Damaris Moonchaser

Death Illusion Moon

Noble of Sartar, Initiate of Seven Mothers

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Created at 2021/04/05 by Seleuco


Description

Damaris Moonchaser 31 years old. She was a Sartarite noble who defected to Lunars and now she hunts traitors to the Empire. Her father and her granfather were pirsts of the Seven Mother in Lunar Tarsh. Her grandparent died with great glory trying to kill a member of the Sartar royal house in 1597. Her father plundered Boldhome and survived numerous ambushes in the First Invasion of Prax. He fought during Starbrow’s Rebellion and survived the Grazeland campaign, but was killed in Hendriking campaign (1619). Damaris survived the survived the Great Winter. She fought in the civil war in Esrolia and with great glory the Siege of Nochet. She was nearly killed by Harrek the Berserk at the Battle of Pennel Ford. Gaining a hideous scar on her right arm. She saw the Dragonrise and survived, buts was almost killed by Pharandros agents.


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Characteristics
Strength 14 70%
Constitution 12 60%
Size 11 55%
Dexterity 15 75%
Intelligence 15 75%
Power 20 100%
Charisma 18 90%
Attributes
Rune Points (Seven Mothers) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 13
Healing Rate 2
Magic Points 20
Spirit Damage 1D6+3
SIZ Strike Rank 2
Runes
Air Air 10%
Earth Earth 70%
Moon Moon 70%
Water Water 20%
Death Death 80%
Illusion Illusion 80%
Rune Spells
Clever Tongue Illusion Disorder 1
Madness Moon 2
Mindblast Moon 2
Reflection Illusion Moon 1
Summon Cult Spirit (Humban-Numena) Magic 1
Summon Moon Elemental (any) Moon 1
Movement
Ground 8
Passions & Reputation
Fear (Dragons) 60%
Fear (Harrek The Berserk) 60%
Hate (Pharandros) 60%
Honor 60%
Loyalty (Fazzur) 90%
Loyalty (Red Emperor) 70%
Reputation 35%
Spirit Magic
Befuddle 0
Detect Trap 0
Glamour 0
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+10%)
Ride (Horses) (5) 85%
Communication (+15%)
Act (5) 90%
Charm (15) 80%
Dance (10) 30%
Disguise (5) 90%
Fast Talk (5) 80%
Intrigue (5) 90%
Orate (10) 80%
Sing (10) 45%
Speak (New Pelorian) (0) 55%
Speak (Tradetalk) (0) 35%
Manipulation (+15%)

Knowledge (+10%)
Battle (10) 75%
Cult Lore (Seven Mothers) (0) 25%
Farm (10) 40%
Herd (5) 25%
Read/Write (Heortling) (0) 30%
Read/Write (New Pelorian) (0) 30%

Magic (+15%)
Meditate (0) 20%
Spirit Combat (20) 50%
Worship (Seven Mothers) (0) 75%
Perception (+10%)
Insight (Human) (20) 90%
Ranged (+15%)
Composite Bow (5) 30%
Javelin (10) 35%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 35%
Broadsword (10) 80%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 85%
Stealth (+5%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (30) 40%
Drive (Chariot) (5) 15%
Jump (45) 55%
Ride (Horses) (5) 85%
Swim (15) 25%
Communication (+15%)
Act (5) 90%
Art (5) 20%
Bargain (5) 20%
Charm (15) 80%
Dance (10) 30%
Disguise (5) 90%
Fast Talk (5) 80%
Intimidate (15) 30%
Intrigue (5) 90%
Orate (10) 80%
Sing (10) 45%
Speak (New Pelorian) (0) 55%
Speak (Tradetalk) (0) 35%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 75%
Celestial Lore (5) 15%
Cult Lore (Seven Mothers) (0) 25%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 20%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 40%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Heortling) (0) 30%
Read/Write (New Pelorian) (0) 30%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+15%)
Meditate (0) 20%
Prepare Corpse (10) 25%
Spirit Combat (20) 50%
Worship (Seven Mothers) (0) 75%
Perception (+10%)
Insight (Species) (20) 30%
Insight (Human) (20) 90%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 30%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 80%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 85%
Small Shield (15) 30%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 80% 1D8+1+1D4 6
/12
Medium Shield 85% 1D4+1D4 7
/12

Hit Locations
Hit Location Armor HP Max
19-20 Head 6 5 /5
16-18 L Arm 6 4 /4
13-15 R Arm 6 4 /4
12 Chest 6 6 /6
9-11 Abdomen 6 5 /5
5-8 L Leg 6 5 /5
1-4 R Leg 6 5 /5
Equipment
Equipment
History: 500 Lunars
Bronze cuirass (6pts)
Bronze greaves (6pts)
Closed helmet (5pts)
cultural weapons
two riding animals
noble clothing (60L)
200 L in coing
450 L in jewelry, vessels and luxury goods