Derdarl Red

Movement Death Water

Heavy Infantry of Lunar Tarsh, Initiate of Seven Mothers

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Created at 2019/09/09 by David Cake


Description

Derdarl Red is Coy and Insolent. He is a Common adventurer. (He/Him)


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Characteristics
Strength 13 65%
Constitution 10 50%
Size 13 65%
Dexterity 14 70%
Intelligence 17 85%
Power 9 45%
Charisma 7 35%
Attributes
Rune Points (Seven Mothers) 1
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 11
Healing Rate 2
Magic Points 9
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 20%
Fire/Sky Fire/Sky 40%
Moon Moon 10%
Water Water 60%
Death Death 75%
Movement Movement 75%
Rune Spells
Madness Moon 2
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Leader) 60%
Loyalty (Red Emperor) 60%
Loyalty (Shaker Temple) 60%
0%
Spirit Magic
Detect Spirit 1
Dullblade 3
Heal 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Communication (+0%)
Dance (10) 15%
Intrigue (5) 20%
Sing (10) 30%
Speak (New Pelorian) (50) 70%
Speak (Tarshite) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+15%)

Knowledge (+10%)
Battle (10) 60%
Celestial Lore (5) 20%
Cult Lore (Seven Mothers) (0) 25%
Farm (10) 45%
First Aid (10) 35%
Read/Write (New Pelorian) (0) 45%

Magic (+0%)
Meditate (0) 20%
Spirit Combat (20) 35%
Worship (Seven Mothers) (0) 20%
Perception (+10%)
Listen (25) 45%
Scan (25) 45%
Ranged (+15%)
Composite Bow (5) 45%
Dagger, Throwing (5) 30%
Javelin (10) 70%

Melee (+15%)
2H Spear (15) 45%
Dagger (15) 40%
Kopis (10) 70%
Shield (+15%)
Large Shield (15) 80%
Medium Shield (15) 40%
Stealth (+10%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (28) 33%
Drive (Chariot) (5) 10%
Jump (42) 47%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 20%
Orate (10) 10%
Sing (10) 30%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (50) 70%
Speak (Tarshite) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 60%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Seven Mothers) (0) 25%
Customs (Heortling) (0) 0%
Customs (Lunar Provincial) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 45%
First Aid (10) 35%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (New Pelorian) (0) 45%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 20%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Seven Mothers) (0) 20%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 45%
Scan (25) 45%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 45%
Crossbows (25) 40%
Dagger, Throwing (5) 30%
Elf Bow (5) 20%
Javelin (10) 70%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 45%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 70%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 80%
Medium Shield (15) 40%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Kopis 70% 1D8+1+1D4 6
/12
Large Shield 80% 1D6+1D4 7
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 70% 1D10+1D2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 4 /4
16-18 L Arm 5 3 /3
13-15 R Arm 5 3 /3
12 Chest 5 5 /5
9-11 Abdomen 5 4 /4
5-8 L Leg 5 4 /4
1-4 R Leg 5 4 /4
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L