"The pure One"

Beast Movement Moon

Balazaring Apprentice Hunter of Balazaring, God Talker of Telmor

No Clan--Dorastor Moon Wolf Pack Clan | Dorastor Near Deamon Platou Tribe Thumbnail

Author: Francesco Onnis


Description


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Characteristics
Strength 14 70%
Constitution 14 70%
Size 13 65%
Dexterity 16 80%
Intelligence 16 80%
Power 11 55%
Charisma 10 50%
Attributes
Rune Points (Telmor) 8
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 15
Healing Rate 3
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 60%
Darkness Darkness 60%
Earth Earth 40%
Fire/Sky Fire/Sky 40%
Moon Moon 70%
Water Water 60%
Beast Beast 95%
Movement Movement 95%
Rune Spells
Sanctify (X2) Magic 2
Transform Self Beast 2
Wolf's Head Beast 1
Wolfhide Beast 3
Wolfrunning Beast 2
Movement
Ground 8
Ground 8
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Hate (Tribes) 60%
Love (Family (Mother)) 80%
Love (Wolf Brother) 70%
Reputation 18%
Spirit Magic
Detect Life 3
Dispel Magic 3
Heal 3
Mobility 1
Speedart 1
Details
Standard of Living Poor
Income 0 L
Ransom 150 L

Skills [Gameplay] [Main]

Agility (+5%)
Dodge (36) 112%
Jump (30) 50%
Communication (+0%)
Sing (10) 30%
Manipulation (+10%)
Conceal (5) 20%

Knowledge (+5%)
Animal Lore (5) 35%
Cult Lore (Telmor) (0) 20%
First Aid (10) 25%
Peaceful Cut (10) 40%
Plant Lore (5) 45%
Survival (15) 55%

Magic (+0%)
Spirit Combat (20) 60%
Worship (Telmor) (0) 40%
Perception (+5%)
Listen (25) 45%
Scan (25) 51%
Track (Telmor) (5) 80%
Ranged (+10%)
Javelin (10) 110%
Sling (5) 25%

Melee (+10%)
2H Spear (15) 110%
Dagger (15) 85%
Shield (+10%)
Stealth (+5%)
Hide (10) 70%
Move Quietly (10) 70%

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (36) 112%
Drive (Chariot) (5) 10%
Jump (30) 50%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 30%
Manipulation (+10%)
Conceal (5) 20%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Animal Lore (5) 35%
Battle (10) 15%
Celestial Lore (5) 10%
Cult Lore (Telmor) (0) 20%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 25%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 40%
Plant Lore (5) 45%
Survival (15) 55%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Prepare Corpse (10) 10%
Spirit Combat (20) 60%
Worship (Telmor) (0) 40%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 45%
Scan (25) 51%
Search (25) 30%
Track (Telmor) (5) 80%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 110%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 25%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 110%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 85%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 25%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 70%
Move Quietly (10) 70%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Long Spear 110% 1D10+1+1D4 3
/10
Ranged Attacks
Attack Skill Damage SR Range Special
Atlatl 110% +1D6* 1 10m
Thrown Javelin 110% 1D10+1D2 1 20m

Powers
  • Javelin Of The Hunt: 12/week homing-reflect 5-enchanted silver edge...Reflection 5 Point Ranged, Temporal, Stackable This spell reflects spells that fail to overcome the POW of the protected being. The next strike rank, the reflected spell or spells attack their caster(s). The POW of the reflected attack spell is equal to the caster’s POW when the spell was originally cast. It is compared to the POW of the caster (after the spell was cast) in a resistance roll. If the spell overcomes the caster’s POW, the caster suffers the spell’s effects. Each point stacked of this spell reflects 2 points of spirit magic or sorcery, or 1 point of Rune magic. Reflection does not work at all if the incoming spell is too powerful.

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 3 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
100 Lunars
7 Javelin (made of poisontorn wood) +10 m Range + poison pot 6
Snares
Furs (1pt Armor over the whole body)
Normal Clothes
+2Armor Enchantig ogni zona del corpo
Atlatl
Magic Javelin of the Hunt