Kratuk

Fire/Sky Man Fertility

Light Infantry of Prax - Agimori, Initiate of Waha

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Created at 2022/07/09 by Dutchy


Description


Text Notes (0)
Characteristics
Strength 23 115%
Constitution 18 90%
Size 21 105%
Dexterity 16 80%
Intelligence 19 95%
Power 14 70%
Charisma 14 70%
Attributes
Rune Points (Waha) 0
Damage Bonus +2D6
DEX Strike Rank 1
Hit Points 21
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 60%
Earth Earth 30%
Fire/Sky Fire/Sky 90%
Fertility Fertility 75%
Man Man 75%
Movement
Ground 10
Passions & Reputation
Devotion (Waha) 60%
Hate (Chaos) 70%
Hate (Lunars) 60%
Honor 60%
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Details
Standard of Living
Income 60 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+5%)
Communication (+10%)
Manipulation (+25%)

Knowledge (+10%)
Battle (10) 50%
First Aid (10) 35%
Survival (15) 35%

Magic (+5%)
Perception (+10%)
Listen (35) 55%
Scan (50) 70%
Ranged (+25%)
Javelin (30) 65%
Sling (5) 55%

Melee (+25%)
1H Spear (30) 90%
Broadsword (10) 60%
Shield (+25%)
Large Shield (25) 85%
Stealth (+0%)
Hide (40) 50%
Move Quietly (40) 50%

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (32) 37%
Drive (Chariot) (5) 10%
Jump (48) 53%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 20%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 20%
Speak (Heortling) (0) 0%
Manipulation (+25%)
Conceal (5) 30%
Craft (Arms) (10) 35%
Devise (5) 30%
Play Instrument (5) 30%
Sleight (10) 35%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 50%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 35%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 35%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 0%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 25%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Perception (+10%)
Insight (Species) (20) 30%
Listen (35) 55%
Scan (50) 70%
Search (50) 60%
Track (50) 60%
Ranged (+25%)
Arbalest (10) 35%
Axe, Throwing (10) 35%
Composite Bow (5) 30%
Crossbows (25) 50%
Dagger, Throwing (5) 30%
Elf Bow (5) 30%
Javelin (30) 65%
Pole Lasso (5) 30%
Rock (15) 40%
Self Bow (5) 30%
Sling (5) 55%
Staff Sling (10) 35%
Throwing Dagger (10) 35%
Thrown Axe (10) 35%

Melee (+25%)
1H Axe (10) 35%
1H Hammer (10) 35%
1H Mace (15) 40%
1H Spear (30) 90%
2H Axe (5) 30%
2H Hammer (5) 30%
2H Mace (10) 35%
2H Spear (15) 40%
Battle Axe (10) 35%
Broadsword (10) 60%
Dagger (15) 40%
Fist (25) 50%
Grapple (25) 50%
Greatsword (5) 30%
Kick (15) 40%
Kopis (10) 35%
Lance (5) 30%
Pike (30) 55%
Quarterstaff (15) 40%
Rapier (5) 30%
Shortsword (20) 45%
Whip (5) 30%
Shield (+25%)
Large Shield (25) 85%
Medium Shield (15) 40%
Small Shield (15) 40%
Stealth (+0%)
Hide (40) 50%
Move Quietly (40) 50%
Hit Locations
Hit Location Armor HP Max
19-20 Head 0 7 /7
16-18 L Arm 0 6 /6
13-15 R Arm 0 6 /6
12 Chest 0 8 /8
9-11 Abdomen 0 7 /7
5-8 L Leg 0 7 /7
1-4 R Leg 0 7 /7
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L