Vestene

Truth Stasis Death

Heavy Infantry of Sartar, Initiate of Humakt

Ernaldori Clan | Colymar - Greenbrass Tribe Thumbnail

Created at 2025/12/08 by Daredd


Description

Vestene looks like a medium-sized athletic woman in her mid-forties, except with more scars. Tons of scars, actually. It’s not unusual for a veteran of many wars to carry some traces of past battles, but Vesten tanned skin really looks like a patchwork, for Humakt healing magic tends to leave hideous scars where gentle Ernalda spells would leave unblemished skin. And Vestene has been wounded many, many times. She knows her appearance unsettles her enemies and takes advantage of it, wearing little armor to expose more patchwork skin. Well, truth be told, she wears little armor because it was recently taken by the Seven Mothers rune lord who dueled and left her for dead—but she prefers not to dwell on that particular setback, and maybe so should you. Vestene also has a crooked nose, pointy chin, small very dark eyes that become mere black slits when she’s angry, and a shaggy unkempt mane of dark hair. She currently wears a rather composite linothorax (clearly assembled from several parts), bronze corroded greaves, a conic helmet, and quality sandals (a good soldier knows the value of good footwear). Her weaponry comprises a large oval shield clumsingly but lovingly painted with a huge death rune, three javelins, a dagger, and of course a perfectly balanced bronze sword whose edge shines with a magical glow. Vestene has not survived so long while joining each and every possible war she could join by being hasty or reckless. Oh wait. Actually, she is. It’s just that, for some reason, she refuses to die. Which, for an initiate of Humakt, the god of war and death, might seem quite unbecoming. Nevertheless, Vestene is not stupid. She has survived ordeals that would have broken lesser women and she has acquired the simple but deep wisdom of the people who have been though hell and back (metaphorically I must add, such a thing being technically possible in Glorantha). Vestene displays a superhuman resilience, the sense of honor that befits humakti, and a dark, wry sense of humor, though no living soul remembers hearing her laugh even once and people who’ve seen her smile do not cherish the memory. Though she can sometimes appear like the voice of reason, wise and collected, she is, first and foremost, a professional killer. An honorable killer, who never acts out of cruelty or malice, but a killer nonetheless.


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Characteristics
Strength 12 60%
Constitution 17 85%
Size 14 70%
Dexterity 9 45%
Intelligence 12 60%
Power 11 55%
Charisma 13 65%
Attributes
Rune Points (Humakt) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 18
Healing Rate 3
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 50%
Darkness Darkness 40%
Earth Earth 60%
Beast Beast 60%
Death Death 75%
Harmony Harmony 55%
Stasis Stasis 75%
Truth Truth 75%
Rune Spells
Detect Truth Truth 1
Shield Magic 1
True Weapon (Sword) Death 1
Movement
Ground 8
Ground 8
Passions & Reputation
Devotion (Humakt) 75%
Fear (Harrek The Berserk) 60%
Hate (Lunar Empire) 70%
Honor 100%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Colymar Tribe) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Bladesharp 4
Detect Enemies 1
Heal 2
Details
Standard of Living Destitute
Income 30 L
Ransom 300 L

Skills [Gameplay] [Main]

Agility (+0%)
Communication (+5%)
Dance (10) 20%
Intimidate (15) 65%
Sing (10) 35%
Speak (Tradetalk) (0) 15%
Manipulation (+0%)

Knowledge (+0%)
Battle (10) 65%
Cult Lore (Humakt) (0) 40%
Farm (10) 30%
First Aid (10) 50%
Herd (5) 15%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Humakt) (0) 45%
Perception (+0%)
Listen (25) 35%
Scan (25) 45%
Ranged (+0%)
Javelin (10) 70%
Sling (5) 15%

Melee (+0%)
1H Spear (5) 15%
Battle Axe (10) 20%
Broadsword (10) 95%
Dagger (15) 40%
Shield (+0%)
Large Shield (15) 70%
Medium Shield (15) 30%
Stealth (-5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (18) 18%
Drive (Chariot) (5) 5%
Jump (27) 27%
Ride (Horse) (5) 5%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 65%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 35%
Speak (Tradetalk) (0) 15%
Manipulation (+0%)
Conceal (5) 5%
Craft (Arms) (10) 10%
Devise (5) 5%
Play Instrument (5) 5%
Sleight (10) 10%

Knowledge (+0%)
Animal Lore (5) 5%
Battle (10) 65%
Celestial Lore (5) 5%
Cult Lore (Humakt) (0) 40%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 50%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Spirit Combat (20) 35%
Worship (Humakt) (0) 45%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 35%
Scan (25) 45%
Search (25) 25%
Track (5) 5%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 5%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (10) 70%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (5) 5%
Sling (5) 15%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 10%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (5) 15%
2H Axe (5) 5%
2H Hammer (5) 5%
2H Mace (10) 10%
2H Spear (15) 15%
Battle Axe (10) 20%
Broadsword (10) 95%
Dagger (15) 40%
Fist (25) 25%
Grapple (25) 25%
Greatsword (5) 5%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 5%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 10%
Whip (5) 5%
Shield (+0%)
Large Shield (15) 70%
Medium Shield (15) 30%
Small Shield (15) 15%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 95% 1D8+1+1D4 7
/12
Dagger 40% 1D4+2+1D4 9
/6
Large Shield 70% 1D6+1D4 8
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 70% 1D10+1D2 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 6 /6
16-18 L Arm 0 5 /5
13-15 R Arm 0 5 /5
12 Chest 3 7 /7
9-11 Abdomen 3 6 /6
5-8 L Leg 6 6 /6
1-4 R Leg 6 6 /6
Equipment
Equipment
"Composite" linothorax (3pts)
Bronze greaves (6pts)
Good sandals
Open helmet (4pts)
Appropriate weapons
Too many distinctive scars
Sleeping roll
Patched up clothing
12 L in coins
3 pots of Rhino fat