Ondurisa Raststa

Death Harmony Earth

Chariot Driver of Yellow Elf, Initiate of Babeester Gor

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Created at 2020/08/17 by Neil McGuirk


Description

Ondurisa Raststa is Rebellious and Willing. She is a Heroic adventurer. (She/Her)


Text Notes (0)
Characteristics
Strength 10 50%
Constitution 12 60%
Size 8 40%
Dexterity 16 80%
Intelligence 12 60%
Power 12 60%
Charisma 13 65%
Attributes
Rune Points (Babeester Gor) 3
Damage Bonus 0
DEX Strike Rank 1
Hit Points 11
Healing Rate 2
Magic Points 12
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 40%
Earth Earth 80%
Death Death 85%
Harmony Harmony 85%
Plant Plant 10%
Rune Spells
Earth Shield Earth Air 3
Shield Magic 1
Slash Death 1
Movement
Ground 8
Passions & Reputation
Devotion (Babeester Gor) 60%
Hate (Mostali) 60%
Hate (Uz) 60%
Honor 60%
Loyalty (Forest) 60%
Reputation 17%
Spirit Magic
Bladesharp 2
Demoralize 2
Detect Enemies 1
Disruption 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (70) 100%
Jump (48) 78%
Communication (+5%)
Dance (10) 30%
Intimidate (15) 30%
Speak (Earthtongue) (0) 15%
Manipulation (+5%)

Knowledge (+0%)
Battle (10) 30%
Cult Lore (Babeester Gor) (0) 15%
First Aid (25) 35%
Plant Lore (50) 75%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (50) 60%
Worship (Babeester Gor) (0) 35%
Perception (+0%)
Scan (25) 40%
Ranged (+5%)
Elf Bow (30) 80%

Melee (+5%)
1H Axe (10) 50%
1H Spear (20) 45%
2H Axe (5) 30%
Whip (5) 35%
Shield (+5%)
Stealth (+10%)

Agility (+5%)
Boat (5) 10%
Climb (70) 100%
Dodge (32) 37%
Drive (Chariot) (5) 10%
Jump (48) 78%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 30%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 30%
Intrigue (5) 10%
Orate (10) 15%
Sing (25) 30%
Speak (Earthtongue) (0) 15%
Speak (Heortling) (0) 0%
Manipulation (+5%)
Conceal (20) 25%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 30%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Babeester Gor) (0) 15%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 10%
First Aid (25) 35%
Game (15) 15%
Herd (5) 5%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Elf) (25) 25%
Lore (Local) (0) 0%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (50) 75%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (50) 60%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Babeester Gor) (0) 35%
Worship (Elf Deity) (30) 30%
Worship (Orlanth) (0) 0%
Perception (+0%)
Elfsense (35) 35%
Insight (Species) (20) 20%
Listen (45) 45%
Scan (25) 40%
Search (25) 25%
Track (25) 25%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (30) 80%
Javelin (10) 15%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 50%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (20) 45%
2H Axe (5) 30%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (10) 15%
Dagger (15) 20%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 35%
Shield (+5%)
Large Shield (15) 20%
Medium Shield (15) 20%
Small Shield (25) 30%
Stealth (+10%)
Hide (25) 35%
Move Quietly (25) 35%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Small Axe 50% 1D6+1 7
/6
Small Shield 30% 1D3 6
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Elf Bow 80% 1D8+1 1 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 4 /4
16-18 L Arm 2 3 /3
13-15 R Arm 2 3 /3
12 Chest 2 5 /5
9-11 Abdomen 2 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
Cultural Weapons
Whip
Linothorax (3pts)
Leather greaves & vambraces (1pt)
Composite helm (2pts)
1D6 Distinctive Scars
Wineskin
Largesse from leader worth 150 l
Chariot belongs to leader or temple