walk 1
Increase/Decrease Wind 1
Shield 1
Weapons
Attack Skill Damage SR HP
Rapier 45% 1D6+1 8 8 / 8
Small Shield 30% 1D3 8 8 / 8
Attack Skill Damage SR Range Special
Light Crossbow 25% 2D4+2 3 100m

NPC_3 of Pelanda: Dikoria

Bandit of Clan, Tribe. [View]


Cults
Initiate of Argan Argar
/3 RP
Characteristics
Strength 12
Constitution 15
Size 14
Dexterity 7
Intelligence 17
Power 15
Charisma 17
Damage Bonus +1D4
SIZ SR 2
DEX SR 4
Hit Locations
Location Armor HP
Head 19-20 5 6
L Arm 16-18 5 5
R Arm 13-15 5 5
Chest 12 5 7
Abdomen 9-11 5 6
L Leg 5-8 5 6
R Leg 1-4 5 6
Hit Points
HP
/16

Magic Points
MP
/15

Runes
Darkness Darkness 80%
Harmony Harmony 85%
Movement Movement 85%
Skills
Composite Bow 70%
Hide 65%
Speak (Firespeech) 65%
Worship (Argan Argar) 60%
Survival 55%
Large Shield 50%
Homeland Lore (Local) 50%
Intimidate 50%
Prepare Corpse 45%
Fast Talk 45%
Magic
Spirit Magic
Darkwall 2
Detect Magic 1
Glamour 2
Protection 1
Rune Spells
Create Shadow 1
Dark Walk 1
Dismiss Darkness Elemental 1
Weapons
Attack Skill Damage SR HP
Heavy Mace 30% 1D8+2+1D4 9 10 / 10
Large Shield 50% 1D6+1D4 9 16 / 16
Attack Skill Damage SR Range Special
Composite Bow 70% 1D8+1 4 100m

NPC_4 of Pelanda: Worion

Noble of Clan, Tribe. [View]


Cults
Initiate of Hon-eel
/3 RP
Characteristics
Strength 10
Constitution 18
Size 13
Dexterity 7
Intelligence 14
Power 16
Charisma 10
Damage Bonus
SIZ SR 2
DEX SR 4
Hit Locations
Location Armor HP
Head 19-20 8 7
L Arm 16-18 8 6
R Arm 13-15 8 6
Chest 12 8 8
Abdomen 9-11 8 7
L Leg 5-8 8 7
R Leg 1-4 8 7
Hit Points
HP
/19

Magic Points
MP
/16

Runes
Earth Earth 80%
Moon Moon 80%
Fertility Fertility 95%
Truth Truth 85%
Skills
Medium Shield 80%
Dance 75%
Manage Household 70%
Meditate 55%
Speak (Carmanian Or New Pelorian) 50%
Orate 50%
2H Axe 50%
Homeland Lore (Local) 45%
Rock 40%
Insight (Human) 35%
Magic
Spirit Magic
Befuddle 2
Second Sight 3
Rune Spells
Darksee 1
Heal Body 3
Summon Darkness Elemental 1
Weapons
Attack Skill Damage SR HP
Great Axe 50% 2D6+2 8 10 / 10
Medium Shield 80% 1D4 9 12 / 12
Attack Skill Damage SR Range Special
Light Crossbow 25% 2D4+2 4 100m

NPC_1 of Durulz (Ducks)

Entertainer of Clan, Tribe. [View]


Cults
Initiate of Babeester Gor
/1 RP
Characteristics
Strength 8
Constitution 16
Size 3
Dexterity 14
Intelligence 15
Power 6
Charisma 12
Damage Bonus -1D4
SIZ SR 3
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 0 5
L Arm 16-18 0 4
R Arm 13-15 0 4
Chest 12 0 6
Abdomen 9-11 0 5
L Leg 5-8 0 5
R Leg 1-4 0 5
Hit Points
HP
/14

Magic Points
MP
/6

Runes
Death Death 75%
Man Man 75%
Skills
Swim 100%
Speak (Heortling) 80%
Sing 60%
Climb 60%
2H Axe 60%
Jump 52%
Dance 45%
Play Instrument 45%
Insight (Human) 45%
Customs (Heortling) 40%
Magic
Spirit Magic
Bladesharp 1
Detect Enemies 1
Strength 2
Rune Spells
Axe Trance 1
Weapons
Attack Skill Damage SR HP
Great Axe 60% 2D6+2-1D4 7 10 / 10
Medium Shield 40% 1D4-1D4 8 12 / 12
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 2 100m

NPC_2 of Durulz (Ducks)

Chariot Driver of Clan, Tribe. [View]


Cults
Initiate of Yinkin
/1 RP
Characteristics
Strength 13
Constitution 9
Size 6
Dexterity 18
Intelligence 10
Power 9
Charisma 10
Damage Bonus
SIZ SR 3
DEX SR 1
Hit Locations
Location Armor HP
Head 19-20 0 3
L Arm 16-18 0 2
R Arm 13-15 0 2
Chest 12 0 4
Abdomen 9-11 0 3
L Leg 5-8 0 3
R Leg 1-4 0 3
Hit Points
HP
/8

Magic Points
MP
/9

Runes
Air Air 70%
Beast Beast 75%
Death Death 75%
Skills
Swim 90%
Dodge 66%
Jump 64%
Climb 60%
Drive (Chariot) 55%
Speak (Beastspeech) 50%
Speak (Heortling) 50%
Sling 45%
Boat 40%
Whip 40%
Magic
Spirit Magic
Disruption 1
Glamour 2
Heal 3
Rune Spells
Claws 2
Weapons
Attack Skill Damage SR HP
Medium Shield 40% 1D4 7 12 / 12
Whip 40% 4 0 / 0
Attack Skill Damage SR Range Special
Sling 45% 1D8 1 80m

NPC_3 of Durulz (Ducks)

Elf Crafter of Clan, Tribe. [View]


Cults
Initiate of Foundchild
/1 RP
Characteristics
Strength 7
Constitution 14
Size 5
Dexterity 19
Intelligence 17
Power 3
Charisma 8
Damage Bonus -1D4
SIZ SR 3
DEX SR 0
Hit Locations
Location Armor HP
Head 19-20 0 4
L Arm 16-18 0 3
R Arm 13-15 0 3
Chest 12 0 5
Abdomen 9-11 0 4
L Leg 5-8 0 4
R Leg 1-4 0 4
Hit Points
HP
/12

Magic Points
MP
/3

Runes
Death Death 75%
Disorder Disorder 75%
Skills
Swim 85%
Jump 62%
Medium Shield 55%
Craft (Primary) 55%
Climb 55%
Dodge 53%
Speak (Heortling) 45%
Broadsword 40%
Crossbows 40%
Hide 40%
Magic
Spirit Magic
Disruption 1
Multimissile 3
Speedart 1
Rune Spells
Beastmaster 2
Weapons
Attack Skill Damage SR HP
Grapple 40% Special-1D4 7 0 / 0
Medium Shield 55% 1D4-1D4 6 12 / 12
Attack Skill Damage SR Range Special
Light Crossbow 40% 2D4+2 0 100m

NPC_4 of Durulz (Ducks)

Herder of Clan, Tribe. [View]


Cults
Initiate of Yanafal Tarnils (oficial)
/1 RP
Characteristics
Strength 10
Constitution 13
Size 7
Dexterity 12
Intelligence 12
Power 13
Charisma 8
Damage Bonus
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 0 4
L Arm 16-18 0 3
R Arm 13-15 0 3
Chest 12 0 5
Abdomen 9-11 0 4
L Leg 5-8 0 4
R Leg 1-4 0 4
Hit Points
HP
/12

Magic Points
MP
/13

Runes
Death Death 75%
Movement Movement 75%
Skills
Swim 90%
Kopis 60%
Climb 60%
Herd 55%
Composite Bow 55%
Spirit Combat 50%
Peaceful Cut 40%
Jump 36%
Scan 35%
Large Shield 35%
Magic
Spirit Magic
Fireblade 4
Parry 3
Rune Spells
Detect Truth 1
Weapons
Attack Skill Damage SR HP
Kopis 60% 1D8+1 7 12 / 12
Large Shield 35% 1D6 8 16 / 16
Attack Skill Damage SR Range Special
Composite Bow 55% 1D8+1 3 100m