Balatzor the wise

Fertility Man Air

Priest of Balazaring, Initiate of Humakt

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Created at 2019/12/07 by DePayens


Description


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Characteristics
Strength 18 90%
Constitution 12 60%
Size 14 70%
Dexterity 9 45%
Intelligence 14 70%
Power 17 85%
Charisma 11 55%
Attributes
Rune Points (Humakt) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 14
Healing Rate 2
Magic Points 17
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 60%
Earth Earth 40%
Fire/Sky Fire/Sky 30%
Fertility Fertility 75%
Man Man 75%
Rune Spells
Detect Truth Truth 1
Morale Death Truth 2
Shield Magic 1
Sword Trance Death 1
True Weapon Death 1
Movement
Ground 8
Passions & Reputation
Devotion (any) 60%
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 15%
Spirit Magic
Demoralize 2
Disruption 1
Heal 2
Protection 1
Vigor 2
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+10%)
Jump (30) 55%
Communication (+5%)
Dance (10) 25%
Intimidate (15) 65%
Orate (10) 25%
Sing (10) 55%
Manipulation (+15%)

Knowledge (+10%)
Animal Lore (5) 35%
Cult Lore (Humakt) (0) 55%
Manage Household (10) 30%
Peaceful Cut (10) 35%
Plant Lore (5) 25%
Read/Write (Common) (0) 20%
Survival (15) 40%

Magic (+10%)
Meditate (0) 65%
Spirit Combat (20) 60%
Worship (Humakt) (0) 60%
Perception (+10%)
Listen (25) 70%
Scan (25) 80%
Track (5) 25%
Ranged (+15%)
Javelin (10) 40%
Self Bow (5) 40%

Melee (+15%)
1H Spear (5) 35%
Dagger (15) 75%
Shield (+15%)
Stealth (-5%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (18) 28%
Drive (Chariot) (5) 15%
Jump (30) 55%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 25%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 65%
Intrigue (5) 10%
Orate (10) 25%
Sing (10) 55%
Speak (Heortling) (0) 0%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 35%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Humakt) (0) 55%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 20%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 30%
Mineral Lore (5) 15%
Peaceful Cut (10) 35%
Plant Lore (5) 25%
Read/Write (Old Tarsh) (0) 0%
Read/Write (Common) (0) 20%
Shiphandling (0) 0%
Survival (15) 40%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+10%)
Meditate (0) 65%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 60%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Humakt) (0) 60%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 70%
Scan (25) 80%
Search (25) 35%
Track (5) 25%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 40%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 40%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 35%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 75%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 30%
Small Shield (15) 30%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 75% 1D4+2+1D4 9
/6

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 5 /5
16-18 L Arm 4 4 /4
13-15 R Arm 4 4 /4
12 Chest 4 6 /6
9-11 Abdomen 4 5 /5
5-8 L Leg 4 5 /5
1-4 R Leg 4 5 /5
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods