Takvan Deepbreathwalker

Movement Earth Darkness

Priest of Balazaring, Rune Lord of High King Elf

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Created at 2020/10/29 by Ryan Bergen


Description

Takvan Deepbreathwalker is Late and Disciplined. He is a Epic adventurer. (He/Him)


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Characteristics
Strength 16 80%
Constitution 15 75%
Size 15 75%
Dexterity 17 85%
Intelligence 14 70%
Power 14 70%
Charisma 14 70%
Attributes
Rune Points (High King Elf) 8
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 16
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Darkness Darkness 60%
Earth Earth 90%
Fire/Sky Fire/Sky 10%
Movement Movement 95%
Rune Spells
Accelerate Growth Earth Fertility 1
Arrow Trance Plant 1
Chameleon Plant 2
Heal Body Earth Fertility Harmony 3
Reflection Illusion Moon 1
Shield Magic 1
Silence Sphere Plant 1
Movement
Ground 8
Passions & Reputation
Devotion (Aldrya) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 31%
Spirit Magic
Extinguish 13
Speedart 1
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+10%)
Dodge (34) 84%
Jump (30) 95%
Communication (+5%)
Dance (10) 25%
Orate (10) 25%
Sing (10) 140%
Manipulation (+15%)

Knowledge (+5%)
Animal Lore (5) 20%
Cult Lore (High King Elf) (0) 20%
Cult Lore (Orlanth) (0) 35%
Evaluate (10) 40%
Homeland Lore (Local) (30) 45%
Manage Household (10) 25%
Peaceful Cut (10) 30%
Plant Lore (5) 80%
Read/Write (Old Tarsh) (0) 15%
Survival (15) 60%

Magic (+5%)
Meditate (0) 20%
Spirit Combat (20) 85%
Worship (High King Elf) (0) 25%
Worship (Orlanth) (0) 35%
Perception (+5%)
Listen (25) 80%
Scan (25) 65%
Track (5) 20%
Ranged (+15%)
Crossbows (25) 65%
Elf Bow (5) 35%
Javelin (10) 65%
Rock (15) 40%
Self Bow (5) 30%

Melee (+15%)
1H Mace (15) 40%
1H Spear (5) 35%
2H Hammer (5) 30%
Battle Axe (10) 65%
Dagger (15) 65%
Fist (25) 65%
Grapple (25) 80%
Quarterstaff (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 40%
Stealth (+10%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (34) 84%
Drive (Chariot) (5) 15%
Jump (30) 95%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 25%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 25%
Sing (10) 140%
Speak (Heortling) (0) 0%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 20%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (High King Elf) (0) 20%
Cult Lore (Orlanth) (0) 35%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 40%
Farm (10) 15%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 45%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 10%
Peaceful Cut (10) 30%
Plant Lore (5) 80%
Read/Write (Old Tarsh) (0) 15%
Shiphandling (0) 0%
Survival (15) 60%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 20%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 85%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (High King Elf) (0) 25%
Worship (Orlanth) (0) 35%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 80%
Scan (25) 65%
Search (25) 30%
Track (5) 20%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 65%
Dagger, Throwing (5) 20%
Elf Bow (5) 35%
Javelin (10) 65%
Pole Lasso (5) 20%
Rock (15) 40%
Self Bow (5) 30%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 40%
1H Spear (5) 35%
2H Axe (5) 20%
2H Hammer (5) 30%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 65%
Broadsword (10) 25%
Dagger (15) 65%
Fist (25) 65%
Grapple (25) 80%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 40%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 40%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 80% Special+1D4 6
/0
Medium Shield 40% 1D4+1D4 5
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 65% 1D10+1D2 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 8 6 /6
16-18 L Arm 8 5 /5
13-15 R Arm 8 5 /5
12 Chest 8 7 /7
9-11 Abdomen 8 6 /6
5-8 L Leg 8 6 /6
1-4 R Leg 8 6 /6
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods