Tomas

Illusion Movement Moon

Thief of Lunar Tarsh, Initiate of Eurmal

Cormyr Clan | Pavis Tribe Thumbnail

Created at 2020/05/22 by steerpike43


Description

5’8” 160lbs Athletic frame and youthful appearance. hair brown, blue eyes. easy going demeanor, hides a very calculating individual. He was born in Old Tarsh, but during the upheavals of war, his family was forced to move and settle in Pavis. His family saw little of the conflicts that took place after, but when he was of age, he was conscripted and saw some war as the Lunars were pushed out of Esrolia and later Sartar, he also found himself fending off attacks from the Prax nomad tribes when Pavis rebelled against the Lunar empire. He left the army and to survive the lean times he stole what he needed to keep himself and his family alive, though it damaged his relations with what remained of his clan. He has taken to thieving to maintain a decent standard of living, but he is also eyeing up the ruins of Big Rubble. He has heard tales of Griselda and her band and hopes to set up his own crew.


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Characteristics
Strength 14 70%
Constitution 16 80%
Size 12 60%
Dexterity 16 80%
Intelligence 18 90%
Power 18 90%
Charisma 14 70%
Attributes
Rune Points (Eurmal) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 17
Healing Rate 3
Magic Points 18
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Earth Earth 60%
Fire/Sky Fire/Sky 50%
Moon Moon 70%
Illusion Illusion 75%
Movement Movement 75%
Rune Spells
Illusory Motion Illusion 1
Illusory Sight Illusion 1
Reflection Illusion Moon 1
Movement
Ground 8
Passions & Reputation
Hate (Authority) 60%
Hate (Chaos) 60%
Love (Family) 70%
Loyalty (Clan) 40%
Loyalty (Gang) 60%
Loyalty (Pavis) 60%
Loyalty (Shaker Temple) 70%
Loyalty (White Bull) 60%
Reputation 15%
Spirit Magic
Detect Enemies 0
Glamour 0
Ignite 0
Mobility 0
Details
Standard of Living Poor
Income 30 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (40) 60%
Dodge (32) 77%
Communication (+15%)
Charm (15) 50%
Dance (10) 30%
Disguise (5) 50%
Fast Talk (5) 85%
Intrigue (5) 35%
Speak (Tarshite) (0) 45%
Speak (Tradetalk) (0) 35%
Manipulation (+20%)
Devise (5) 45%
Sleight (10) 60%

Knowledge (+15%)
Battle (10) 35%
Celestial Lore (5) 25%
Cult Lore (Eurmal) (0) 30%
Farm (10) 50%
Read/Write (Old Tarsh) (0) 25%

Magic (+10%)
Meditate (0) 15%
Spirit Combat (20) 45%
Worship (Eurmal) (0) 30%
Perception (+15%)
Insight (Species) (20) 60%
Ranged (+20%)
Composite Bow (5) 75%
Javelin (10) 40%

Melee (+20%)
1H Spear (5) 40%
Dagger (15) 45%
Kopis (10) 40%
Shield (+20%)
Large Shield (15) 50%
Medium Shield (15) 45%
Stealth (+10%)
Hide (10) 55%
Move Quietly (10) 50%

Agility (+10%)
Boat (5) 15%
Climb (40) 60%
Dodge (32) 77%
Drive (Chariot) (5) 15%
Jump (48) 58%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 50%
Dance (10) 30%
Disguise (5) 50%
Fast Talk (5) 85%
Intimidate (15) 30%
Intrigue (5) 35%
Orate (10) 25%
Sing (10) 25%
Speak (New Pelorian) (50) 65%
Speak (Tarshite) (0) 45%
Speak (Tradetalk) (0) 35%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 45%
Play Instrument (5) 25%
Sleight (10) 60%

Knowledge (+15%)
Animal Lore (5) 20%
Battle (10) 35%
Celestial Lore (5) 25%
Cult Lore (Eurmal) (0) 30%
Customs (Lunar Provincial) (25) 40%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 50%
First Aid (10) 25%
Game (15) 30%
Herd (5) 20%
Homeland Lore (Local) (30) 45%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (5) 20%
Read/Write (Old Tarsh) (0) 25%
Survival (15) 30%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Spirit Combat (20) 45%
Worship (Eurmal) (0) 30%
Perception (+15%)
Insight (Species) (20) 60%
Listen (25) 40%
Scan (25) 40%
Search (25) 40%
Track (5) 20%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 75%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 40%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 30%
Broadsword (10) 30%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 40%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 50%
Medium Shield (15) 45%
Small Shield (15) 35%
Stealth (+10%)
Hide (10) 55%
Move Quietly (10) 50%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 30% 1D8+1+1D4 5
/12
Dagger-axe 45% 3D6+1D4 4
/10
Fist 45% 1D3+1D4 7
/0
Large Shield 50% 1D6+1D4 6
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 75% 1D8+1 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 6 /6
16-18 L Arm 3 5 /5
13-15 R Arm 3 5 /5
12 Chest 3 7 /7
9-11 Abdomen 3 6 /6
5-8 L Leg 3 6 /6
1-4 R Leg 3 6 /6
Equipment
Equipment
History: 1400 Lunars
Lock picks
Jimmy
Other appropriate tools
Light one-handed weapon
Mask
20m rope w/ grapple
Sack
Hooded Lantern
30 L in coin
Secret thieves mark