Saran

Beast Death Air

Herder of Sartar, Initiate of Storm Bull

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Author: Ian Whitchurch


Description

Saran is Philanthropic and Deliberate, a skinny, quiet and inoffensive man. However, his lack of an off switch when he is in a fight scares all but other Storm Bulls and the more dedicated Humakti (nb Intimidation at 70% !). He has fought Chaos and killed a Scorpion Man, once.


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Characteristics
Strength 12 60%
Constitution 7 35%
Size 10 50%
Dexterity 8 40%
Intelligence 14 70%
Power 12 60%
Charisma 10 50%
Attributes
Rune Points (Storm Bull) 1
Damage Bonus 0
DEX Strike Rank 4
Hit Points 7
Healing Rate 2
Magic Points 12
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 70%
Fire/Sky Fire/Sky 20%
Beast Beast 75%
Death Death 75%
Rune Spells
Face Chaos Air Beast 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 60%
Loyalty (Clan) 70%
Loyalty (Tribe) 60%
Reputation 5%
Spirit Magic
Demoralize 2
Detect Enemies 1
Heal 2
Details
Standard of Living Poor
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-5%)
Climb (40) 45%
Ride (Horse) (5) 5%
Communication (+0%)
Dance (10) 15%
Intimidate (15) 70%
Sing (10) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+0%)

Knowledge (+5%)
Animal Lore (5) 20%
Cult Lore (Storm Bull) (0) 20%
Farm (10) 35%
First Aid (10) 25%
Herd (5) 60%
Peaceful Cut (10) 55%

Magic (+0%)
Meditate (0) 5%
Sense Chaos (0) 20%
Spirit Combat (20) 35%
Worship (Storm Bull) (0) 20%
Perception (+5%)
Scan (25) 40%
Track (5) 20%
Ranged (+0%)
Javelin (10) 20%
Sling (5) 55%

Melee (+0%)
1H Spear (5) 15%
Battle Axe (10) 20%
Broadsword (10) 45%
Dagger (15) 25%
Shield (+0%)
Large Shield (15) 25%
Medium Shield (15) 50%
Stealth (+0%)

Agility (-5%)
Climb (40) 45%
Dodge (16) 11%
Jump (24) 19%
Ride (Horse) (5) 5%
Swim (15) 10%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 70%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+0%)
Conceal (5) 5%
Craft (Arms) (10) 10%
Devise (5) 5%
Play Instrument (5) 5%
Sleight (10) 10%

Knowledge (+5%)
Animal Lore (5) 20%
Battle (10) 15%
Celestial Lore (5) 10%
Cult Lore (Storm Bull) (0) 20%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 25%
Game (15) 20%
Herd (5) 60%
Homeland Lore (Local) (30) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 55%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Chaos (0) 20%
Spirit Combat (20) 35%
Worship (Storm Bull) (0) 20%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 40%
Search (25) 30%
Track (5) 20%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 5%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (10) 20%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (5) 5%
Sling (5) 55%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 10%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (5) 15%
2H Axe (5) 5%
2H Hammer (5) 5%
2H Mace (10) 10%
2H Spear (15) 15%
Battle Axe (10) 20%
Broadsword (10) 45%
Dagger (15) 25%
Fist (25) 25%
Grapple (25) 25%
Greatsword (5) 5%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 5%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 10%
Whip (5) 5%
Shield (+0%)
Large Shield (15) 25%
Medium Shield (15) 50%
Small Shield (15) 15%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 45% 1D8+1 8
/12
Medium Shield 50% 1D4 9
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 55% 1D8 4 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 3 /3
16-18 L Arm 0 2 /2
13-15 R Arm 0 2 /2
12 Chest 0 4 /4
9-11 Abdomen 0 3 /3
5-8 L Leg 0 3 /3
1-4 R Leg 0 3 /3
Equipment
Equipment
Broadsword, Wicker Shield, Sling
Herd animals worth 120 L (plus Clan animals)
Staff