Ivarndessa Good-Ale

Truth Death Moon

Priest of Sartar, Rune Lord of Seven Mothers

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Created at 2019/11/04 by Andrew Moreton


Description

Ivarndessa Good-Ale is Disagreeable and Debonair. She is a Epic adventurer. (She/Her)


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Characteristics
Strength 13 65%
Constitution 11 55%
Size 16 80%
Dexterity 13 65%
Intelligence 17 85%
Power 16 80%
Charisma 14 70%
Attributes
Rune Points (Seven Mothers) 8
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 12
Healing Rate 2
Magic Points 16
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 10%
Earth Earth 60%
Fire/Sky Fire/Sky 70%
Moon Moon 90%
Death Death 95%
Truth Truth 95%
Rune Spells
Dismiss Air Elemental Air 1
Dismiss Fire Elemental Fire/Sky 1
Reflection Illusion Moon 1
Regrow Limb Fertility Movement Moon 2
Summon Air Elemental Air 1
Summon Darkness Elemental Darkness 1
Summon Moon Elemental Moon 1
Summon Water Elemental Water 1
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Temple) 70%
Loyalty (Tribe) 60%
Reputation 26%
Spirit Magic
Control 2
Darkwall 2
Detect Magic 1
Detect Spirit 1
Fireblade 4
Lightwall 2
Parry 4
Spell Matrix Enchantment 1
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 85%
Dodge (26) 41%
Jump (39) 84%
Communication (+10%)
Charm (15) 50%
Dance (10) 45%
Orate (10) 30%
Sing (10) 110%
Speak (New Pelorian) (0) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)

Knowledge (+10%)
Cult Lore (Orlanth) (0) 45%
Cult Lore (Seven Mothers) (0) 40%
Farm (10) 65%
Herd (5) 25%
Homeland Lore (Local) (30) 65%
Manage Household (10) 30%
Read/Write (New Pelorian) (0) 25%
Read/Write (Old Tarsh) (0) 20%

Magic (+5%)
Meditate (0) 65%
Spirit Combat (20) 40%
Worship (Orlanth) (0) 35%
Worship (Seven Mothers) (0) 25%
Perception (+10%)
Scan (25) 45%
Search (25) 45%
Ranged (+15%)
Javelin (10) 35%
Sling (5) 30%
Staff Sling (10) 65%

Melee (+15%)
1H Spear (5) 30%
2H Hammer (5) 30%
Battle Axe (10) 45%
Broadsword (10) 80%
Dagger (15) 65%
Fist (25) 80%
Shield (+15%)
Large Shield (15) 80%
Medium Shield (15) 85%
Small Shield (15) 55%
Stealth (+10%)

Agility (+5%)
Boat (5) 10%
Climb (40) 85%
Dodge (26) 41%
Drive (Chariot) (5) 10%
Jump (39) 84%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 50%
Dance (10) 45%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 30%
Sing (10) 110%
Speak (Heortling) (50) 60%
Speak (New Pelorian) (0) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 45%
Cult Lore (Seven Mothers) (0) 40%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 65%
First Aid (10) 20%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 65%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 30%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (New Pelorian) (0) 25%
Read/Write (Old Tarsh) (0) 20%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 65%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 35%
Worship (Seven Mothers) (0) 25%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 45%
Search (25) 45%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 30%
Staff Sling (10) 65%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 30%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 45%
Broadsword (10) 80%
Dagger (15) 65%
Fist (25) 80%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 80%
Medium Shield (15) 85%
Small Shield (15) 55%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 80% 1D3+1D4 7
/0
Medium Shield 85% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 40% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 8 4 /4
16-18 L Arm 8 3 /3
13-15 R Arm 8 3 /3
12 Chest 8 5 /5
9-11 Abdomen 8 4 /4
5-8 L Leg 8 4 /4
1-4 R Leg 8 4 /4
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods