Charlie

Death Water Harmony

Thief of Durulz (Ducks), Initiate of Foundchild

Thumbnail

Author: Cian Kennefick


Description

Grandfather died with great Glory at Boldhome in 1602 (+1 Reputation, Honor, Devotion Foundchild, Hate Lunar Empire) Father fought in Starbrows rebellion. Survived the Hendriking Campaign. Survived the Heortland Campaign. Survived the Fall of Whitewall. Charlie barely survived Red Earth Partisans. Fought at Siege of Nochet (+5 battle.) Fought with great glory at Pennel Ford (Honor, Odayla, +10 battle, +2 reputation.) Acclaimed Argrath king of Pavis after storming the walls (Loyalty Argrath, +3 reputation, +10 Battle, 300 Lunars.)


Add to my Roster Text Notes (0)
Characteristics
Strength 10 50%
Constitution 14 70%
Size 6 30%
Dexterity 20 100%
Intelligence 15 75%
Power 12 60%
Charisma 13 65%
Attributes
Rune Points (Foundchild) 3
Damage Bonus 0
DEX Strike Rank 0
Hit Points 13
Healing Rate 3
Magic Points 12
Spirit Damage 1D6+1
SIZ Strike Rank 3
Runes
Air Air 30%
Earth Earth 40%
Water Water 86%
Death Death 99%
Harmony Harmony 75%
Rune Spells
Beastmaster Beast 2
Draw Beast Beast 1
Sureshot Fire/Sky Death Harmony 1
Movement
Ground 5
Water 8
Passions & Reputation
Devotion (Foundchild) 70%
Hate (Lunar Empire) 60%
Honor 70%
Love (Family) 90%
Loyalty (Argrath) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 11%
Spirit Magic
Detect Life 0
Heal 1
Multimissile 1
Silence 0
Speedart 0
Details
Standard of Living Poor
Income 30 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+10%)
Boat (25) 40%
Climb (40) 60%
Communication (+5%)
Dance (10) 20%
Disguise (5) 40%
Fast Talk (25) 70%
Sing (10) 35%
Speak (Tradetalk) (0) 30%
Manipulation (+15%)
Devise (5) 30%
Sleight (10) 55%

Knowledge (+5%)
Battle (10) 40%
Cult Lore (Foundchild) (0) 20%
Farm (10) 35%
Herd (5) 20%
Lore (Local) (0) 15%
Peaceful Cut (10) 50%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Foundchild) (0) 20%
Perception (+5%)
Track (5) 45%
Ranged (+15%)
Composite Bow (5) 80%
Javelin (10) 35%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 50%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Stealth (+20%)
Hide (10) 75%
Move Quietly (10) 95%

Agility (+10%)
Boat (25) 40%
Climb (40) 60%
Dodge (40) 50%
Drive (Chariot) (5) 15%
Jump (60) 70%
Ride (Horse) (0) 0%
Swim (80) 90%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 40%
Fast Talk (25) 70%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 55%
Speak (Tradetalk) (0) 30%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 30%
Play Instrument (5) 20%
Sleight (10) 55%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 40%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Foundchild) (0) 20%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Local) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 50%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Foundchild) (0) 20%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 45%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 80%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 50%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Small Shield (15) 30%
Stealth (+20%)
Hide (10) 75%
Move Quietly (10) 95%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 50% 1D4+2 7
/6
Medium Shield 45% 1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 80% 1D8+1 0 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
History: 300 Lunars
Lock picks
Jimmy
Other appropriate tools
Light one-handed weapon
Mask
20m rope w/ grapple
Sack
Hooded Lantern
30 L in coin
Secret thieves mark