Siv Hrolfsdottir

Truth Man Fire/Sky

Scribe of Sartar, Initiate of Lhankor Mhy

Varmandi Clan | Colymar Tribe Thumbnail

Created at 2021/03/13 by Seleuco


Description

Siv is Chaste, Honest and Sociable. Her Grandfather Sigurd a sartarite merchant who reached nobility. He was killed in a familiar feud, tricked by Eurmal, who disguissed as a Serpent. His Father Hrolf Sigurdson lived in Esrolia as a noble. He fought in the Starbrow´s Rebellion and survived. In 1616 he fought against the Wolf Pirates Navy and was killed by Harrek the Berserk. Siv went to the service of Queen Leika during the Great Winter. In 1623 she helped the queen with magic after writing her first spell. In 1624, Leika assigned her a hide of land in Sartar, where she travelled to fight in the Liberation. She saw Kallyr Starbrow acclaimed prince.


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Characteristics
Strength 12 60%
Constitution 15 75%
Size 14 70%
Dexterity 9 45%
Intelligence 18 90%
Power 17 85%
Charisma 15 75%
Attributes
Rune Points (Lhankor Mhy) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 17
Healing Rate 3
Magic Points 17
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 30%
Earth Earth 60%
Fire/Sky Fire/Sky 70%
Man Man 80%
Truth Truth 90%
Rune Spells
Knowledge Truth 2
Reconstruction Truth 3
Translate Truth 1
Movement
Ground 8
Passions & Reputation
Fear (Eurmal) 60%
Fear (Harrek The Berserk) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Queen Leika) 90%
Loyalty (Sartar) 60%
Loyalty (Tribe) 60%
Reputation 11%
Details
Standard of Living Free
Income 160 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Ride (Horses) (5) 15%
Communication (+15%)
Dance (10) 30%
Sing (10) 45%
Speak (Auld Wirmish) (0) 25%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)

Knowledge (+15%)
Battle (10) 30%
Bureacracy (0) 55%
Cult Lore (Lankhor Mhy) (0) 30%
Customs (Dragonnewt) (0) 55%
Evaluate (10) 35%
Farm (10) 45%
Herd (5) 30%
Library Use (0) 50%
Lore (Draconic Lore) (0) 50%
Lore (Empire Of Wyrms) (0) 50%
Read/Write (Heortling) (0) 90%
Read/Write (Old Pavic) (0) 65%

Magic (+10%)
Meditate (0) 45%
Sorcery (Speak To Mind) (0) 35%
Sorcery (Logician) (0) 45%
Sorcery (Total Recall) (0) 35%
Spirit Combat (20) 45%
Worship (Lankhor Mhy) (0) 30%
Perception (+15%)
Ranged (+15%)
Composite Bow (5) 30%
Javelin (10) 35%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 35%
Dagger (15) 40%
Shortsword (10) 50%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Stealth (+0%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (18) 23%
Drive (Chariot) (5) 10%
Jump (27) 32%
Ride (Horse) (5) 10%
Ride (Horses) (5) 15%
Swim (15) 20%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 30%
Dance (10) 30%
Disguise (5) 20%
Fast Talk (5) 20%
Intimidate (15) 30%
Intrigue (5) 20%
Orate (10) 25%
Sing (10) 45%
Speak (Auld Wirmish) (0) 25%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+15%)
Animal Lore (5) 20%
Battle (10) 30%
Bureacracy (0) 55%
Celestial Lore (5) 20%
Cult Lore (Lankhor Mhy) (0) 30%
Customs (Dragonnewt) (0) 55%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 35%
Farm (10) 45%
First Aid (10) 25%
Game (15) 30%
Herd (5) 30%
Homeland Lore (Local) (30) 45%
Library Use (0) 50%
Lore (Draconic Lore) (0) 50%
Lore (Empire Of Wyrms) (0) 50%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (5) 20%
Read/Write (Heortling) (0) 90%
Read/Write (Old Pavic) (0) 65%
Survival (15) 30%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+10%)
Meditate (0) 45%
Prepare Corpse (10) 20%
Sorcery (Speak To Mind) (0) 35%
Sorcery (Logician) (0) 45%
Sorcery (Total Recall) (0) 35%
Spirit Combat (20) 45%
Worship (Lankhor Mhy) (0) 30%
Perception (+15%)
Insight (Species) (20) 35%
Listen (25) 40%
Scan (25) 40%
Search (25) 40%
Track (5) 20%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 30%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 25%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 50%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Small Shield (15) 30%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Shortsword 50% 1D6+1+1D4 8
/12

Powers
  • Command: Sorcery Technique
  • Truth Rune: Sorcery

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 6 /6
16-18 L Arm 0 5 /5
13-15 R Arm 0 5 /5
12 Chest 0 7 /7
9-11 Abdomen 0 6 /6
5-8 L Leg 0 6 /6
1-4 R Leg 0 6 /6
Equipment
Equipment
History: 60 Lunars
Writing implements & materials
Three bundles of reports and notes worth 100 L
Blank parchments worth 50 L
Tin disk carved with calendar
Old letter of introduction from senior scribe
Bronze dagger
80 L in coin
Magic POW Storage (10 MP)