Oransdottir

Death Disorder Moon

Assistant Shaman of Prax: Bison Riders, Rune Lord of Seven Mothers

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Created at 2020/08/03 by Munkacsy1984


Description

Oransdottir is Involved and Thrifty. She is a Epic adventurer. (She/Her)


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Characteristics
Strength 16 80%
Constitution 10 50%
Size 17 85%
Dexterity 9 45%
Intelligence 18 90%
Power 18 90%
Charisma 14 70%
Attributes
Rune Points (Seven Mothers) 8
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 13
Healing Rate 2
Magic Points 18
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 70%
Moon Moon 90%
Death Death 95%
Disorder Disorder 95%
Rune Spells
Dismiss Earth Elemental Earth 1
Dismiss Moon Elemental Moon 1
Madness Moon 2
Mindblast Moon 2
Reflection Illusion Moon 1
Regrow Limb Fertility Movement Moon 2
Summon Darkness Elemental Darkness 1
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 60%
Loyalty (Red Emperor) 60%
Loyalty (Shaman) 60%
Loyalty (Tribe) 60%
Reputation 21%
Spirit Magic
Coordination 9
Darkwall 2
Detect Life 1
Disruption 1
Spirit Screen 2
Details
Standard of Living Poor
Income 20 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 120%
Ride (Bison) (5) 65%
Communication (+15%)
Sing (10) 105%
Speak (New Pelorian) (0) 50%
Speak (Spiritspeech) (0) 60%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)

Knowledge (+15%)
Cult Lore (Seven Mothers) (0) 30%
First Aid (10) 40%
Herd (5) 90%
Homeland Lore (Local) (30) 85%
Lore (Animal) (0) 30%
Lore (Local) (0) 25%
Lore (Plant) (0) 35%
Manage Household (10) 50%
Peaceful Cut (10) 65%
Read/Write (New Pelorian) (0) 30%
Survival (15) 40%

Magic (+10%)
Meditate (0) 35%
Spirit Combat (20) 120%
Spirit Dance (0) 20%
Spirit Lore (0) 30%
Spirit Travel (0) 30%
Worship (Seven Mothers) (0) 40%
Perception (+15%)
Insight (Species) (20) 45%
Listen (25) 65%
Scan (25) 50%
Ranged (+15%)
Crossbows (25) 80%
Javelin (10) 45%

Melee (+15%)
Battle Axe (10) 35%
Broadsword (10) 35%
Dagger (15) 40%
Fist (25) 65%
Grapple (25) 50%
Kopis (10) 65%
Lance (5) 35%
Shield (+15%)
Medium Shield (15) 65%
Stealth (-5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 120%
Dodge (18) 18%
Drive (Chariot) (5) 5%
Jump (27) 27%
Ride (Bison) (5) 65%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 30%
Dance (10) 25%
Disguise (5) 20%
Fast Talk (5) 20%
Intimidate (15) 30%
Intrigue (5) 20%
Orate (10) 25%
Sing (10) 105%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (0) 50%
Speak (Praxian) (50) 65%
Speak (Spiritspeech) (0) 60%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+15%)
Alchemy (0) 0%
Animal Lore (5) 20%
Battle (10) 25%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Seven Mothers) (0) 30%
Customs (Bison Tribe) (25) 40%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 25%
First Aid (10) 40%
Game (15) 30%
Herd (5) 90%
Homeland Lore (Local) (30) 85%
Library Use (0) 0%
Lore (Animal) (0) 30%
Lore (Local) (0) 25%
Lore (Plant) (0) 35%
Manage Household (10) 50%
Mineral Lore (5) 20%
Peaceful Cut (10) 65%
Plant Lore (5) 20%
Read/Write (New Pelorian) (0) 30%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 40%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+10%)
Meditate (0) 35%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 120%
Spirit Dance (0) 20%
Spirit Lore (0) 30%
Spirit Travel (0) 30%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Seven Mothers) (0) 40%
Perception (+15%)
Insight (Species) (20) 45%
Listen (25) 65%
Scan (25) 50%
Search (25) 40%
Track (5) 20%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 80%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 45%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 35%
Dagger (15) 40%
Fist (25) 65%
Grapple (25) 50%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 65%
Lance (5) 35%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 65%
Small Shield (15) 30%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 40% 1D4+2+1D6 8
/6
Medium Shield 65% 1D4+1D6 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 80% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 5 /5
16-18 L Arm 4 4 /4
13-15 R Arm 4 4 /4
12 Chest 4 6 /6
9-11 Abdomen 4 5 /5
5-8 L Leg 4 5 /5
1-4 R Leg 4 5 /5
Equipment
Equipment
Local herbs & powders
Several small statuettes
Crafted goods worth 25 L
5 L in coin
Loincloth and robe
Appropriate cultural weapons