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Savan Kenstrelson
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--- Savan Kenstrelson --- Runes: Movement Man Air Type: Player Character Homeland: Sartar Occupation: Assistant Shaman Initiate of Cult: Orlanth Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Shaman de Kolat, Dios de los espiritus del aire 1582 Tu abuelo estuvo presente en la Batalla del Pico del Oso Pardo. Sobrevive pasa a la Batalla de Alda-Chur Presencia cómo los aldachuritas aclaman al hijo de Tarkalor, Terasarin, como príncipe de Alda-Chur. Adquieres la pasión Lealtad (Sartar) 1597 Lucha en el País Sagrado y sobrevive 1602 Campaña de Hogar del Audaz. Sobrevive 1603 Muerto a manos del Caos (espíritus de la enfermedad). Adquieres la pasión Odio (Caos). 1613 Tu padre Lucha en la Rebelión de Estrella en la Frente Proscrito por los lunares durante 1D6 años. Adquieres la pasión Odio (Imperio Lunar) 1619 Lucha en la Campaña de los hendrikingas y sobrevive 1621 El Gran Invierno, año uno. Muere de inanición asegurándose de que a otros no les falte comida. Adquieres la pasión Amor (familia) con un +20%. 1622 Luchas en la Batalla de las Colinas de los Uros Sobrevives. Adquieres la habilidad Batalla con +5%. 1623 Luchas en el Asedio de Nochet Sobrevives. Añades +5% a la habilidad Batalla. Participas en la Batalla del Vado de Pennel en 1624 1624 Sobrevives. Añade +5% a la habilidad Batalla 1625 Presencias el Surgimiento del Dragón y vives para contarlo. Participas en la Liberación de Sartar Presencias el nombramiento de Kallyr Estrella en la Frente como princesa de Sartar en Hogar del Audaz. Adquieres la pasión Lealtad (Sartar) y añades +5% a la habilidad Batalla Tio muerto(estaba casado) Tia muerto(estaba soltera) Tia viva y casada Hermana mayor casada Hermana menor casada Stats: Strength: 10 (50%) Constitution: 11 (55%) Size: 12 (60%) Dexterity: 13 (65%) Intelligence: 13 (65%) Power: 10 (50%) Charisma: 21 (105%) Derived Stats: Magic Points: 10 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Hate (Imperio Lunar) 60% Loyalty (Tribe) 60% Loyalty (Sartar) 70% Loyalty (Shaman) 63% Devotion (Orlanth) 60% Reputation 13% Hate (Caos) 60% Love (Family) 80% Loyalty (Clan) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Air 70% Earth 20% Fire/Sky 43% Power Runes: Man 75% Beast 25% Truth 50% Stasis 24% Disorder 50% Spirit 53% Movement 76% Fertility 50% Death 50% Harmony 50% Illusion 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 46% Drive (Chariot) 10% Jump 47% Ride (Horse) 10% Ride (Horse) 10% Swim 20% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 30% Disguise 20% Fast Talk 20% Intimidate 30% Intrigue 20% Orate 58% Sing 59% Speak (Spiritspeech) 48% Speak (Stormspeech) 35% Speak (Tradetalk) 25% **Knowledge (+5%)** Animal Lore 10% Battle 35% Celestial Lore 10% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 44% Lore (Animal) 30% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 68% Prepare Corpse 20% Spirit Combat 91% Spirit Dance 58% Spirit Lore 50% Spirit Travel 66% Worship (Orlanth) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 34% Listen 30% Scan 38% Search 33% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 62% Dagger 35% Fist 35% Grapple 38% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 42% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 64% Medium Shield 40% Small Shield 25% Spirit Magic: Second Sight (3pts) Binding Enchantment (1pts) Magic Point Enchantment (1pts) Heal (6pts) Ignite (1pts) Strength (2pts) Demoralize (2pts) Coordination (2pts) Rune Spells: Wind Warp (1pts) Dismiss Air Elemental (1pts) Increase/Decrease Wind (1pts) Spirits & Matrices: Felix - Pow: 10, Cha: 15, Int: 0, MP: 10 Spells: Demoralize (2pts), Disruption (1pts), Protection (6pts), Dispel Magic (6pts) Melee Attacks: Large Shield 64% 1D6 SR 7 16/16 HP Broadsword 62% 1D8+1 SR 6 12/12 HP Ranged Attacks: Thrown Javelin 42% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 20 L 5 L in coin Loincloth and robe Appropriate cultural weapons Un cristal mágico que almacena POD (11 puntos de magia) Un talisman con forma de luna (6 PM) Cristal mágico 10PM regenera 1/dia
** Savan Kenstrelson ** Runes: Movement Man Air Homeland: Sartar, Occupation: Assistant Shaman, Initiate of Cult: Orlanth STR: 10, CON: 11, SIZ: 12, DEX: 13, INT: 13, POW: 10, CHA: 21, Derived Stats: Damage Bonus: 0, Hit Points: 11, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Tribe) 60%, Loyalty (Sartar) 70%, Loyalty (Shaman) 63%, Devotion (Orlanth) 60%, Hate (Imperio Lunar) 60%, Reputation 13%, Hate (Caos) 60%, Love (Family) 80%, Loyalty (Clan) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Fire/Sky 43%, Air 70%, Earth 20%, Stasis 24%, Disorder 50%, Spirit 53%, Movement 76%, Fertility 50%, Death 50%, Harmony 50%, Illusion 50%, Man 75%, Beast 25%, Truth 50%, Skills: Spirit Combat 91%, Meditate 68%, Spirit Travel 66%, Large Shield 64%, Broadsword 62%, Sing 59%, Orate 58%, Spirit Dance 58%, Spirit Lore 50%, Speak (Spiritspeech) 48%, Jump 47%, Dodge 46%, Climb 45%, Homeland Lore (Local) 44% Spirit Magic: Binding Enchantment (1pts), Magic Point Enchantment (1pts), Heal (6pts), Ignite (1pts), Strength (2pts), Demoralize (2pts), Coordination (2pts), Second Sight (3pts) Rune Spells: Wind Warp (1pts), Dismiss Air Elemental (1pts), Increase/Decrease Wind (1pts) Spirits & Matrices: Felix - Pow: 10, Cha: 15, Int: 0, MP: 10 Spells: Dispel Magic (6pts), Demoralize (2pts), Disruption (1pts), Protection (6pts) Attacks: Broadsword 62% 1D8+1 SR 6 12/12 HP Large Shield 64% 1D6 SR 7 16/16 HP Thrown Javelin 42% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 20 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons, Un cristal mágico que almacena POD (11 puntos de magia), Un talisman con forma de luna (6 PM), Cristal mágico 10PM regenera 1/dia,