Qvaral

Man Air Fertility

Noble Warrior of Durulz (Ducks), Initiate of Orlanth Adventurous

Durulz Tribe Thumbnail

Created at 2026/09/26 by markbailey


Description


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Characteristics
Strength 13 65%
Constitution 12 60%
Size 8 40%
Dexterity 17 85%
Intelligence 13 65%
Power 10 50%
Charisma 12 60%
Attributes
Rune Points (Orlanth Adventurous) 3
Damage Bonus 0
DEX Strike Rank 1
Hit Points 11
Healing Rate 2
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 95%
Earth Earth 50%
Fire/Sky Fire/Sky 20%
Fertility Fertility 75%
Man Man 100%
Rune Spells
Dismiss Elemental 1
Increase/Decrease Wind 1
Wind Warp 1
Movement
Ground 5
Water 8
Passions & Reputation
Devotion (Orlanth) 70%
Hate (Colymar Tribe) 70%
Hate (Lunar Empire) 80%
Honor 70%
Love (Family) 100%
Loyalty (Clan) 60%
Loyalty (Tribe) 70%
Reputation 21%
Details
Standard of Living Noble
Income 400 L
Ransom 2000 L

Skills [Gameplay] [Main]

Agility (+10%)
Boat (25) 40%
Dodge (34) 74%
Ride (Horse) (5) 50%
Communication (+0%)
Charm (15) 40%
Dance (10) 15%
Intimidate (15) 35%
Intrigue (5) 35%
Orate (10) 50%
Sing (10) 30%
Speak (Stormspeech) (0) 40%
Speak (Tradetalk) (0) 70%
Manipulation (+15%)

Knowledge (+5%)
Battle (10) 65%
Bureacracy (0) 20%
Cult Lore (Orlanth) (0) 20%
Farm (10) 35%
Herd (5) 20%
Homeland Lore (Local) (30) 60%
Manage Household (10) 45%
Read/Write (Local) (0) 30%

Magic (+0%)
Meditate (0) 15%
Spirit Combat (20) 35%
Worship (Orlanth) (0) 35%
Perception (+5%)
Insight (Human) (20) 75%
Listen (25) 65%
Scan (25) 55%
Search (25) 55%
Ranged (+15%)
Javelin (10) 60%
Sling (5) 45%

Melee (+15%)
1H Axe (10) 55%
1H Spear (5) 30%
Battle Axe (10) 35%
Broadsword (10) 70%
Dagger (15) 40%
Rapier (5) 70%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 85%
Stealth (+20%)
Hide (10) 45%
Move Quietly (10) 45%

Agility (+10%)
Boat (25) 40%
Climb (40) 50%
Dodge (34) 74%
Drive (Chariot) (5) 15%
Jump (51) 61%
Ride (Horse) (5) 50%
Swim (80) 90%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 40%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (25) 25%
Intimidate (15) 35%
Intrigue (5) 35%
Orate (10) 50%
Sing (10) 30%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 50%
Speak (Stormspeech) (0) 40%
Speak (Tradetalk) (0) 70%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 65%
Bureacracy (0) 20%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Orlanth) (0) 20%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 60%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 45%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Read/Write (Local) (0) 30%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 15%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Orlanth) (0) 35%
Perception (+5%)
Insight (Species) (20) 25%
Insight (Human) (20) 75%
Listen (25) 65%
Scan (25) 55%
Search (25) 55%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 60%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 45%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 55%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 70%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 70%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 85%
Small Shield (15) 30%
Stealth (+20%)
Hide (10) 45%
Move Quietly (10) 45%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 55% 1D8+2 6
/8
Fist 40% 1D3 7
/0
Medium Shield 85% 1D4 6
/12
Rapier 70% 1D6+1 6
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 45% 1D8 1 80m
Thrown Javelin 60% 1D10 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 6 4 /4
16-18 L Arm 6 3 /3
13-15 R Arm 6 3 /3
12 Chest 6 5 /5
9-11 Abdomen 6 4 /4
5-8 L Leg 6 4 /4
1-4 R Leg 6 4 /4
Equipment
Equipment
Bronze cuirass (6pts)
Studded Leather Skirts (3pts)
Bronze greaves (6pts)
Bronze Vambraces (6pts)
Closed helmet (5pts)
Cultural Weapons
Two Cultural Riding Animals
Noble Clothing worth (60L)
200 L in coin
450 L in jewelry, vessels and luxury goods