Desdure-Harararatar Targatandes Twice

Moon Disorder Death

Heavy Cavalry of Lunar Tarsh, Rune Lord of Seven Mothers

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Created at 2022/08/17 by Francesco Onnis


Description

Desdure-Harararatar Targatandes Twice is Quarrelsome and Heavy Hearted. He is a Epic adventurer. (He/Him)


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Characteristics
Strength 14 70%
Constitution 17 85%
Size 15 75%
Dexterity 14 70%
Intelligence 16 80%
Power 17 85%
Charisma 13 65%
Attributes
Rune Points (Seven Mothers) 8
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 19
Healing Rate 3
Magic Points 17
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 60%
Earth Earth 70%
Moon Moon 100%
Death Death 95%
Disorder Disorder 95%
Rune Spells
Dismiss Air Elemental Air 1
Dismiss Darkness Elemental Darkness 1
Dismiss Water Elemental Water 1
Madness Moon 2
Reflection Illusion Moon 1
Summon Air Elemental Air 1
Summon Darkness Elemental Darkness 1
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Loyalty (Temple) 60%
Reputation 20%
Spirit Magic
Coordination 1
Detect Enemies 1
Detect Life 1
Disruption 1
Lightwall 2
Mobility 1
Repair 1
Sleep 3
Strength 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (40) 90%
Dodge (28) 48%
Jump (42) 92%
Communication (+10%)
Dance (10) 25%
Intrigue (5) 20%
Sing (10) 50%
Speak (New Pelorian) (50) 100%
Speak (Tarshite) (0) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)

Knowledge (+10%)
Battle (10) 90%
Celestial Lore (5) 20%
Cult Lore (Seven Mothers) (0) 25%
Elder Race Lore (Elves) (5) 55%
Farm (10) 85%
First Aid (10) 30%
Homeland Lore (Local) (30) 65%
Read/Write (New Pelorian) (0) 40%

Magic (+10%)
Meditate (0) 15%
Spirit Combat (20) 70%
Worship (Seven Mothers) (0) 30%
Perception (+10%)
Listen (25) 70%
Scan (25) 70%
Search (25) 45%
Ranged (+15%)
Composite Bow (5) 30%
Crossbows (25) 50%
Javelin (10) 95%
Thrown Axe (10) 35%

Melee (+15%)
2H Spear (15) 110%
Dagger (15) 105%
Fist (25) 50%
Grapple (25) 65%
Kopis (10) 45%
Shield (+15%)
Large Shield (15) 70%
Medium Shield (15) 65%
Stealth (+0%)

Agility (+10%)
Boat (5) 15%
Climb (40) 90%
Dodge (28) 48%
Drive (Chariot) (5) 15%
Jump (42) 92%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 20%
Orate (10) 20%
Sing (10) 50%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (50) 100%
Speak (Tarshite) (0) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 90%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Seven Mothers) (0) 25%
Customs (Heortling) (0) 0%
Customs (Lunar Provincial) (25) 35%
Elder Race Lore (Elves) (5) 55%
Evaluate (10) 20%
Farm (10) 85%
First Aid (10) 30%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 65%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (New Pelorian) (0) 40%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 70%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Seven Mothers) (0) 30%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 70%
Scan (25) 70%
Search (25) 45%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 30%
Crossbows (25) 50%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 95%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 35%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 110%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 105%
Fist (25) 50%
Grapple (25) 65%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 45%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 70%
Medium Shield (15) 65%
Small Shield (15) 30%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Large Shield 70% 1D6+1D4 6
/16
Long Spear 110% 1D10+1+1D4 3
/10
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 95% 1D10+1D2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 9 7 /7
16-18 L Arm 9 6 /6
13-15 R Arm 9 6 /6
12 Chest 9 8 /8
9-11 Abdomen 9 7 /7
5-8 L Leg 9 7 /7
1-4 R Leg 9 7 /7
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Weapons
Riding animal
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coin
War booty worth 2xD100 L