Sarast Kulf Bloods

Man Truth Fire/Sky

Fisher of Prax: Pol-Joni, Initiate of Gustbran the Redsmith

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Created at 2022/02/03 by Paul Affleck


Description

Sarast Kulf Bloods is Despicable and Crazy. He is a Common adventurer. (He/Him)


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Characteristics
Strength 8 40%
Constitution 11 55%
Size 14 70%
Dexterity 9 45%
Intelligence 16 80%
Power 15 75%
Charisma 10 50%
Attributes
Rune Points (Gustbran the Redsmith) 1
Damage Bonus 0
DEX Strike Rank 3
Hit Points 12
Healing Rate 2
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 10%
Earth Earth 20%
Fire/Sky Fire/Sky 60%
Man Man 75%
Truth Truth 75%
Rune Spells
Matrix Creation Magic 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 70%
Loyalty (Tribe) 60%
Reputation 5%
Spirit Magic
Extinguish 2
Repair 1
Spell Matrix Enchantment 1
Spirit Binding 1
Details
Standard of Living Poor
Income 60 L
Ransom 200 L

Skills [Gameplay] [Main]

Agility (+0%)
Boat (5) 35%
Ride (Horse) (5) 50%
Swim (15) 55%
Communication (+0%)
Bargain (5) 10%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Craft (Leather Working) (10) 40%
Craft (Redsmithing) (10) 35%
Devise (5) 20%

Knowledge (+5%)
Cult Lore (Gustbran The Redsmith) (0) 20%
Evaluate (10) 30%
First Aid (10) 25%
Herd (5) 50%
Lore (River) (0) 35%
Peaceful Cut (10) 30%
Survival (15) 30%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 45%
Worship (Gustbran The Redsmith) (0) 45%
Perception (+5%)
Scan (25) 50%
Ranged (+5%)
Composite Bow (5) 20%
Javelin (10) 35%
Self Bow (5) 20%

Melee (+5%)
1H Hammer (10) 20%
1H Spear (5) 20%
2H Hammer (5) 20%
Broadsword (10) 30%
Dagger (15) 30%
Lance (5) 20%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 35%
Stealth (+0%)

Agility (+0%)
Boat (5) 35%
Climb (40) 40%
Dodge (18) 18%
Drive (Chariot) (5) 5%
Jump (27) 27%
Ride (Horse) (5) 50%
Swim (15) 55%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 10%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 10%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Craft (Leather Working) (10) 40%
Craft (Redsmithing) (10) 35%
Devise (5) 20%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Gustbran The Redsmith) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Pol-Joni) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 30%
Farm (10) 15%
First Aid (10) 25%
Game (15) 20%
Herd (5) 50%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (River) (0) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 30%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Gustbran The Redsmith) (0) 45%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 50%
Search (25) 30%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 20%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 35%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 20%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 20%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 20%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (10) 30%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 20%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 35%
Small Shield (15) 20%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 30% 1D8+1 7
/12
Medium Shield 35% 1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 35% 1D10 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 0 5 /5
9-11 Abdomen 0 4 /4
5-8 L Leg 0 4 /4
1-4 R Leg 0 4 /4
Equipment
Equipment
Cultural Weapons
200m of rope or line
Bobbin
Small boat
Jig lines or nets
Hooks, baskets
Gaff
Salted or dried fish worth 60 L