Urvale the Franest Matchmaker

Beast Death Air

Noble of Prax: Pol-Joni, Initiate of Yinkin

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Created at 2021/04/14 by Elwood


Description

Urvale the Franest Matchmaker is Versatile and Dull. She is a Common adventurer. (She/Her)


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Characteristics
Strength 9 45%
Constitution 7 35%
Size 16 80%
Dexterity 9 45%
Intelligence 11 55%
Power 11 55%
Charisma 12 60%
Attributes
Rune Points (Yinkin) 1
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 8
Healing Rate 2
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 70%
Darkness Darkness 20%
Earth Earth 40%
Beast Beast 75%
Death Death 75%
Rune Spells
Charisma Fertility Illusion Beast 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 70%
Loyalty (Tribe) 70%
Reputation 15%
Spirit Magic
Detect Life 1
Glamour 2
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 50%
Communication (+0%)
Intrigue (5) 15%
Orate (10) 40%
Speak (Beastspeech) (0) 15%
Speak (Heortling) (0) 10%
Speak (Tradetalk) (0) 10%
Manipulation (+0%)

Knowledge (+0%)
Cult Lore (Yinkin) (0) 35%
Customs (Heortling) (0) 10%
Herd (5) 35%
Manage Household (10) 50%
Peaceful Cut (10) 25%
Read/Write (Old Tarsh) (0) 10%
Survival (15) 25%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 50%
Worship (Yinkin) (0) 20%
Perception (+0%)
Insight (Human) (20) 30%
Track (5) 40%
Ranged (+0%)
Composite Bow (5) 15%

Melee (+0%)
Battle Axe (10) 20%
Broadsword (10) 25%
Dagger (15) 25%
Lance (5) 55%
Shield (+0%)
Medium Shield (15) 70%
Stealth (-5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 50%
Dodge (18) 18%
Drive (Chariot) (5) 5%
Jump (27) 27%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 15%
Orate (10) 40%
Sing (10) 10%
Speak (Beastspeech) (0) 15%
Speak (Heortling) (0) 10%
Speak (Praxian) (50) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+0%)
Conceal (5) 5%
Craft (Arms) (10) 10%
Devise (5) 5%
Play Instrument (5) 5%
Sleight (10) 10%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Yinkin) (0) 35%
Customs (Heortling) (0) 10%
Customs (Pol-Joni) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 10%
First Aid (10) 10%
Game (15) 15%
Herd (5) 35%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 50%
Mineral Lore (5) 5%
Peaceful Cut (10) 25%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 10%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Yinkin) (0) 20%
Perception (+0%)
Insight (Human) (20) 30%
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 25%
Search (25) 25%
Track (5) 40%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 15%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (10) 10%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (5) 5%
Sling (5) 5%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 10%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (5) 5%
2H Axe (5) 5%
2H Hammer (5) 5%
2H Mace (10) 10%
2H Spear (15) 15%
Battle Axe (10) 20%
Broadsword (10) 25%
Dagger (15) 25%
Fist (25) 25%
Grapple (25) 25%
Greatsword (5) 5%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 55%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 10%
Whip (5) 5%
Shield (+0%)
Large Shield (15) 15%
Medium Shield (15) 70%
Small Shield (15) 15%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Lance 55% 1D10+1+1D4 4
/10
Medium Shield 70% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 25% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 6 3 /3
16-18 L Arm 6 2 /2
13-15 R Arm 6 2 /2
12 Chest 6 4 /4
9-11 Abdomen 6 3 /3
5-8 L Leg 6 3 /3
1-4 R Leg 6 3 /3
Equipment
Equipment
Bronze cuirass (6pts)
Bronze greaves (6pts)
Closed helmet (5pts)
cultural weapons
two riding animals
noble clothing (60L)
200 L in coing
450 L in jewelry, vessels and luxury goods