Garald- Wall

Truth Death Air

Light Cavalry of Dark Trolls, Initiate of (Fonrit) Orjethulut

Thumbnail

Created at 2020/10/29 by Ryan Bergen


Description

Garald- Wall is Indiscriminate and Happy. He is a Heroic adventurer. (He/Him)


Add to my Roster Text Notes (0)
Characteristics
Strength 20 100%
Constitution 13 65%
Size 19 95%
Dexterity 15 75%
Intelligence 14 70%
Power 15 75%
Charisma 15 75%
Attributes
Rune Points ((Fonrit) Orjethulut) 3
Damage Bonus +1D6
DEX Strike Rank 2
Hit Points 15
Healing Rate 3
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 80%
Darkness Darkness 50%
Moon Moon 60%
Death Death 85%
Truth Truth 85%
Rune Spells
Detect Truth Truth 1
Sword Trance Death 1
True Weapon Death 1
Movement
Ground 8
Passions & Reputation
Hate (Mostali) 60%
Love (Family) 60%
Loyalty (Leader) 60%
Loyalty (Matriarch) 60%
Loyalty (Temple) 60%
Reputation 14%
Spirit Magic
Bladesharp 7
Detect Enemies 1
Detect Undead 1
Disruption 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Jump (45) 60%
Ride (Horse) (5) 45%
Communication (+5%)
Intimidate (25) 90%
Sing (10) 25%
Manipulation (+15%)

Knowledge (+5%)
Battle (10) 55%
Cult Lore ((Fonrit) Orjethulut) (0) 35%
Elder Race Lore (Elves) (5) 20%
First Aid (10) 25%

Magic (+5%)
Meditate (0) 10%
Worship ((Fonrit) Orjethulut) (0) 25%
Perception (+5%)
Listen (35) 60%
Scan (25) 40%
Ranged (+15%)
Sling (20) 85%

Melee (+15%)
2H Axe (5) 30%
2H Hammer (20) 80%
Greatsword (5) 40%
Shield (+15%)
Large Shield (25) 90%
Stealth (+0%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (30) 35%
Drive (Chariot) (5) 10%
Jump (45) 60%
Ride (Horse) (5) 45%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (25) 90%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 25%
Speak (Darktongue) (50) 55%
Speak (Heortling) (0) 0%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 55%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore ((Fonrit) Orjethulut) (0) 35%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Uz) (25) 30%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 25%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Troll) (25) 30%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (30) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship ((Fonrit) Orjethulut) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+5%)
Darksense Scan (25) 30%
Darksense Search (25) 30%
Insight (Species) (20) 25%
Listen (35) 60%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 25%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (20) 85%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 30%
2H Hammer (20) 80%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 30%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 40%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (25) 90%
Medium Shield (15) 30%
Small Shield (15) 30%
Stealth (+0%)
Hide (20) 20%
Move Quietly (20) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Great Hammer 80% 2D6+2+1D6 4
/5
Large Shield 90% 1D6+1D6 6
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 85% 1D8 2 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 5 /5
16-18 L Arm 5 4 /4
13-15 R Arm 5 4 /4
12 Chest 5 6 /6
9-11 Abdomen 5 5 /5
5-8 L Leg 5 5 /5
1-4 R Leg 5 5 /5
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Open helm (4 pts)
Riding Animal
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2x1D100 L