Onelerlaktsdottir

Beast Disorder Earth

Bandit of Prax: Pol-Joni, Initiate of Telmor

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Created at 2021/04/14 by Elwood


Description

Onelerlaktsdottir is Accident Prone and Indifferent. She is a Common adventurer. (She/Her)


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Characteristics
Strength 16 80%
Constitution 15 75%
Size 10 50%
Dexterity 13 65%
Intelligence 14 70%
Power 12 60%
Charisma 15 75%
Attributes
Rune Points (Telmor) 1
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 15
Healing Rate 3
Magic Points 12
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 10%
Earth Earth 60%
Fire/Sky Fire/Sky 20%
Beast Beast 75%
Disorder Disorder 75%
Rune Spells
Wolfrunning Beast 2
Movement
Ground 8
Passions & Reputation
Hate (Authority) 60%
Hate (Chaos) 60%
Love (Family) 60%
Loyalty (Pack Leader) 60%
Loyalty (Tribe) 60%
Reputation 5%
Spirit Magic
Countermagic 2
Dispel Magic 2
Disruption 1
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+5%)
Communication (+5%)
Intimidate (15) 30%
Sing (10) 45%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)

Knowledge (+5%)
Cult Lore (Telmor ) (0) 20%
First Aid (10) 25%
Herd (5) 40%
Lore (Plant) (0) 15%
Peaceful Cut (10) 30%
Survival (15) 70%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 85%
Worship (Telmor ) (0) 20%
Perception (+5%)
Track (5) 35%
Ranged (+10%)
Composite Bow (5) 25%

Melee (+10%)
Broadsword (10) 45%
Dagger (15) 75%
Kopis (10) 30%
Lance (5) 25%
Shield (+10%)
Medium Shield (15) 60%
Stealth (+10%)
Hide (10) 60%

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (26) 31%
Drive (Chariot) (5) 10%
Jump (39) 44%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 30%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 45%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Telmor ) (0) 20%
Customs (Heortling) (0) 0%
Customs (Pol-Joni) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 25%
Game (15) 20%
Herd (5) 40%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Plant) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 30%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 70%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 85%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Telmor ) (0) 20%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 35%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 25%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 20%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 15%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 45%
Dagger (15) 75%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 60%
Small Shield (15) 25%
Stealth (+10%)
Hide (10) 60%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 75% 1D4+2+1D4 8
/6
Medium Shield 60% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 3 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Cultural Weapons
Hide or Quilted Skirt (2pts)
Cuirboilli Cuirass (3pts)
Sleeping Roll
Booty worth 1D100 L