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Aililla
Full Character
Stat Block
--- Aililla --- Runes: Illusion Man Earth Type: Player Character Homeland: Lunar Tarsh Occupation: Entertainer Rune Priest of Cult: Donandar Standard of Living: Free Income: 100 L Ransom: 500 L Description: Stats: Strength: 10 (50%) Constitution: 12 (60%) Size: 13 (65%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 18 (90%) Charisma: 19 (95%) Derived Stats: Damage Bonus: 0 Hit Points: 14 Healing Rate: 2 Magic Points: 18 Spirit Damage: 1D6+3 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Patron) 60% Loyalty (Troupe) 60% Loyalty (Shaker Temple) 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% **Cults: Donandar - Rune Priest - Rune Points: 5 Elemental Runes: Moon 50% Earth 70% Power Runes: Fertility 50% Movement 50% Truth 5% Stasis 50% Man 75% Beast 25% Death 50% Harmony 50% Disorder 50% Illusion 95% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 38% Drive (Chariot) 15% Jump 52% Ride (Horse) 15% Swim 25% **Communication (+20%)** Act 45% Art 25% Bargain 25% Charm 85% Dance 85% Disguise 25% Fast Talk 25% Intimidate 35% Intrigue 55% Orate 50% Sing 100% Speak (New Pelorian) 100% Speak (Tarshite) 40% Speak (Tradetalk) 30% **Knowledge (+15%)** Animal Lore 20% Battle 25% Celestial Lore 25% Cult Lore (Donandar) 60% Customs (Lunar Heartland) 25% Customs (Lunar Provincial) 40% Elder Race Lore (Elves) 20% Evaluate 25% Farm 50% First Aid 25% Game 30% Herd 20% Homeland Lore (Local) 45% Lore (Celestial) 25% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 20% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+15%)** Meditate 20% Prepare Corpse 25% Spirit Combat 50% Worship (Donandar) 65% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 65% Sleight 30% **Perception (+15%)** Insight (Species) 35% Insight (Human) 55% Listen 40% Scan 40% Search 40% Track 20% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 40% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 30% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 40% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 35% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 50% Medium Shield 45% Small Shield 35% Rune Spells: Extension (1pts) Illusory Sight (1pts) Illusory Motion (1pts) Melee Attacks: Large Shield 50% 1D6 SR 7 16/16 HP Ranged Attacks: Composite Bow 35% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** Aililla ** Runes: Illusion Man Earth Homeland: Lunar Tarsh, Occupation: Entertainer, Rune Priest of Cult: Donandar STR: 10, CON: 12, SIZ: 13, DEX: 14, INT: 17, POW: 18, CHA: 19, Derived Stats: Damage Bonus: 0, Hit Points: 14, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Clan) 60%, Loyalty (Patron) 60%, Loyalty (Troupe) 60%, Loyalty (Shaker Temple) 60%, Reputation 10%, Love (Family) 60%, Cults: Donandar - Rune Priest - Rune Points: 5 Runes: Moon 50%, Earth 70%, Truth 5%, Stasis 50%, Beast 25%, Death 50%, Harmony 50%, Disorder 50%, Illusion 95%, Man 75%, Fertility 50%, Movement 50%, Skills: Sing 100%, Speak (New Pelorian) 100%, Charm 85%, Dance 85%, Worship (Donandar) 65%, Play Instrument 65%, Cult Lore (Donandar) 60%, Intrigue 55%, Insight (Human) 55%, Jump 52%, Spirit Combat 50%, Orate 50%, Farm 50%, Climb 50% Rune Spells: Extension (1pts), Illusory Sight (1pts), Illusory Motion (1pts) Attacks: Large Shield 50% 1D6 SR 7 16/16 HP Composite Bow 35% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,