Bealtos

Earth Death Disorder

Noble of Prax: Rhino Riders, Initiate of Maran Gor

Rhino Riders Clan | Thumbnail

Author: Machiavelli_The_Sly


Description


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Characteristics
Strength 18 90%
Constitution 19 95%
Size 20 100%
Dexterity 11 55%
Intelligence 12 60%
Power 15 75%
Charisma 14 70%
Attributes
Rune Points (Maran Gor) 3
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 21
Healing Rate 0
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 25%
Darkness Darkness 47%
Earth Earth 99%
Fire/Sky Fire/Sky 1%
Moon Moon 3%
Water Water 2%
Beast Beast 59%
Death Death 77%
Disorder Disorder 75%
Movement Movement 67%
Spirit Spirit 11%
Truth Truth 60%
Rune Spells
Create Fissure Disorder Earth 1
Dismiss Earth Elemental Earth 1
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Devotion (Maran Gor) 70%
Hate (Chaos) 70%
Honor 60%
Love (Family) 70%
Loyalty (Rhino Riders) 70%
Loyalty (White Bull) 60%
Reputation 47%
Spirit Magic
Befuddle 1
Bladesharp 2
Disruption 1
Heal 2
Strength 2
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+0%)
Ride (Horse) (5) 15%
Ride (Rhino) (5) 40%
Communication (+5%)
Bargain (5) 22%
Dance (10) 50%
Intimidate (15) 30%
Intrigue (5) 20%
Orate (10) 45%
Speak (Earthtongue) (0) 15%
Speak (Tradetalk) (0) 25%
Manipulation (+5%)

Knowledge (+0%)
Cult Lore (Maran Gor) (0) 15%
Customs (Prax) (0) 20%
Herd (5) 60%
Manage Household (10) 40%
Peaceful Cut (10) 35%
Read/Write (Heortland) (0) 10%
Survival (15) 25%

Magic (+5%)
Meditate (0) 30%
Spirit Combat (20) 45%
Worship (Maran Gor) (0) 25%
Perception (+0%)
Insight (Human) (20) 30%
Scan (25) 50%
Search (25) 35%
Track (5) 15%
Ranged (+5%)

Melee (+5%)
1H Axe (10) 25%
1H Mace (15) 30%
Battle Axe (10) 74%
Dagger (15) 30%
Lance (5) 64%
Shield (+5%)
Medium Shield (15) 85%
Stealth (-10%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (22) 22%
Drive (Chariot) (5) 5%
Jump (33) 33%
Ride (Horse) (5) 5%
Ride (Horse) (5) 15%
Ride (Rhino) (5) 40%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 22%
Charm (15) 20%
Dance (10) 50%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 30%
Intrigue (5) 20%
Orate (10) 45%
Sing (10) 15%
Speak (Heortling) (0) 0%
Speak (Earthtongue) (0) 15%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 25%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Maran Gor) (0) 15%
Customs (Heortling) (0) 0%
Customs (Prax) (0) 20%
Customs (Rhino Riders) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 10%
First Aid (10) 10%
Game (15) 15%
Herd (5) 60%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 40%
Mineral Lore (5) 5%
Peaceful Cut (10) 35%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Read/Write (Heortland) (0) 10%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+5%)
Meditate (0) 30%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Maran Gor) (0) 25%
Perception (+0%)
Insight (Species) (20) 20%
Insight (Human) (20) 30%
Listen (25) 25%
Scan (25) 50%
Search (25) 35%
Track (5) 15%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 15%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 25%
1H Hammer (10) 15%
1H Mace (15) 30%
1H Spear (5) 10%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 74%
Broadsword (10) 15%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 64%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 20%
Medium Shield (15) 85%
Small Shield (15) 20%
Stealth (-10%)
Hide (10) 0%
Move Quietly (10) 0%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 74% 1D8+2+1D6 7
/8
Lance 64% 1D10+1+1D6 4
/10
Medium Shield 85% 1D4+1D6 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 6 7 /7
16-18 L Arm 6 6 /6
13-15 R Arm 6 6 /6
12 Chest 6 8 /8
9-11 Abdomen 6 7 /7
5-8 L Leg 6 7 /7
1-4 R Leg 6 7 /7
Equipment
Equipment
History: 457 Lunars
Bronze cuirass (6pts)
Bronze greaves (6pts)
Closed helmet (5pts)
cultural weapons
two riding animals
noble clothing (60L)
200 L in coing
450 L in jewelry, vessels and luxury goods