Kanarsson

Beast Truth Water

Fisher of Sartar, Rune Lord of Telmor

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Created at 2019/11/04 by Andrew Moreton


Description

Kanarsson is Clean and Trivial. He is a Epic adventurer. (He/Him)


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Characteristics
Strength 12 60%
Constitution 13 65%
Size 16 80%
Dexterity 19 95%
Intelligence 16 80%
Power 16 80%
Charisma 14 70%
Attributes
Rune Points (Telmor) 8
Damage Bonus +1D4
DEX Strike Rank 0
Hit Points 14
Healing Rate 3
Magic Points 16
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 70%
Fire/Sky Fire/Sky 70%
Water Water 90%
Beast Beast 95%
Truth Truth 95%
Rune Spells
Transform Self Beast 2
Wolf's Head Beast 1
Wolfhide Beast 3
Wolfrunning Beast 2
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 70%
Loyalty (Pack Leader) 60%
Loyalty (Tribe) 60%
Reputation 23%
Spirit Magic
Detect Trap 1
Detect Undead 1
Mobility 1
Shimmer 8
Spirit Screen 2
Summon 1
Details
Standard of Living Poor
Income 60 L
Ransom 200 L

Skills [Gameplay] [Main]

Agility (+10%)
Boat (5) 85%
Climb (40) 90%
Dodge (38) 88%
Ride (Horse) (5) 20%
Swim (15) 55%
Communication (+5%)
Dance (10) 20%
Sing (10) 90%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)

Knowledge (+5%)
Cult Lore (Telmor ) (0) 20%
Farm (10) 45%
First Aid (10) 25%
Herd (5) 20%
Homeland Lore (Local) (30) 45%
Lore (River) (0) 35%
Mineral Lore (5) 35%

Magic (+5%)
Meditate (0) 10%
Sense Chaos (0) 15%
Spirit Combat (20) 100%
Worship (Telmor ) (0) 70%
Perception (+5%)
Scan (25) 40%
Track (5) 25%
Ranged (+15%)
Arbalest (10) 50%
Crossbows (25) 50%
Javelin (10) 45%
Rock (15) 70%
Self Bow (5) 65%
Sling (5) 70%

Melee (+15%)
1H Spear (5) 65%
Battle Axe (10) 45%
Broadsword (10) 50%
Dagger (15) 40%
Fist (25) 65%
Grapple (25) 65%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 95%
Stealth (+10%)

Agility (+10%)
Boat (5) 85%
Climb (40) 90%
Dodge (38) 88%
Drive (Chariot) (5) 15%
Jump (57) 67%
Ride (Horse) (5) 20%
Swim (15) 55%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 90%
Speak (Heortling) (0) 0%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Telmor ) (0) 20%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 45%
First Aid (10) 25%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 45%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (River) (0) 35%
Manage Household (10) 15%
Mineral Lore (5) 35%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 15%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 100%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Telmor ) (0) 70%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 40%
Search (25) 30%
Track (5) 25%
Ranged (+15%)
Arbalest (10) 50%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 50%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 45%
Pole Lasso (5) 20%
Rock (15) 70%
Self Bow (5) 65%
Sling (5) 70%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 65%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 45%
Broadsword (10) 50%
Dagger (15) 40%
Fist (25) 65%
Grapple (25) 65%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 95%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 40% 1D4+2+1D4 5
/6
Medium Shield 95% 1D4+1D4 4
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Self Bow 65% 1D6+1 0 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 5 /5
16-18 L Arm 4 4 /4
13-15 R Arm 4 4 /4
12 Chest 4 6 /6
9-11 Abdomen 4 5 /5
5-8 L Leg 4 5 /5
1-4 R Leg 4 5 /5
Equipment
Equipment
Cultural Weapons
200m of rope or line
Bobbin
Small boat
Jig lines or nets
Hooks, baskets
Gaff
Salted or dried fish worth 60 L