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Azim
Full Character
Stat Block
--- Azim --- Runes: Movement Man Fire/Sky Type: Player Character Homeland: Sartar Occupation: Warrior Noble Initiate of Cult: Standard of Living: Noble Income: 1200 L Ransom: 10000 L Description: Stats: Strength: 19 (95%) Constitution: 11 (55%) Size: 15 (75%) Dexterity: 15 (75%) Intelligence: 16 (80%) Power: 21 (105%) Charisma: 13 (65%) Derived Stats: Healing Rate: 2 Magic Points: 21 Spirit Damage: 1D6+3 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 14 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Reputation 15% Love (Family) 60% Loyalty (Clan) 60% Elemental Runes: Air 50% Water 20% Fire/Sky 60% Power Runes: Disorder 50% Movement 75% Fertility 50% Stasis 25% Man 75% Death 50% Truth 50% Harmony 50% Illusion 50% Beast 25% Condition Runes: Skills: **Agility (+20%)** Boat 25% Climb 60% Dodge 90% Drive (Chariot) 25% Jump 75% Ride (Horse) 40% Ride (Warhorse) 30% Swim 35% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 55% Dance 30% Disguise 20% Fast Talk 20% Intimidate 55% Intrigue 30% Orate 45% Sing 35% Speak (Heortling) 0% Speak (Heortling) 65% Speak (Tradetalk) 25% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 70% Bureacracy 25% Celestial Lore 20% Cult Lore (Orlanth) 35% Customs (Heortling) 35% Customs (Heortling) 40% Elder Race Lore (Elves) 20% Evaluate 25% Farm 45% First Aid 25% Game 30% Herd 30% Homeland Lore (Local) 65% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 20% Read/Write (Old Tarsh) 40% Shiphandling 0% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+15%)** Meditate 65% Prepare Corpse 25% Sense Assassin 25% Sense Chaos 0% Sorcery (Spell) 40% Sorcery 40% Spirit Combat 75% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 55% **Manipulation (+25%)** Conceal 30% Craft (Arms) 35% Devise 30% Play Instrument 30% Sleight 35% **Perception (+15%)** Insight (Species) 50% Listen 40% Scan 40% Search 40% Track 20% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+25%)** 1H Axe 35% 1H Hammer 35% 1H Mace 40% 1H Spear 75% 2H Axe 65% 2H Hammer 30% 2H Mace 45% 2H Spear 85% Battle Axe 45% Broadsword 85% Dagger 75% Fist 50% Grapple 50% Greatsword 30% Kick 40% Kopis 35% Lance 30% Pike 40% Quarterstaff 40% Rapier 40% Shortsword 60% Whip 30% **Ranged (+25%)** Arbalest 35% Axe, Throwing 35% Composite Bow 30% Crossbows 50% Dagger, Throwing 30% Elf Bow 30% Javelin 45% Pole Lasso 30% Rock 40% Self Bow 30% Sling 30% Staff Sling 45% Throwing Dagger 35% Thrown Axe 35% **Shield (+25%)** Large Shield 60% Medium Shield 90% Small Shield 40% Melee Attacks: Greatsword 85% 2D8+1D6 SR 4 12/12 HP Medium Shield 90% 1D4+1D6 SR 6 12/12 HP Lance 85% 1D10+1+1D6 SR 3 10/10 HP Ranged Attacks: Staff Sling 45% 1D10 SR 2 8/8 HP Rng 100 Light Crossbow 50% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP
** Azim ** Runes: Movement Man Fire/Sky Homeland: Sartar, Occupation: Warrior Noble, Initiate of Cult: STR: 19, CON: 11, SIZ: 15, DEX: 15, INT: 16, POW: 21, CHA: 13, Derived Stats: Magic Points: 21, Damage Bonus: +1D6, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 15%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Runes: Water 20%, Fire/Sky 60%, Air 50%, Illusion 50%, Beast 25%, Death 50%, Truth 50%, Harmony 50%, Stasis 25%, Disorder 50%, Movement 75%, Fertility 50%, Man 75%, Skills: Medium Shield 90%, Dodge 90%, 2H Spear 85%, Broadsword 85%, Dagger 75%, 1H Spear 75%, Spirit Combat 75%, Jump 75%, Battle 70%, 2H Axe 65%, Meditate 65%, Homeland Lore (Local) 65%, Speak (Heortling) 65%, Climb 60% Attacks: Medium Shield 90% 1D4+1D6 SR 6 12/12 HP Lance 85% 1D10+1+1D6 SR 3 10/10 HP Greatsword 85% 2D8+1D6 SR 4 12/12 HP Staff Sling 45% 1D10 SR 2 8/8 HP Rng 100 Light Crossbow 50% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP