Kendia Orlanda the Guile

Movement Earth Moon

Assistant Shaman of Sartar, Initiate of High King Elf

Thumbnail

Created at 2020/05/22 by Joseph Russell


Description

Kendia Orlanda the Guile is Random and Savage. She is a Heroic adventurer. (She/Her)


Add to my Roster Text Notes (0)
Characteristics
Strength 10 50%
Constitution 13 65%
Size 12 60%
Dexterity 17 85%
Intelligence 13 65%
Power 11 55%
Charisma 12 60%
Attributes
Rune Points (High King Elf) 3
Damage Bonus 0
DEX Strike Rank 1
Hit Points 13
Healing Rate 3
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 50%
Earth Earth 80%
Moon Moon 60%
Movement Movement 85%
Rune Spells
Accelerate Growth Earth Fertility 1
Reflection Illusion Moon 1
Shield Magic 1
Movement
Ground 8
Passions & Reputation
Devotion (Aldrya) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Shaman) 60%
Loyalty (Tribe) 60%
Reputation 12%
Spirit Magic
Dispel Magic 4
Multimissile 7
Second Sight 3
Speedart 1
Details
Standard of Living Poor
Income 20 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+10%)
Dodge (34) 54%
Jump (51) 86%
Communication (+0%)
Dance (10) 15%
Sing (10) 40%
Speak (Spiritspeech) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+15%)

Knowledge (+5%)
Cult Lore (High King Elf) (0) 20%
Farm (10) 35%
First Aid (10) 30%
Herd (5) 20%
Lore (Animal) (0) 20%
Lore (Plant) (0) 25%
Plant Lore (5) 55%

Magic (+0%)
Meditate (0) 25%
Spirit Combat (20) 90%
Spirit Dance (0) 10%
Spirit Lore (0) 20%
Spirit Travel (0) 20%
Worship (High King Elf) (0) 20%
Perception (+5%)
Ranged (+15%)
Elf Bow (5) 80%
Javelin (10) 35%
Sling (5) 30%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 50%
Shortsword (10) 50%
Shield (+15%)
Large Shield (15) 50%
Medium Shield (15) 55%
Stealth (+15%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (34) 54%
Drive (Chariot) (5) 15%
Jump (51) 86%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 40%
Speak (Heortling) (0) 0%
Speak (Spiritspeech) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (High King Elf) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 30%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Animal) (0) 20%
Lore (Local) (0) 0%
Lore (Plant) (0) 25%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 55%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 25%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 90%
Spirit Dance (0) 10%
Spirit Lore (0) 20%
Spirit Travel (0) 20%
Understand Herd Beast (0) 0%
Worship (High King Elf) (0) 20%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 80%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 30%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 50%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 50%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 50%
Medium Shield (15) 55%
Small Shield (15) 30%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 50% 1D4+2 7
/6
Medium Shield 55% 1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Elf Bow 80% 1D8+1 1 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 2 5 /5
5-8 L Leg 2 5 /5
1-4 R Leg 2 5 /5
Equipment
Equipment
Local herbs & powders
Several small statuettes
Crafted goods worth 25 L
5 L in coin
Loincloth and robe
Appropriate cultural weapons