Farsson

Death Truth Water

Light Cavalry of Sartar, Initiate of Seven Mothers

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Created at 2021/04/14 by Elwood


Description

Farsson is Effervescent and Vengeful. He is a Common adventurer. (He/Him)


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Characteristics
Strength 10 50%
Constitution 10 50%
Size 15 75%
Dexterity 9 45%
Intelligence 13 65%
Power 6 30%
Charisma 12 60%
Attributes
Rune Points (Seven Mothers) 1
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 11
Healing Rate 2
Magic Points 6
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 30%
Darkness Darkness 40%
Water Water 60%
Death Death 75%
Truth Truth 75%
Rune Spells
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Red Emperor) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Fireblade 4
Lantern 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Ride (Horse) (5) 55%
Communication (+0%)
Dance (10) 15%
Sing (10) 40%
Speak (New Pelorian) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)

Knowledge (+5%)
Battle (10) 55%
Cult Lore (Seven Mothers) (0) 40%
Farm (10) 35%
First Aid (10) 25%
Herd (5) 20%
Read/Write (New Pelorian) (0) 20%

Magic (-5%)
Spirit Combat (20) 30%
Worship (Seven Mothers) (0) 30%
Perception (+5%)
Listen (25) 40%
Scan (25) 40%
Ranged (+5%)
Javelin (10) 60%
Sling (5) 50%

Melee (+5%)
1H Mace (15) 30%
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 55%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 65%
Medium Shield (15) 35%
Stealth (+0%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (18) 18%
Drive (Chariot) (5) 5%
Jump (27) 27%
Ride (Horse) (5) 55%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 40%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 55%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Seven Mothers) (0) 40%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 25%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (New Pelorian) (0) 20%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (-5%)
Meditate (0) 0%
Prepare Corpse (10) 5%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 30%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Seven Mothers) (0) 30%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 60%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 50%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 55%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 65%
Medium Shield (15) 35%
Small Shield (15) 20%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 55% 1D8+1+1D4 6
/12
Large Shield 65% 1D6+1D4 7
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 60% 1D10+1D2 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 4 /4
16-18 L Arm 3 3 /3
13-15 R Arm 3 3 /3
12 Chest 3 5 /5
9-11 Abdomen 3 4 /4
5-8 L Leg 3 4 /4
1-4 R Leg 3 4 /4
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Open helm (4 pts)
Riding Animal
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2x1D100 L