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Savan Kenstrelson
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--- Savan Kenstrelson --- Runes: Movement Man Air Type: Player Character Homeland: Sartar Occupation: Assistant Shaman Initiate of Cult: Orlanth Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Shaman de Kolat, Dios de los espiritus del aire 1582 Tu abuelo estuvo presente en la Batalla del Pico del Oso Pardo. Sobrevive pasa a la Batalla de Alda-Chur Presencia cómo los aldachuritas aclaman al hijo de Tarkalor, Terasarin, como príncipe de Alda-Chur. Adquieres la pasión Lealtad (Sartar) 1597 Lucha en el País Sagrado y sobrevive 1602 Campaña de Hogar del Audaz. Sobrevive 1603 Muerto a manos del Caos (espíritus de la enfermedad). Adquieres la pasión Odio (Caos). 1613 Tu padre Lucha en la Rebelión de Estrella en la Frente Proscrito por los lunares durante 1D6 años. Adquieres la pasión Odio (Imperio Lunar) 1619 Lucha en la Campaña de los hendrikingas y sobrevive 1621 El Gran Invierno, año uno. Muere de inanición asegurándose de que a otros no les falte comida. Adquieres la pasión Amor (familia) con un +20%. 1622 Luchas en la Batalla de las Colinas de los Uros Sobrevives. Adquieres la habilidad Batalla con +5%. 1623 Luchas en el Asedio de Nochet Sobrevives. Añades +5% a la habilidad Batalla. Participas en la Batalla del Vado de Pennel en 1624 1624 Sobrevives. Añade +5% a la habilidad Batalla 1625 Presencias el Surgimiento del Dragón y vives para contarlo. Participas en la Liberación de Sartar Presencias el nombramiento de Kallyr Estrella en la Frente como princesa de Sartar en Hogar del Audaz. Adquieres la pasión Lealtad (Sartar) y añades +5% a la habilidad Batalla Tio muerto(estaba casado) Tia muerto(estaba soltera) Tia viva y casada Hermana mayor casada Hermana menor casada Stats: Strength: 10 (50%) Constitution: 11 (55%) Size: 12 (60%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 10 (50%) Charisma: 21 (105%) Derived Stats: Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 11 Movement: Ground: 8 Passions & Reputations: Hate (Imperio Lunar) 60% Reputation 13% Hate (Caos) 60% Loyalty (Sartar) 70% Loyalty (Shaman) 60% Devotion (Orlanth) 60% Love (Family) 80% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 43% Air 70% Earth 20% Power Runes: Man 75% Stasis 25% Disorder 50% Harmony 50% Illusion 50% Fertility 50% Beast 25% Truth 50% Death 50% Spirit 53% Movement 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 36% Drive (Chariot) 10% Jump 47% Ride (Horse) 10% Ride (Horse) 10% Swim 20% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 30% Disguise 20% Fast Talk 20% Intimidate 30% Intrigue 20% Orate 58% Sing 58% Speak (Spiritspeech) 48% Speak (Stormspeech) 35% Speak (Tradetalk) 25% **Knowledge (+5%)** Animal Lore 10% Battle 35% Celestial Lore 10% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 38% Lore (Animal) 30% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 68% Prepare Corpse 20% Spirit Combat 91% Spirit Dance 57% Spirit Lore 49% Spirit Travel 64% Worship (Orlanth) 23% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 31% Listen 30% Scan 33% Search 33% Track 13% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 60% Dagger 35% Fist 35% Grapple 38% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 39% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 63% Medium Shield 40% Small Shield 25% Spirit Magic: Coordination (2pts) Second Sight (3pts) Binding Enchantment (1pts) Magic Point Enchantment (1pts) Heal (6pts) Strength (2pts) Demoralize (2pts) Rune Spells: Wind Warp (1pts) Dismiss Air Elemental (1pts) Increase/Decrease Wind (1pts) Spirits & Matrices: Felix - Pow: 7, Cha: 15, Int: 0, MP: 7 Spells: Demoralize (2pts), Disruption (1pts), Protection (6pts), Dispel Magic (6pts) Melee Attacks: Broadsword 60% 1D8+1 SR 6 12/12 HP Large Shield 63% 1D6 SR 7 16/16 HP Ranged Attacks: Thrown Javelin 39% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 20 L 5 L in coin Loincloth and robe Appropriate cultural weapons Un cristal mágico que almacena POD (11 puntos de magia) Un talisman con forma de luna (6 PM)
** Savan Kenstrelson ** Runes: Movement Man Air Homeland: Sartar, Occupation: Assistant Shaman, Initiate of Cult: Orlanth STR: 10, CON: 11, SIZ: 12, DEX: 13, INT: 15, POW: 10, CHA: 21, Derived Stats: Magic Points: 10, Damage Bonus: 0, Hit Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Tribe) 60%, Love (Family) 80%, Loyalty (Clan) 60%, Loyalty (Sartar) 70%, Loyalty (Shaman) 60%, Devotion (Orlanth) 60%, Hate (Imperio Lunar) 60%, Reputation 13%, Hate (Caos) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Fire/Sky 43%, Air 70%, Earth 20%, Truth 50%, Harmony 50%, Illusion 50%, Fertility 50%, Beast 25%, Spirit 53%, Movement 75%, Death 50%, Man 75%, Stasis 25%, Disorder 50%, Skills: Spirit Combat 91%, Meditate 68%, Spirit Travel 64%, Large Shield 63%, Broadsword 60%, Sing 58%, Orate 58%, Spirit Dance 57%, Spirit Lore 49%, Speak (Spiritspeech) 48%, Jump 47%, Climb 45%, Medium Shield 40%, Javelin 39% Spirit Magic: Strength (2pts), Demoralize (2pts), Coordination (2pts), Second Sight (3pts), Binding Enchantment (1pts), Magic Point Enchantment (1pts), Heal (6pts) Rune Spells: Wind Warp (1pts), Dismiss Air Elemental (1pts), Increase/Decrease Wind (1pts) Spirits & Matrices: Felix - Pow: 7, Cha: 15, Int: 0, MP: 7 Spells: Dispel Magic (6pts), Demoralize (2pts), Disruption (1pts), Protection (6pts) Attacks: Broadsword 60% 1D8+1 SR 6 12/12 HP Large Shield 63% 1D6 SR 7 16/16 HP Thrown Javelin 39% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 20 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons, Un cristal mágico que almacena POD (11 puntos de magia), Un talisman con forma de luna (6 PM),