Taralort-Neck

Man Death Fire/Sky

Noble of Prax: Bison Riders, Initiate of Waha

Thumbnail

Created at 2020/10/03 by MelGraves


Description

Taralort-Neck is Tacky and Gracious. They is a Heroic adventurer. (They/Them)


Text Notes (0)
Characteristics
Strength 16 80%
Constitution 14 70%
Size 17 85%
Dexterity 12 60%
Intelligence 16 80%
Power 10 50%
Charisma 15 75%
Attributes
Rune Points (Waha) 3
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 16
Healing Rate 3
Magic Points 10
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 10%
Earth Earth 40%
Fire/Sky Fire/Sky 80%
Moon Moon 60%
Death Death 85%
Man Man 85%
Rune Spells
Axis Mundi Magic 1
Shield Magic 1
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Devotion (Waha) 60%
Hate (Chaos) 60%
Love (Family) 60%
Loyalty (Tribe) 70%
Reputation 27%
Spirit Magic
Countermagic 8
Second Sight 3
Slow 1
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (-5%)
Drive (Chariot) (5) 10%
Ride (Bison) (5) 35%
Communication (+5%)
Intrigue (5) 20%
Orate (10) 45%
Sing (10) 45%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)

Knowledge (+5%)
Cult Lore (Waha) (0) 20%
Customs (Heortling) (0) 15%
Herd (5) 40%
Manage Household (10) 45%
Peaceful Cut (10) 75%
Read/Write (Old Tarsh) (0) 15%
Survival (15) 30%

Magic (+0%)
Meditate (0) 5%
Sorcery (Spell) (0) 25%
Spirit Combat (20) 95%
Worship (Waha) (0) 20%
Perception (+5%)
Insight (Human) (20) 35%
Ranged (+5%)
Javelin (10) 25%

Melee (+5%)
Broadsword (10) 25%
Dagger (15) 85%
Lance (5) 25%
Shield (+5%)
Medium Shield (15) 30%
Small Shield (15) 50%
Stealth (-5%)

Agility (-5%)
Boat (5) 0%
Climb (40) 35%
Dodge (24) 19%
Drive (Chariot) (5) 10%
Jump (36) 31%
Ride (Bison) (5) 35%
Ride (Horse) (5) 0%
Swim (15) 10%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 20%
Orate (10) 45%
Sing (10) 45%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Waha) (0) 20%
Customs (Bison Tribe) (25) 30%
Customs (Heortling) (0) 15%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 15%
Game (15) 20%
Herd (5) 40%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 45%
Mineral Lore (5) 10%
Peaceful Cut (10) 75%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 15%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 25%
Spirit Combat (20) 95%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Waha) (0) 20%
Perception (+5%)
Insight (Human) (20) 35%
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 10%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (10) 25%
Dagger (15) 85%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 25%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 20%
Medium Shield (15) 30%
Small Shield (15) 50%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 85% 1D4+2+1D6 8
/6
Small Shield 50% 1D3+1D6 7
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 8 6 /6
16-18 L Arm 8 5 /5
13-15 R Arm 8 5 /5
12 Chest 8 7 /7
9-11 Abdomen 8 6 /6
5-8 L Leg 8 6 /6
1-4 R Leg 8 6 /6
Equipment
Equipment
Bronze cuirass (6pts)
Bronze greaves (6pts)
Closed helmet (5pts)
cultural weapons
two riding animals
noble clothing (60L)
200 L in coing
450 L in jewelry, vessels and luxury goods