Hant-Bull

Movement Harmony Water

Thief of Lunar Tarsh, Rune Lord of Engizi

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Created at 2020/10/29 by Ryan Bergen


Description

Hant-Bull is Disinterested and Temperate. He is a Epic adventurer. (He/Him)


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Characteristics
Strength 14 70%
Constitution 13 65%
Size 15 75%
Dexterity 18 90%
Intelligence 17 85%
Power 15 75%
Charisma 11 55%
Attributes
Rune Points (Engizi) 8
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 14
Healing Rate 3
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Darkness Darkness 60%
Moon Moon 10%
Water Water 90%
Harmony Harmony 95%
Movement Movement 95%
Rune Spells
Breath Air/Water Water Air 1
Dismiss Water Elemental Water 1
Fireshield Water 2
Strongnet Water 2
Summon Cult Spirit 1
Summon Water Elemental Water 1
Movement
Ground 8
Passions & Reputation
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Loyalty (Temple) 60%
Reputation 16%
Spirit Magic
Coordination 5
Shimmer 6
Details
Standard of Living Poor
Income 30 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+10%)
Boat (5) 35%
Climb (40) 100%
Jump (54) 104%
Swim (15) 90%
Communication (+5%)
Dance (10) 20%
Disguise (5) 50%
Fast Talk (5) 50%
Intrigue (5) 15%
Speak (Boatspeech) (0) 20%
Speak (Tarshite) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+20%)
Devise (5) 35%
Sleight (10) 100%

Knowledge (+10%)
Celestial Lore (5) 20%
Cult Lore (Engizi) (0) 25%
Farm (10) 45%
Homeland Lore (Local) (30) 65%
Peaceful Cut (10) 30%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 50%
Worship (Engizi) (0) 55%
Perception (+10%)
Ranged (+20%)
Crossbows (25) 70%
Javelin (10) 50%
Pole Lasso (5) 65%
Sling (5) 35%

Melee (+20%)
1H Mace (15) 60%
1H Spear (5) 50%
Dagger (15) 100%
Fist (25) 70%
Grapple (25) 70%
Kopis (10) 65%
Shield (+20%)
Large Shield (15) 90%
Medium Shield (15) 70%
Stealth (+15%)
Hide (10) 35%
Move Quietly (10) 95%

Agility (+10%)
Boat (5) 35%
Climb (40) 100%
Dodge (36) 46%
Drive (Chariot) (5) 15%
Jump (54) 104%
Ride (Horse) (5) 15%
Swim (15) 90%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 50%
Fast Talk (5) 50%
Intimidate (15) 20%
Intrigue (5) 15%
Orate (10) 15%
Sing (10) 15%
Speak (Boatspeech) (0) 20%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (50) 55%
Speak (Tarshite) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 35%
Play Instrument (5) 25%
Sleight (10) 100%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Engizi) (0) 25%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Lunar Provincial) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 45%
First Aid (10) 20%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 65%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 30%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Engizi) (0) 55%
Worship (Orlanth) (0) 0%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 25%
Crossbows (25) 70%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 50%
Pole Lasso (5) 65%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 35%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 60%
1H Spear (5) 50%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 30%
Broadsword (10) 30%
Dagger (15) 100%
Fist (25) 70%
Grapple (25) 70%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 65%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 90%
Medium Shield (15) 70%
Small Shield (15) 35%
Stealth (+15%)
Hide (10) 35%
Move Quietly (10) 95%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 100% 1D4+2+1D4 6
/6
Large Shield 90% 1D6+1D4 5
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 70% 2D4+2 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 5 /5
16-18 L Arm 4 4 /4
13-15 R Arm 4 4 /4
12 Chest 4 6 /6
9-11 Abdomen 4 5 /5
5-8 L Leg 4 5 /5
1-4 R Leg 4 5 /5
Equipment
Equipment
Lock picks
Jimmy
Other appropriate tools
Light one-handed weapon
Mask
20m rope w/ grapple
Sack
Hooded Lantern
30 L in coin
Secret thieves mark