Korharl Tarkar Kulventulfinsson

Movement Illusion Air

Light Infantry of Sartar, Initiate of Orlanth

Thumbnail

Author: Ville Koivumäki


Description

Korharl Tarkar Kulventulfinsson is Smart and Hospitable. He is a Common adventurer. (He/Him)


Add to my Roster Text Notes (0)
Characteristics
Strength 10 50%
Constitution 13 65%
Size 10 50%
Dexterity 14 70%
Intelligence 12 60%
Power 7 35%
Charisma 10 50%
Attributes
Rune Points (Orlanth) 1
Damage Bonus 0
DEX Strike Rank 2
Hit Points 13
Healing Rate 3
Magic Points 7
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 70%
Earth Earth 20%
Illusion Illusion 75%
Movement Movement 75%
Rune Spells
Increase/Decrease Wind Air 1
Movement
Ground 8
Passions & Reputation
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Loyalty (Unit) 60%
Reputation 10%
Spirit Magic
Detect Enemies 1
Protection 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Drive (Chariot) (5) 20%
Jump (42) 57%
Ride (Horse) (5) 15%
Communication (+0%)
Dance (10) 15%
Orate (10) 25%
Sing (10) 30%
Speak (Stormspeech) (0) 55%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)

Knowledge (+0%)
Battle (10) 40%
Farm (10) 30%
First Aid (10) 25%
Herd (5) 15%
Survival (15) 35%

Magic (-5%)
Spirit Combat (20) 30%
Worship (Orlanth) (0) 15%
Perception (+0%)
Listen (25) 35%
Scan (25) 35%
Ranged (+5%)
Arbalest (10) 25%
Composite Bow (5) 45%
Javelin (10) 60%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 60%
Broadsword (10) 30%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 60%
Stealth (+5%)
Hide (10) 25%
Move Quietly (10) 25%

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (28) 33%
Drive (Chariot) (5) 20%
Jump (42) 57%
Ride (Horse) (5) 15%
Swim (15) 20%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 25%
Sing (10) 30%
Speak (Heortling) (50) 50%
Speak (Stormspeech) (0) 55%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 40%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 25%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 35%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (-5%)
Meditate (0) 0%
Prepare Corpse (10) 5%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 30%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 15%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 35%
Scan (25) 35%
Search (25) 25%
Track (5) 5%
Ranged (+5%)
Arbalest (10) 25%
Axe, Throwing (10) 15%
Composite Bow (5) 45%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 60%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 60%
Broadsword (10) 30%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 60%
Small Shield (15) 20%
Stealth (+5%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 60% 1D8+2 7
/8
Medium Shield 60% 1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 60% 1D10 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 3 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L