Aililla

Illusion Man Earth

Entertainer of Lunar Tarsh, Rune Priest of Donandar

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Created at 2025/12/19 by Tenebrae


Description


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Characteristics
Strength 10 50%
Constitution 12 60%
Size 13 65%
Dexterity 14 70%
Intelligence 17 85%
Power 18 90%
Charisma 19 95%
Attributes
Rune Points (Donandar) 5
Damage Bonus 0
DEX Strike Rank 2
Hit Points 14
Healing Rate 2
Magic Points 18
Spirit Damage 1D6+3
SIZ Strike Rank 2
Runes
Earth Earth 70%
Moon Moon 50%
Illusion Illusion 95%
Man Man 75%
Rune Spells
Extension Magic 1
Illusory Motion Illusion 1
Illusory Sight Illusion 1
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Patron) 60%
Loyalty (Shaker Temple) 60%
Loyalty (Troupe) 60%
Reputation 10%
Details
Standard of Living Free
Income 100 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Communication (+20%)
Act (5) 45%
Charm (15) 85%
Dance (10) 85%
Intrigue (5) 55%
Orate (10) 50%
Sing (10) 100%
Speak (New Pelorian) (50) 100%
Speak (Tarshite) (0) 40%
Speak (Tradetalk) (0) 30%
Manipulation (+20%)
Play Instrument (5) 65%

Knowledge (+15%)
Celestial Lore (5) 25%
Cult Lore (Donandar) (5) 60%
Customs (Lunar Heartland) (0) 25%
Farm (10) 50%
Lore (Celestial) (0) 25%

Magic (+15%)
Meditate (0) 20%
Spirit Combat (20) 50%
Worship (Donandar) (5) 65%
Perception (+15%)
Insight (Human) (20) 55%
Ranged (+20%)
Composite Bow (5) 35%
Javelin (10) 40%

Melee (+20%)
1H Spear (5) 40%
Dagger (15) 45%
Kopis (10) 40%
Shield (+20%)
Large Shield (15) 50%
Medium Shield (15) 45%
Stealth (+5%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (28) 38%
Drive (Chariot) (5) 15%
Jump (42) 52%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+20%)
Act (5) 45%
Art (5) 25%
Bargain (5) 25%
Charm (15) 85%
Dance (10) 85%
Disguise (5) 25%
Fast Talk (5) 25%
Intimidate (15) 35%
Intrigue (5) 55%
Orate (10) 50%
Sing (10) 100%
Speak (New Pelorian) (50) 100%
Speak (Tarshite) (0) 40%
Speak (Tradetalk) (0) 30%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 65%
Sleight (10) 30%

Knowledge (+15%)
Animal Lore (5) 20%
Battle (10) 25%
Celestial Lore (5) 25%
Cult Lore (Donandar) (5) 60%
Customs (Lunar Heartland) (0) 25%
Customs (Lunar Provincial) (25) 40%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 50%
First Aid (10) 25%
Game (15) 30%
Herd (5) 20%
Homeland Lore (Local) (30) 45%
Lore (Celestial) (0) 25%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (5) 20%
Survival (15) 30%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+15%)
Meditate (0) 20%
Prepare Corpse (10) 25%
Spirit Combat (20) 50%
Worship (Donandar) (5) 65%
Perception (+15%)
Insight (Species) (20) 35%
Insight (Human) (20) 55%
Listen (25) 40%
Scan (25) 40%
Search (25) 40%
Track (5) 20%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 35%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 40%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 30%
Broadsword (10) 30%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 40%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 50%
Medium Shield (15) 45%
Small Shield (15) 35%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Large Shield 50% 1D6 7
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 35% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
Musical instrument
50 L in coin
70 L in goods
Cultural weapons
Costume if appropriate