Senest Many-Moth-Skin

Air Beast Disorder

Hunter of Durulz (Ducks), Initiate of Odayla

Thumbnail

Created at 2021/09/22 by Friki Vetusto


Description

Senest Many-Moth-Skin is Shifty and Happy. They is a Heroic adventurer. (They/Them)


Add to my Roster Text Notes (0)
Characteristics
Strength 12 60%
Constitution 11 55%
Size 7 35%
Dexterity 14 70%
Intelligence 12 60%
Power 11 55%
Charisma 16 80%
Attributes
Rune Points (Odayla) 3
Damage Bonus 0
DEX Strike Rank 2
Hit Points 10
Healing Rate 2
Magic Points 11
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 90%
Darkness Darkness 40%
Fire/Sky Fire/Sky 60%
Beast Beast 85%
Disorder Disorder 85%
Rune Spells
Bear's Skin Beast 3
Bear's Strength Beast 2
Claws Beast 2
Movement
Ground 5
Water 8
Passions & Reputation
Love (Family) 70%
Loyalty (Clan) 70%
Loyalty (Tribe) 60%
Reputation 9%
Spirit Magic
Disruption 1
Speedart 1
Spirit Screen 1
Strength 2
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (25) 35%
Climb (40) 55%
Jump (42) 57%
Swim (80) 110%
Communication (+5%)
Dance (10) 20%
Sing (10) 35%
Manipulation (+5%)
Conceal (5) 20%

Knowledge (+0%)
Animal Lore (5) 45%
Cult Lore (Odayla) (0) 15%
Farm (10) 30%
Herd (5) 15%
Lore (Local) (0) 10%
Peaceful Cut (10) 115%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Odayla) (0) 20%
Perception (+0%)
Listen (25) 35%
Scan (25) 35%
Track (5) 60%
Ranged (+5%)
Composite Bow (5) 20%
Javelin (10) 80%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 45%
Stealth (+10%)
Hide (10) 30%

Agility (+5%)
Boat (25) 35%
Climb (40) 55%
Dodge (28) 33%
Drive (Chariot) (5) 10%
Jump (42) 57%
Ride (Horse) (0) 0%
Swim (80) 110%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (25) 30%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 35%
Speak (Heortling) (50) 55%
Manipulation (+5%)
Conceal (5) 20%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 45%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Odayla) (0) 15%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 10%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 10%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 115%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Odayla) (0) 20%
Worship (Orlanth) (0) 0%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 35%
Scan (25) 35%
Search (25) 25%
Track (5) 60%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 20%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 80%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 45%
Small Shield (15) 20%
Stealth (+10%)
Hide (10) 30%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 30% Special 8
/0
Medium Shield 45% 1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 80% 1D10 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 4 /4
16-18 L Arm 2 3 /3
13-15 R Arm 2 3 /3
12 Chest 2 5 /5
9-11 Abdomen 2 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L