Caja

Man Death Air

Light Infantry of Sartar, of Humakt

Drenchan Clan | Thumbnail

Created at 2021/01/20 by James Friel


Description

Caja is a Drenchan Soldier, sent to capture the Band of The Cage and bring them to the Skeksis for their executions.


Text Notes (0)
Characteristics
Strength 10 50%
Constitution 13 65%
Size 16 80%
Dexterity 13 65%
Intelligence 15 75%
Power 11 55%
Charisma 9 45%
Attributes
Rune Points (Humakt) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 14
Healing Rate 3
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 70%
Earth Earth 20%
Fire/Sky Fire/Sky 40%
Death Death 75%
Man Man 75%
Rune Spells
Detect Truth Truth 1
Movement
Ground 8
Passions & Reputation
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Coordination 1
Demoralize 2
Disruption 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 55%
Communication (+0%)
Dance (10) 15%
Intimidate (15) 65%
Sing (10) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)

Knowledge (+5%)
Battle (10) 55%
Cult Lore (Humakt) (0) 20%
Farm (10) 35%
First Aid (10) 30%
Herd (5) 20%
Survival (15) 30%

Magic (+0%)
Perception (+5%)
Listen (25) 40%
Scan (25) 40%
Ranged (+10%)
Composite Bow (5) 60%
Crossbows (25) 45%
Javelin (10) 30%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 45%
Dagger (15) 35%
Lance (5) 40%
Pike (15) 60%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 65%
Stealth (+5%)
Hide (10) 25%
Move Quietly (10) 25%

Agility (+5%)
Boat (5) 10%
Climb (40) 55%
Dodge (26) 31%
Drive (Chariot) (5) 10%
Jump (39) 44%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 65%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 55%
Celestial Lore (5) 10%
Cult Lore (Humakt) (0) 20%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 30%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 30%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 60%
Crossbows (25) 45%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 45%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 40%
Pike (15) 60%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 65%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 45% 1D8+1+1D4 5
/12
Medium Shield 65% 1D4+1D4 6
/12
Pike 60% 2D6+1+1D4 3
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 60% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 3 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L