Jimothy

Water Death Man

Light Cavalry of Sartar, Initiate of Humakt

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Author: Cian Kennefick


Description


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Characteristics
Strength 15 75%
Constitution 14 70%
Size 14 70%
Dexterity 20 100%
Intelligence 14 70%
Power 14 70%
Charisma 10 50%
Attributes
Rune Points (Humakt) 3
Damage Bonus +1D4
DEX Strike Rank 0
Hit Points 15
Healing Rate 3
Magic Points 14
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 60%
Darkness Darkness 20%
Water Water 80%
Death Death 80%
Man Man 80%
Truth Truth 60%
Rune Spells
Morale Death Truth 2
Sword Trance Death 1
True Weapon (Spear) Death 1
Movement
Ground 8
Passions & Reputation
Devotion (Humakt) 70%
Honor 80%
Love (Family) 90%
Loyalty (Clan) 60%
Loyalty (Sartar) 70%
Loyalty (Tribe) 60%
Loyalty (White Bull) 90%
Reputation 29%
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Ride (Horse) (5) 90%
Ride (Horse) (5) 90%
Communication (+0%)
Dance (10) 15%
Intimidate (15) 50%
Sing (10) 30%
Speak (Tradetalk) (0) 10%
Manipulation (+15%)

Knowledge (+5%)
Battle (10) 75%
Cult Lore (Humakt) (0) 35%
Farm (10) 45%
First Aid (10) 25%
Herd (5) 20%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Humakt) (0) 25%
Perception (+5%)
Listen (25) 40%
Scan (25) 40%
Ranged (+15%)
Composite Bow (5) 55%
Javelin (10) 35%

Melee (+15%)
1H Spear (5) 95%
Battle Axe (10) 35%
Broadsword (10) 75%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 105%
Stealth (+10%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (40) 50%
Drive (Chariot) (5) 15%
Jump (60) 70%
Ride (Horse) (5) 90%
Ride (Horse) (5) 90%
Swim (15) 25%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 50%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 30%
Speak (Tradetalk) (0) 10%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 75%
Celestial Lore (5) 10%
Cult Lore (Humakt) (0) 35%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 45%
First Aid (10) 25%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Worship (Humakt) (0) 25%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 55%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 95%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 75%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 105%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 75% 1D8+1+1D4 4
/12
Dagger 40% 1D4+2+1D4 6
/6
Lance 95% 1D10+1+1D4 2
/10
Medium Shield 105% 1D4+1D4 5
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 55% 1D8+1 0 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 3 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
History: 400 Lunars
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Open helm (4 pts)
Riding Animal
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2x1D100 L