Azim

Movement Man Fire/Sky

Warrior Noble of Sartar, Initiate of

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Created at 2026/01/26 by Ahmad (AX03)


Description


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Characteristics
Strength 19 95%
Constitution 11 55%
Size 15 75%
Dexterity 15 75%
Intelligence 16 80%
Power 21 105%
Charisma 13 65%
Attributes
Rune Points () 3
Damage Bonus +1D6
DEX Strike Rank 2
Hit Points 14
Healing Rate 2
Magic Points 21
Spirit Damage 1D6+3
SIZ Strike Rank 1
Runes
Air Air 50%
Fire/Sky Fire/Sky 60%
Water Water 20%
Man Man 75%
Movement Movement 75%
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 15%
Details
Standard of Living Noble
Income 1200 L
Ransom 10000 L

Skills [Gameplay] [Main]

Agility (+20%)
Dodge (30) 90%
Jump (45) 75%
Ride (Horse) (5) 40%
Ride (Warhorse) (5) 30%
Communication (+15%)
Charm (15) 55%
Dance (10) 30%
Intimidate (15) 55%
Intrigue (5) 30%
Orate (10) 45%
Sing (10) 35%
Speak (Tradetalk) (0) 25%
Manipulation (+25%)

Knowledge (+15%)
Battle (10) 70%
Bureacracy (0) 25%
Cult Lore (Orlanth) (5) 35%
Customs (Heortling) (0) 35%
Farm (10) 45%
Herd (5) 30%
Homeland Lore (Local) (30) 65%
Read/Write (Old Tarsh) (0) 40%

Magic (+15%)
Meditate (0) 65%
Sense Assassin (0) 25%
Sorcery (Spell) (0) 40%
Sorcery (0) 40%
Spirit Combat (20) 75%
Worship (Orlanth) (5) 55%
Perception (+15%)
Insight (Species) (20) 50%
Ranged (+25%)
Javelin (10) 45%
Staff Sling (10) 45%

Melee (+25%)
1H Spear (5) 75%
2H Axe (5) 65%
2H Mace (10) 45%
2H Spear (15) 85%
Battle Axe (10) 45%
Broadsword (10) 85%
Dagger (15) 75%
Rapier (5) 40%
Shortsword (10) 60%
Shield (+25%)
Large Shield (15) 60%
Medium Shield (15) 90%
Stealth (-5%)

Agility (+20%)
Boat (5) 25%
Climb (40) 60%
Dodge (30) 90%
Drive (Chariot) (5) 25%
Jump (45) 75%
Ride (Horse) (5) 40%
Ride (Warhorse) (5) 30%
Swim (15) 35%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 55%
Dance (10) 30%
Disguise (5) 20%
Fast Talk (5) 20%
Intimidate (15) 55%
Intrigue (5) 30%
Orate (10) 45%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 65%
Speak (Tradetalk) (0) 25%
Manipulation (+25%)
Conceal (5) 30%
Craft (Arms) (10) 35%
Devise (5) 30%
Play Instrument (5) 30%
Sleight (10) 35%

Knowledge (+15%)
Alchemy (0) 0%
Animal Lore (5) 20%
Battle (10) 70%
Bureacracy (0) 25%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (5) 35%
Customs (Heortling) (0) 35%
Customs (Heortling) (25) 40%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 45%
First Aid (10) 25%
Game (15) 30%
Herd (5) 30%
Homeland Lore (Local) (30) 65%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (5) 20%
Read/Write (Old Tarsh) (0) 40%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+15%)
Meditate (0) 65%
Prepare Corpse (10) 25%
Sense Assassin (0) 25%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 40%
Sorcery (0) 40%
Spirit Combat (20) 75%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (5) 55%
Perception (+15%)
Insight (Species) (20) 50%
Listen (25) 40%
Scan (25) 40%
Search (25) 40%
Track (5) 20%
Ranged (+25%)
Arbalest (10) 35%
Axe, Throwing (10) 35%
Composite Bow (5) 30%
Crossbows (25) 50%
Dagger, Throwing (5) 30%
Elf Bow (5) 30%
Javelin (10) 45%
Pole Lasso (5) 30%
Rock (15) 40%
Self Bow (5) 30%
Sling (5) 30%
Staff Sling (10) 45%
Throwing Dagger (10) 35%
Thrown Axe (10) 35%

Melee (+25%)
1H Axe (10) 35%
1H Hammer (10) 35%
1H Mace (15) 40%
1H Spear (5) 75%
2H Axe (5) 65%
2H Hammer (5) 30%
2H Mace (10) 45%
2H Spear (15) 85%
Battle Axe (10) 45%
Broadsword (10) 85%
Dagger (15) 75%
Fist (25) 50%
Grapple (25) 50%
Greatsword (5) 30%
Kick (15) 40%
Kopis (10) 35%
Lance (5) 30%
Pike (15) 40%
Quarterstaff (15) 40%
Rapier (5) 40%
Shortsword (10) 60%
Whip (5) 30%
Shield (+25%)
Large Shield (15) 60%
Medium Shield (15) 90%
Small Shield (15) 40%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Greatsword 85% 2D8+1D6 4
/12
Lance 85% 1D10+1+1D6 3
/10
Medium Shield 90% 1D4+1D6 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 50% 2D4+2 2 100m
Staff Sling 45% 1D10 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 5 /5
16-18 L Arm 5 4 /4
13-15 R Arm 5 4 /4
12 Chest 5 6 /6
9-11 Abdomen 5 5 /5
5-8 L Leg 5 5 /5
1-4 R Leg 5 5 /5
Equipment
Equipment