Janyr

Stasis Fertility Man

Assistant Shaman of Sartar, Initiate of Ernalda

Colymar Clan | Haraborn Tribe Thumbnail

Author: Colby Boucher


Description

Janyr is a 16 year-old nandan and an assistant shaman to The Royal, Haraborn’s deer spirit, following in the footsteps of his mother. The Lunar Empire, she’ll have you know, exiled her mother for three years as punishment for participation in Starbrow’s rebellion. She can’t decide whether she resents the three-year disappearance, or if she respects his mother’s choice to head out and kill some Lunars for the honor of Colymar. Paradoxically, the latter though has been brought on by the resentment.


Add to my Roster Text Notes (1)
Characteristics
Strength 15 75%
Constitution 14 70%
Size 13 65%
Dexterity 8 40%
Intelligence 17 85%
Power 17 85%
Charisma 10 50%
Attributes
Rune Points (Ernalda) 0
Damage Bonus +1D4
DEX Strike Rank 4
Hit Points 16
Healing Rate 3
Magic Points 17
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 40%
Darkness Darkness 30%
Earth Earth 60%
Moon Moon 10%
Fertility Fertility 75%
Man Man 70%
Stasis Stasis 75%
Truth Truth 60%
Movement
Ground 8
Passions & Reputation
Devotion (Ernalda) 60%
Embody (Star Heart) 60%
Hate (Lunar Empire) 60%
Love (Family) 60%
Loyalty (Colymar) 60%
Loyalty (Haraborn) 60%
Loyalty (Shaman) 60%
Spirit Magic
Binding Enchantment 1
Spirit Binding 1
Details
Standard of Living Poor
Income 20 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+0%)
Communication (+10%)
Dance (10) 45%
Sing (10) 50%
Speak (Spiritspeech) (0) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)

Knowledge (+15%)
Cult Lore (Ernalda) (0) 30%
Farm (10) 45%
First Aid (10) 40%
Herd (5) 30%
Lore (Animal) (0) 30%
Lore (Plant) (0) 35%

Magic (+10%)
Meditate (0) 50%
Spirit Combat (20) 75%
Spirit Dance (0) 20%
Spirit Lore (0) 30%
Spirit Travel (0) 30%
Worship (Ernalda) (0) 50%
Perception (+15%)
Ranged (+10%)
Javelin (10) 30%
Sling (5) 25%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Stealth (-5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (16) 16%
Drive (Chariot) (5) 5%
Jump (24) 24%
Ride (Horse) (5) 5%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 45%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 50%
Speak (Spiritspeech) (0) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+15%)
Animal Lore (5) 20%
Battle (10) 25%
Celestial Lore (5) 20%
Cult Lore (Ernalda) (0) 30%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 45%
First Aid (10) 40%
Game (15) 30%
Herd (5) 30%
Homeland Lore (Local) (30) 45%
Lore (Animal) (0) 30%
Lore (Plant) (0) 35%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (5) 20%
Survival (15) 30%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+10%)
Meditate (0) 50%
Prepare Corpse (10) 20%
Spirit Combat (20) 75%
Spirit Dance (0) 20%
Spirit Lore (0) 30%
Spirit Travel (0) 30%
Worship (Ernalda) (0) 50%
Perception (+15%)
Insight (Species) (20) 35%
Listen (25) 40%
Scan (25) 40%
Search (25) 40%
Track (5) 20%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 25%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 35% 1D8+1+1D4 8
/12
Dagger 35% 1D4+2+1D4 10
/6
Medium Shield 40% 1D4+1D4 9
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 30% 1D10+1D2 4 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 6 /6
16-18 L Arm 3 5 /5
13-15 R Arm 3 5 /5
12 Chest 3 7 /7
9-11 Abdomen 3 6 /6
5-8 L Leg 3 6 /6
1-4 R Leg 3 6 /6
Equipment
Equipment
Local herbs & powders
Several small statuettes
Crafted goods worth 25 L
5 L in coin
Loincloth and robe
Appropriate cultural weapons